Player Matchup

Medusa
Medusa
Fernandosp84
Medusa
Level 13
God Stats
0W - 1L
1,399 SR
Queue Stats
4W - 7L
1,281 Elo+
Solo
Nemesis
Nemesis
ItzSpaZyy
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Nvinceable57994
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
Togezyn
Thor
Level 5
God Stats
0W - 1L
1,317 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Tyr
Tyr
jkorn123
Tyr
Level 15
God Stats
12W - 12L
1,229 SR
Queue Stats
18W - 19L
1,247 Elo+
Solo
Team Averages
Level 8
1,389 SR
1,406 Elo+

VS

Team Averages
Level 24
1,580 SR
1,373 Elo+
Tsukuyomi
Tsukuyomi
Cpt_kayo
Tsukuyomi
Level 28
God Stats
25W - 17L
1,588 SR
Queue Stats
163W - 161L
1,447 Elo+
Party 1
Neith
Neith
RealChamaco
Neith
Level 28
God Stats
13W - 5L
1,500 SR
Queue Stats
364W - 411L
1,454 Elo+
Party 1
Kukulkan
Kukulkan
SilverKnight926
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,023 Elo+
Solo
Geb
Geb
nike12345kn
Geb
Level 29
God Stats
33W - 17L
1,712 SR
Queue Stats
372W - 403L
1,464 Elo+
Party 1
Sun Wukong
Sun Wukong
salomon184
Sun Wukong
Level 29
God Stats
26W - 19L
1,601 SR
Queue Stats
153W - 162L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
1 / 8 / 0
4,756
432
5,866
7,943
2,166
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
ItzSpaZyy
Nemesis
3
0 / 2 / 1
3,998
363
341
2,061
558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

1
0 / 0 / 0
2,109
192
0
0
0
Thor
Togezyn
Thor
9
2 / 3 / 0
5,380
489
1,423
5,543
4,074
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

7
1 / 3 / 0
4,751
432
1,999
8,416
7,477
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cpt_kayo
Tsukuyomi
12
7 / 0 / 1
7,585
690
6,354
5,721
2,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 1 / 4
6,344
577
4,586
3,962
1,364
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
6
0 / 2 / 0
4,998
454
0
2,515
587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

9
4 / 1 / 4
6,565
597
2,756
7,368
4,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
salomon184
Sun Wukong
10
2 / 1 / 4
6,472
588
3,531
6,151
5,472
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
4
Kills
16
16
Deaths
5
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Cpt_kayo
Tsukuyomi
7
0
1
7.5
L
Medusa
1
8
0
0.13
L
Nemesis
ItzSpaZyy
Nemesis
0
2
1
0.25
L
0
0
0
0
W
3
1
4
5
W
Kukulkan
0
2
0
0
L
Thor
Togezyn
Thor
2
3
0
0.67
L
1
3
0
0.33
W
4
1
4
6
W
Sun Wukong
salomon184
Sun Wukong
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,629
Damage
17,227
23,963
Taken
25,717
14,275
Mitigated
14,411
2,736
Healing
8,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Cpt_kayo
Tsukuyomi
6,354
1,991
0
2,672
5,721
2,607
1,896
0
5,721
0
48,041
L
Medusa
5,866
3,011
0
562
7,943
2,166
0
1,386
6,557
0
16,846
L
Nemesis
ItzSpaZyy
Nemesis
341
269
0
435
2,061
558
0
0
2,061
0
7,145
L
0
0
0
0
0
0
0
0
0
0
0
W
4,586
2,082
0
1,759
3,962
1,364
1,150
91
3,871
0
31,982
W
Kukulkan
0
0
0
254
2,515
587
0
0
2,515
14,857
0
L
Thor
Togezyn
Thor
1,423
270
0
0
5,543
4,074
46
541
5,002
0
15,763
L
1,999
223
20
1,719
8,416
7,477
0
829
7,587
0
9,956
W
2,756
220
461
2,880
7,368
4,381
422
86
7,282
10,045
0
W
Sun Wukong
salomon184
Sun Wukong
3,531
668
0
305
6,151
5,472
1,746
0
6,151
0
25,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,994
Gold Earned
31,964
75
Minions Killed
266
0
Camps Cleared
0
685,051
Distance Traveled
1,038,257
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,585
690
84
8
0
246,459
0
L
Medusa
4,756
432
23
2
0
177,399
0
L
Nemesis
3,998
363
6
1
0
72,374
0
L
Ymir
2,109
192
0
0
0
0
0
W
Neith
6,344
577
60
5
0
210,169
3
W
Kukulkan
4,998
454
36
3
0
154,892
0
L
Thor
5,380
489
28
3
0
195,009
0
L
Tyr
4,751
432
18
2
0
240,269
0
W
Geb
6,565
597
14
1
0
212,581
1
W
Sun Wukong
6,472
588
72
7
0
214,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role