Player Matchup

Janus
Janus
Gold I
 
Janus
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold V
 
Bakasura
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver II
APScaryHours
Jormungandr
Silver II
Level 33
God Stats
3W - 1L
1,773 SR
Queue Stats
4W - 8L
1,496 MMR
Solo
Apollo
Apollo
Gold IV
Medicxtedx
Apollo
Gold IV
Level 56
God Stats
8W - 4L
1,620 SR
Queue Stats
102W - 103L
1,446 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
kaguachi
Gilgamesh
Gold III
Level 138
God Stats
9W - 4L
1,556 SR
Queue Stats
322W - 331L
1,408 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,590 SR
1,470 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,630 SR
1,460 MMR
Guan Yu
Guan Yu
Gold IV
 
Guan Yu
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
Arguedas
Ah Muzen Cab
Gold IV
Level 122
God Stats
1W - 0L
1,496 SR
Queue Stats
46W - 51L
1,436 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
EJLtheboss
Ao Kuang
Gold III
Level 101
God Stats
19W - 16L
1,719 SR
Queue Stats
50W - 55L
1,574 MMR
Party 1
Nu Wa
Nu Wa
Gold V
Monk3yPunk
Nu Wa
Gold V
Level 147
God Stats
1W - 0L
1,833 SR
Queue Stats
78W - 76L
1,419 MMR
Party 1
Chang'e
Chang'e
Gold V
Wrath0GX
Chang'e
Gold V
Level 60
God Stats
5W - 4L
1,601 SR
Queue Stats
145W - 163L
1,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 2 / 1
9,446
525
4,097
10,119
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
 
Bakasura
13
3 / 3 / 0
8,844
491
7,918
12,474
5,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
APScaryHours
Jormungandr
12
1 / 2 / 3
8,154
453
6,867
12,870
13,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Medicxtedx
Apollo
17
4 / 3 / 1
10,534
585
9,565
16,087
5,362
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
kaguachi
Gilgamesh
15
3 / 3 / 1
9,565
531
10,275
14,973
5,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AthenaArtioTiamatSetMorgan Le Fay

VS

Bans
OsirisThothKing ArthurCerberusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
0 / 1 / 8
8,622
479
3,831
12,589
9,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Arguedas
Ah Muzen Cab
15
0 / 5 / 5
9,124
507
7,784
12,399
3,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
EJLtheboss
Ao Kuang
17
7 / 1 / 5
10,831
602
15,050
15,490
5,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
18
4 / 1 / 4
10,724
596
11,632
7,790
2,975
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Wrath0GX
Chang'e
16
2 / 4 / 5
10,049
558
7,524
11,528
5,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
12
Kills
13
13
Deaths
12
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
1
0.75
L
Bakasura
 
Bakasura
3
3
0
1
W
Guan Yu
 
Guan Yu
0
1
8
4
L
Jormungandr
APScaryHours
Jormungandr
1
2
3
1.25
W
Ah Muzen Cab
Arguedas
Ah Muzen Cab
0
5
5
0.5
W
Ao Kuang
EJLtheboss
Ao Kuang
7
1
5
9.5
L
Apollo
Medicxtedx
Apollo
4
3
1
1.5
W
Nu Wa
4
1
4
6
W
Chang'e
Wrath0GX
Chang'e
2
4
5
1.13
L
Gilgamesh
kaguachi
Gilgamesh
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,722
Damage
45,821
66,523
Taken
59,796
32,887
Mitigated
27,354
19,827
Healing
30,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,097
88
0
1,294
10,119
3,192
0
6,477
3,598
73,446
0
L
Bakasura
 
Bakasura
7,918
4,835
0
4,421
12,474
5,323
588
8,419
3,693
0
34,895
W
Guan Yu
 
Guan Yu
3,831
112
2,336
4,941
12,589
9,146
296
4,858
7,429
0
16,103
L
Jormungandr
APScaryHours
Jormungandr
6,867
825
0
1,658
12,870
13,050
0
5,294
7,542
28,392
0
W
Ah Muzen Cab
Arguedas
Ah Muzen Cab
7,784
4,291
0
4,576
12,399
3,991
1,156
1,340
11,059
0
77,012
W
Ao Kuang
EJLtheboss
Ao Kuang
15,050
3,758
0
8,561
15,490
5,978
0
3,018
11,695
69,216
13,928
L
Apollo
Medicxtedx
Apollo
9,565
8,140
0
7,166
16,087
5,362
2,356
4,346
11,741
0
83,878
W
Nu Wa
11,632
1,763
75
3,641
7,790
2,975
350
3,181
4,525
86,923
0
W
Chang'e
Wrath0GX
Chang'e
7,524
330
1,198
4,928
11,528
5,264
0
296
10,292
66,958
0
L
Gilgamesh
kaguachi
Gilgamesh
10,275
3,339
0
5,288
14,973
5,960
0
7,999
6,894
0
71,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,543
Gold Earned
49,350
611
Minions Killed
569
0
Camps Cleared
0
1,730,005
Distance Traveled
1,816,269
29
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,446
525
156
9
0
364,274
4
L
Bakasura
8,844
491
106
6
0
304,693
4
W
Guan Yu
8,622
479
36
2
0
372,019
9
L
Jormungandr
8,154
453
46
3
0
349,938
10
W
Ah Muzen Cab
9,124
507
121
7
0
334,428
4
W
Ao Kuang
10,831
602
114
6
0
415,474
4
L
Apollo
10,534
585
181
10
0
332,857
7
W
Nu Wa
10,724
596
166
9
0
328,294
7
W
Chang'e
10,049
558
132
7
0
366,054
0
L
Gilgamesh
9,565
531
122
7
0
378,243
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role