Player Matchup

Janus
Janus
Dakota1123
Janus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 96L
1,458 Elo+
Party 1
Cupid
Cupid
Dank Scheme
Cupid
Level 106
God Stats
4W - 5L
1,445 SR
Queue Stats
129W - 158L
1,418 Elo+
Party 1
Kuzenbo
Kuzenbo
itsRetake
Kuzenbo
Level 87
God Stats
4W - 3L
1,500 SR
Queue Stats
56W - 79L
1,430 Elo+
Party 1
Team Averages
Level 81
1,482 SR
1,435 Elo+

VS

Team Averages
Level 90
1,551 SR
1,486 Elo+
Bellona
Bellona
NattyPoo923
Bellona
Level 87
God Stats
16W - 8L
1,551 SR
Queue Stats
417W - 420L
1,460 Elo+
Party 2
Nu Wa
Nu Wa
Odin1010
Nu Wa
Level 89
God Stats
2W - 2L
1,660 SR
Queue Stats
18W - 12L
1,533 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TrillMayhem
Ah Muzen Cab
Level 93
God Stats
9W - 9L
1,441 SR
Queue Stats
298W - 310L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
2 / 7 / 5
11,283
594
15,852
18,871
6,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 9 / 4
11,750
618
8,600
21,413
9,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
itsRetake
Kuzenbo
13
2 / 4 / 3
10,888
573
8,703
26,088
44,557
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
NattyPoo923
Bellona
15
5 / 2 / 11
12,576
662
13,871
19,504
25,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Odin1010
Nu Wa
16
5 / 5 / 12
12,956
682
18,111
11,760
3,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
TrillMayhem
Ah Muzen Cab
19
10 / 0 / 8
14,168
746
29,172
12,656
5,165
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
7
Kills
20
20
Deaths
7
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Janus
2
7
5
0.64
L
3
9
4
0.56
W
Bellona
NattyPoo923
Bellona
5
2
11
5.25
W
Nu Wa
Odin1010
Nu Wa
5
5
12
2.2
W
Ah Muzen Cab
TrillMayhem
Ah Muzen Cab
10
0
8
14
L
Kuzenbo
itsRetake
Kuzenbo
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,155
Damage
61,154
66,372
Taken
43,920
59,992
Mitigated
34,215
5,470
Healing
14,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
15,852
322
0
0
18,871
6,308
0
7,192
11,259
58,970
0
L
8,600
2,508
1,096
4,374
21,413
9,127
0
4,776
16,313
0
49,210
W
Bellona
NattyPoo923
Bellona
13,871
3,792
0
4,626
19,504
25,213
541
8,665
10,419
0
43,583
W
Nu Wa
Odin1010
Nu Wa
18,111
2,582
0
1,619
11,760
3,837
1,130
8,175
3,585
45,227
0
W
Ah Muzen Cab
TrillMayhem
Ah Muzen Cab
29,172
11,253
0
8,004
12,656
5,165
1,600
8,410
4,246
0
95,187
L
Kuzenbo
itsRetake
Kuzenbo
8,703
2,675
0
0
26,088
44,557
0
5,401
20,151
19,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,921
Gold Earned
39,700
225
Minions Killed
249
4
Camps Cleared
12
1,065,728
Distance Traveled
1,045,612
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,283
594
91
5
1
351,054
4
L
Cupid
11,750
618
115
6
3
323,701
5
W
Bellona
12,576
662
34
2
1
333,142
4
W
Nu Wa
12,956
682
58
3
2
340,301
6
W
Ah Muzen Cab
14,168
746
157
8
9
372,169
3
L
Kuzenbo
10,888
573
19
1
0
390,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role