Player Matchup

Hun Batz
Hun Batz
OGwasd
Hun Batz
Level 74
God Stats
9W - 9L
1,490 SR
Queue Stats
302W - 270L
1,434 Elo+
Solo
Ymir
Ymir
S-hitmonlee
Ymir
Level 94
God Stats
9W - 18L
1,329 SR
Queue Stats
175W - 197L
1,410 Elo+
Party 1
Skadi
Skadi
galaxykingjr
Skadi
Level 80
God Stats
3W - 5L
1,436 SR
Queue Stats
302W - 301L
1,466 Elo+
Party 1
Agni
Agni
killer bean2123
Agni
Level 126
God Stats
22W - 23L
1,501 SR
Queue Stats
646W - 611L
1,531 Elo+
Solo
Amaterasu
Amaterasu
mdemarin
Amaterasu
Level 69
God Stats
13W - 18L
1,404 SR
Queue Stats
309W - 339L
1,402 Elo+
Solo
Team Averages
Level 89
1,432 SR
1,448 Elo+

VS

Team Averages
Level 94
1,540 SR
1,444 Elo+
Merlin
Merlin
Avexik 420
Merlin
Level 82
God Stats
5W - 12L
1,430 SR
Queue Stats
288W - 373L
1,448 Elo+
Solo
Cabrakan
Cabrakan
Cristian xRx
Cabrakan
Level 67
God Stats
5W - 4L
1,612 SR
Queue Stats
220W - 223L
1,431 Elo+
Solo
Cupid
Cupid
Dauritox
Cupid
Level 107
God Stats
1W - 1L
1,738 SR
Queue Stats
116W - 118L
1,467 Elo+
Solo
Amaterasu
Amaterasu
pocoyoc
Amaterasu
Level 147
God Stats
19W - 25L
1,478 SR
Queue Stats
1,651W - 1,733L
1,403 Elo+
Solo
Hercules
Hercules
wickedimpuls
Hercules
Level 65
God Stats
2W - 6L
1,441 SR
Queue Stats
231W - 250L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
OGwasd
Hun Batz
14
6 / 2 / 3
8,180
584
7,374
9,029
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 4 / 5
6,756
483
3,412
11,172
8,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 3 / 4
7,846
560
7,354
8,908
2,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
7 / 2 / 5
8,274
591
8,234
7,220
2,503
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
mdemarin
Amaterasu
12
1 / 5 / 1
7,468
533
4,058
12,106
4,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Avexik 420
Merlin
13
2 / 5 / 1
7,290
521
2,544
6,562
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Cristian xRx
Cabrakan
13
3 / 2 / 3
7,911
565
8,108
9,333
6,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Dauritox
Cupid
12
2 / 6 / 6
6,989
499
5,981
11,150
3,117
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
pocoyoc
Amaterasu
15
4 / 0 / 2
8,457
604
5,206
10,248
5,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
wickedimpuls
Hercules
11
5 / 4 / 0
7,166
512
7,085
14,322
6,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
17
Kills
16
16
Deaths
17
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
Avexik 420
Merlin
2
5
1
0.5
L
Cabrakan
Cristian xRx
Cabrakan
3
2
3
2.25
L
Cupid
Dauritox
Cupid
2
6
6
0.83
W
Hun Batz
OGwasd
Hun Batz
6
2
3
3.75
W
1
4
5
0.88
W
2
3
4
1.33
W
7
2
5
4.75
W
Amaterasu
mdemarin
Amaterasu
1
5
1
0.3
L
Amaterasu
pocoyoc
Amaterasu
4
0
2
5
L
Hercules
wickedimpuls
Hercules
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,432
Damage
28,924
48,435
Taken
51,615
20,808
Mitigated
22,980
12,386
Healing
12,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Avexik 420
Merlin
2,544
107
0
573
6,562
1,888
198
2,812
3,750
36,099
0
L
Cabrakan
Cristian xRx
Cabrakan
8,108
1,201
0
2,255
9,333
6,725
24
1,279
8,054
44,912
0
L
Cupid
Dauritox
Cupid
5,981
2,850
509
2,478
11,150
3,117
0
2,852
8,298
0
38,106
W
Hun Batz
OGwasd
Hun Batz
7,374
2,046
0
2,698
9,029
3,152
0
799
8,146
0
51,453
W
3,412
525
0
2,204
11,172
8,267
378
656
10,464
20,711
0
W
7,354
3,319
0
1,387
8,908
2,416
1,174
1,445
7,371
0
52,844
W
8,234
466
51
2,870
7,220
2,503
220
1,103
5,931
37,603
0
W
Amaterasu
mdemarin
Amaterasu
4,058
2,098
0
3,176
12,106
4,470
0
6,205
5,871
0
40,576
L
Amaterasu
pocoyoc
Amaterasu
5,206
2,165
0
3,490
10,248
5,142
0
1,235
9,013
0
57,527
L
Hercules
wickedimpuls
Hercules
7,085
2,376
550
2,845
14,322
6,108
0
3,706
10,616
0
27,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,524
Gold Earned
37,813
384
Minions Killed
395
0
Camps Cleared
0
1,382,514
Distance Traveled
1,338,986
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,290
521
77
6
0
243,270
2
L
Cabrakan
7,911
565
103
7
0
234,504
2
L
Cupid
6,989
499
66
5
0
268,504
4
W
Hun Batz
8,180
584
92
7
0
329,202
2
W
Ymir
6,756
483
38
3
0
219,353
0
W
Skadi
7,846
560
104
7
0
268,129
4
W
Agni
8,274
591
67
5
0
284,440
1
W
Amaterasu
7,468
533
83
6
0
281,390
0
L
Amaterasu
8,457
604
108
8
0
322,000
0
L
Hercules
7,166
512
41
3
0
270,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role