Player Matchup

Bellona
Bellona
OG_FlokiiPr-27z
Bellona
Level 149
God Stats
12W - 12L
1,497 SR
Queue Stats
264W - 262L
1,520 Elo+
Party 1
Da Ji
Da Ji
Tisky
Da Ji
Level 87
God Stats
30W - 32L
1,482 SR
Queue Stats
185W - 222L
1,391 Elo+
Solo
Ah Puch
Ah Puch
nero31dmc
Ah Puch
Level 143
God Stats
49W - 34L
1,588 SR
Queue Stats
244W - 226L
1,519 Elo+
Party 1
Janus
Janus
sharknado21
Janus
Level 144
God Stats
3W - 2L
1,410 SR
Queue Stats
159W - 186L
1,369 Elo+
Solo
Cernunnos
Cernunnos
vvv_ZODIAC77_vvv
Cernunnos
Level 160
God Stats
11W - 10L
1,390 SR
Queue Stats
530W - 472L
1,532 Elo+
Party 1
Team Averages
Level 137
1,474 SR
1,466 Elo+

VS

Team Averages
Level 85
1,429 SR
1,434 Elo+
Ah Puch
Ah Puch
ArguingSumo7971
Ah Puch
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Ratholos76478
Guan Yu
Level 62
God Stats
1W - 2L
1,507 SR
Queue Stats
19W - 20L
1,419 Elo+
Solo
Zhong Kui
Zhong Kui
SalouroS
Zhong Kui
Level 119
God Stats
8W - 10L
1,518 SR
Queue Stats
190W - 186L
1,490 Elo+
Solo
Anhur
Anhur
da21problem
Anhur
Level 79
God Stats
0W - 4L
1,124 SR
Queue Stats
340W - 375L
1,359 Elo+
Solo
Loki
Loki
jeremychad
Loki
Level 78
God Stats
4W - 3L
1,493 SR
Queue Stats
162W - 184L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 3
8,999
529
5,784
12,028
9,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
Tisky
Da Ji
16
11 / 2 / 4
10,407
612
9,255
10,771
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
nero31dmc
Ah Puch
15
6 / 5 / 7
9,912
583
12,245
12,039
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 4 / 8
8,842
520
7,402
10,912
2,225
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
16
5 / 1 / 7
9,732
572
9,421
11,157
3,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 5
7,539
443
6,157
10,223
3,011
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
12
0 / 2 / 4
7,577
446
3,631
9,116
3,435
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
SalouroS
Zhong Kui
16
10 / 7 / 4
10,758
633
17,086
18,250
12,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 4 / 0
7,781
458
3,170
10,597
3,004
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 7 / 6
9,870
581
8,005
14,716
5,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
37
28
Kills
18
18
Deaths
28
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
W
3
6
3
0.75
L
Guan Yu
0
2
4
1
L
Zhong Kui
SalouroS
Zhong Kui
10
7
4
1.71
W
Da Ji
Tisky
Da Ji
11
2
4
6.5
L
1
4
0
0.25
L
6
7
6
1.29
W
Ah Puch
nero31dmc
Ah Puch
6
5
7
1.9
W
3
4
8
1.75
W
Cernunnos
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,107
Damage
38,049
56,907
Taken
62,902
22,022
Mitigated
26,928
14,095
Healing
16,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,157
440
187
1,232
10,223
3,011
719
3,387
6,707
27,228
0
W
5,784
2,265
0
1,464
12,028
9,340
671
3,760
8,268
0
43,950
L
Guan Yu
3,631
506
337
2,104
9,116
3,435
435
1,875
7,177
0
28,470
L
Zhong Kui
SalouroS
Zhong Kui
17,086
1,491
0
7,424
18,250
12,270
375
8,477
9,683
53,654
0
W
Da Ji
Tisky
Da Ji
9,255
3,344
0
1,020
10,771
3,054
302
5,066
5,705
0
33,294
L
3,170
873
0
1,864
10,597
3,004
786
2,969
7,462
0
46,995
L
8,005
3,454
50
3,577
14,716
5,208
265
2,450
12,226
0
62,540
W
Ah Puch
nero31dmc
Ah Puch
12,245
783
0
1,446
12,039
3,408
0
8,227
3,812
56,902
0
W
7,402
469
0
2,416
10,912
2,225
0
3,576
7,336
44,004
0
W
Cernunnos
9,421
4,782
287
7,462
11,157
3,995
5,630
2,614
8,543
0
69,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,892
Gold Earned
43,525
479
Minions Killed
396
0
Camps Cleared
0
1,483,517
Distance Traveled
1,516,806
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,539
443
42
2
0
248,895
3
W
Bellona
8,999
529
100
6
0
280,351
2
L
Guan Yu
7,577
446
60
4
0
359,456
6
L
Zhong Kui
10,758
633
104
6
0
299,897
3
W
Da Ji
10,407
612
51
3
0
325,766
1
L
Anhur
7,781
458
89
5
0
303,911
6
L
Loki
9,870
581
101
6
0
304,647
0
W
Ah Puch
9,912
583
116
7
0
284,282
0
W
Janus
8,842
520
92
5
0
312,131
6
W
Cernunnos
9,732
572
120
7
0
280,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role