Player Matchup

Rama
Rama
BeaveeRR
Rama
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 5L
1,935 Elo+
Party 1
Ullr
Ullr
FrogeeRR
Ullr
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,744 Elo+
Party 1
Danzaburou
Danzaburou
Kyogai69
Danzaburou
Level 13
God Stats
2W - 3L
1,334 SR
Queue Stats
55W - 48L
1,617 Elo+
Solo
Chronos
Chronos
NerfTankBoots
Chronos
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 8L
1,833 Elo+
Party 1
Merlin
Merlin
orobertor
Merlin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,652 Elo+
Solo
Team Averages
Level 25
1,467 SR
1,756 Elo+

VS

Team Averages
Level 23
1,538 SR
1,588 Elo+
Baba Yaga
Baba Yaga
AlithinosPatotos
Baba Yaga
Level 22
God Stats
8W - 6L
1,644 SR
Queue Stats
70W - 51L
1,567 Elo+
Party 2
Medusa
Medusa
Fefnik
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
GurlGamerBlah
Ares
Level 24
God Stats
1W - 1L
1,930 SR
Queue Stats
51W - 24L
1,702 Elo+
Solo
Aphrodite
Aphrodite
RedStopSign
Aphrodite
Level 26
God Stats
2W - 5L
1,141 SR
Queue Stats
113W - 92L
1,565 Elo+
Solo
Hun Batz
Hun Batz
towfish
Hun Batz
Level 26
God Stats
5W - 4L
1,474 SR
Queue Stats
177W - 148L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
9 / 2 / 11
9,611
641
11,711
11,631
3,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ullr
15
10 / 3 / 7
9,580
639
13,231
10,974
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Danzaburou
Kyogai69
Danzaburou
14
3 / 2 / 4
8,601
573
6,156
8,541
3,311
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
15
5 / 2 / 5
9,079
605
9,123
12,685
4,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
orobertor
Merlin
16
1 / 2 / 3
9,062
604
3,118
6,661
2,437
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
12
2 / 7 / 6
7,393
493
8,402
12,263
4,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Fefnik
Medusa
10
1 / 8 / 1
6,113
408
2,028
8,754
2,142
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
1 / 2 / 3
7,309
487
4,857
12,242
11,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
RedStopSign
Aphrodite
15
3 / 4 / 3
8,730
582
6,210
12,053
5,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
towfish
Hun Batz
13
4 / 7 / 2
8,191
546
8,989
12,903
4,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
28
Kills
11
11
Deaths
28
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
2
7
6
0.71
W
Rama
9
2
11
7.25
L
Medusa
Fefnik
Medusa
1
8
1
0.19
W
Ullr
10
3
7
4.5
L
1
2
3
1.25
W
Danzaburou
Kyogai69
Danzaburou
3
2
4
2.5
W
Chronos
5
2
5
3.75
L
Aphrodite
RedStopSign
Aphrodite
3
4
3
1.13
W
Merlin
orobertor
Merlin
1
2
3
1.25
L
Hun Batz
towfish
Hun Batz
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,339
Damage
30,486
50,492
Taken
58,215
17,988
Mitigated
29,383
17,309
Healing
14,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
8,402
44
0
2,215
12,263
4,925
0
1,884
10,379
36,199
0
W
Rama
11,711
9,074
846
2,242
11,631
3,998
41
3,278
8,199
0
39,058
L
Medusa
Fefnik
Medusa
2,028
1,037
0
0
8,754
2,142
462
1,436
7,318
2
15,377
W
Ullr
13,231
7,185
0
2,986
10,974
3,282
0
4,157
6,725
0
58,119
L
4,857
34
320
3,284
12,242
11,912
0
1,418
10,824
29,580
0
W
Danzaburou
Kyogai69
Danzaburou
6,156
1,872
0
4,221
8,541
3,311
2,846
3,064
5,477
0
58,426
W
Chronos
9,123
4,001
0
5,197
12,685
4,960
1,236
5,434
7,085
49,916
6,287
L
Aphrodite
RedStopSign
Aphrodite
6,210
604
1,141
4,978
12,053
5,686
0
3,203
8,850
49,198
0
W
Merlin
orobertor
Merlin
3,118
483
0
1,817
6,661
2,437
0
2,928
3,537
70,427
0
L
Hun Batz
towfish
Hun Batz
8,989
3,612
0
2,858
12,903
4,718
0
3,362
9,541
0
49,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,933
Gold Earned
37,736
495
Minions Killed
307
0
Camps Cleared
0
1,401,039
Distance Traveled
1,335,486
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,393
493
59
4
0
247,934
3
W
Rama
9,611
641
57
4
0
275,362
1
L
Medusa
6,113
408
45
3
0
251,212
3
W
Ullr
9,580
639
92
6
0
306,818
5
L
Ares
7,309
487
24
2
0
278,121
7
W
Danzaburou
8,601
573
103
7
0
263,812
0
W
Chronos
9,079
605
107
7
0
274,710
1
L
Aphrodite
8,730
582
94
6
0
274,623
4
W
Merlin
9,062
604
136
9
0
280,337
3
L
Hun Batz
8,191
546
85
6
0
283,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role