Player Matchup

Geb
Geb
Lionelastorga
Geb
Level 17
God Stats
3W - 4L
1,407 SR
Queue Stats
10W - 21L
1,190 Elo+
Party 2
Chang'e
Chang'e
Rafael8209
Chang'e
Level 28
God Stats
2W - 1L
1,332 SR
Queue Stats
86W - 106L
1,257 Elo+
Solo
Bellona
Bellona
elunico200010
Bellona
Level 22
God Stats
1W - 4L
1,276 SR
Queue Stats
39W - 68L
1,251 Elo+
Solo
Bakasura
Bakasura
emanuelgamer55
Bakasura
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Mercury
Mercury
militar2019feliz
Mercury
Level 27
God Stats
9W - 7L
1,322 SR
Queue Stats
95W - 95L
1,322 Elo+
Solo
Team Averages
Level 19
1,368 SR
1,304 Elo+

VS

Team Averages
Level 10
1,456 SR
1,299 Elo+
Thor
Thor
BenHx_L2R2
Thor
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
95W - 144L
1,500 Elo+
Party 3
Neith
Neith
SweatyOjDaff
Neith
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 42L
1,113 Elo+
Party 1
Kuzenbo
Kuzenbo
WaveRyder7
Kuzenbo
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 176L
1,223 Elo+
Solo
Susano
Susano
komatriz27
Susano
Level 5
God Stats
0W - 2L
1,281 SR
Queue Stats
50W - 59L
1,500 Elo+
Party 3
Hercules
Hercules
vLixnHeart
Hercules
Level 5
God Stats
41W - 46L
1,500 SR
Queue Stats
59W - 59L
1,159 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 15
9,762
424
9,365
12,282
10,851
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Rafael8209
Chang'e
16
8 / 4 / 16
10,672
464
19,445
19,266
6,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
15
4 / 3 / 9
10,225
445
8,054
13,075
15,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
12
4 / 12 / 9
9,084
395
6,026
16,621
6,598
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
26 / 4 / 7
12,801
557
31,570
19,423
10,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 13 / 6
8,830
384
7,314
18,930
5,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 7 / 5
10,145
441
10,738
20,632
12,032
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kuzenbo
WaveRyder7
Kuzenbo
13
2 / 8 / 9
8,704
378
6,173
28,561
14,831
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Susano
komatriz27
Susano
12
6 / 15 / 2
9,237
402
13,004
19,845
9,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
vLixnHeart
Hercules
12
1 / 7 / 2
7,960
346
2,013
12,903
7,112
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
42
49
Kills
18
25
Deaths
50
56
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
13
6
0.46
W
7
2
15
7.25
W
Chang'e
Rafael8209
Chang'e
8
4
16
4
L
6
7
5
1.21
L
Kuzenbo
WaveRyder7
Kuzenbo
2
8
9
0.81
W
Bellona
4
3
9
2.83
W
Bakasura
4
12
9
0.71
L
Susano
komatriz27
Susano
6
15
2
0.47
W
26
4
7
7.38
L
Hercules
vLixnHeart
Hercules
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,460
Damage
39,242
80,667
Taken
100,871
50,002
Mitigated
49,278
17,346
Healing
12,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,314
2,293
0
661
18,930
5,608
0
8,557
10,060
0
29,453
W
9,365
964
0
0
12,282
10,851
868
2,032
10,250
20,890
0
W
Chang'e
Rafael8209
Chang'e
19,445
1,955
4,264
6,806
19,266
6,943
994
1,248
18,018
68,296
0
L
10,738
4,697
0
3,711
20,632
12,032
860
4,039
16,429
0
42,273
L
Kuzenbo
WaveRyder7
Kuzenbo
6,173
1,994
0
7,018
28,561
14,831
385
9,352
18,648
22,129
0
W
Bellona
8,054
1,849
0
1,004
13,075
15,458
856
206
12,869
13,509
36,814
W
Bakasura
6,026
4,314
0
1,991
16,621
6,598
1,669
1,086
15,194
0
22,287
L
Susano
komatriz27
Susano
13,004
2,931
0
248
19,845
9,695
0
6,039
13,435
368
31,043
W
31,570
15,285
0
3,281
19,423
10,152
676
1,907
17,516
0
101,273
L
Hercules
vLixnHeart
Hercules
2,013
621
0
1,085
12,903
7,112
0
1,348
11,555
0
37,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,544
Gold Earned
44,876
353
Minions Killed
201
0
Camps Cleared
0
2,220,554
Distance Traveled
1,777,432
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,830
384
43
2
0
312,965
2
W
Geb
9,762
424
18
1
0
428,949
0
W
Chang'e
10,672
464
74
3
0
435,540
0
L
Neith
10,145
441
52
2
0
352,449
4
L
Kuzenbo
8,704
378
17
1
0
350,530
2
W
Bellona
10,225
445
87
4
0
450,445
0
W
Bakasura
9,084
395
52
2
0
403,787
2
L
Susano
9,237
402
38
2
0
385,423
1
W
Mercury
12,801
557
122
5
0
501,833
0
L
Hercules
7,960
346
51
2
0
376,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role