Player Matchup

Rama
Rama
Ale4ever_player
Rama
Level 29
God Stats
13W - 12L
1,797 SR
Queue Stats
359W - 405L
1,503 Elo+
Solo
Cthulhu
Cthulhu
NextPACMAN99
Cthulhu
Level 24
God Stats
3W - 7L
1,263 SR
Queue Stats
23W - 20L
1,370 Elo+
Solo
Hades
Hades
T-eezee
Hades
Level 17
God Stats
3W - 0L
1,804 SR
Queue Stats
22W - 26L
1,430 Elo+
Solo
Erlang Shen
Erlang Shen
Yaggra
Erlang Shen
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,513 Elo+
Party 1
Tiamat
Tiamat
Yretenai
Tiamat
Level 23
God Stats
13W - 7L
1,484 SR
Queue Stats
19W - 15L
1,484 Elo+
Party 1
Team Averages
Level 24
1,570 SR
1,460 Elo+

VS

Team Averages
Level 33
1,564 SR
1,536 Elo+
Hercules
Hercules
AndStill23
Hercules
Level 18
God Stats
13W - 10L
1,578 SR
Queue Stats
40W - 38L
1,483 Elo+
Solo
Kukulkan
Kukulkan
Bonbonicanwn
Kukulkan
Level 17
God Stats
34W - 27L
1,553 SR
Queue Stats
108W - 89L
1,530 Elo+
Solo
Danzaburou
Danzaburou
PeerezHasFun
Danzaburou
Level 7
God Stats
0W - 1L
1,470 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
aChipmunk
Morgan Le Fay
Level 14
God Stats
2W - 2L
1,858 SR
Queue Stats
58W - 31L
1,704 Elo+
Solo
Tiamat
Tiamat
jaraj
Tiamat
Level 109
God Stats
0W - 1L
1,362 SR
Queue Stats
18W - 17L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 8
11,563
1,156
12,881
13,667
4,689
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
NextPACMAN99
Cthulhu
18
5 / 2 / 14
11,381
1,138
13,530
11,847
13,369
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
T-eezee
Hades
17
5 / 11 / 13
11,315
1,132
22,286
23,087
14,570
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
Yaggra
Erlang Shen
17
7 / 5 / 9
11,558
1,156
10,751
14,622
9,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
Yretenai
Tiamat
17
4 / 5 / 8
10,297
1,030
12,271
11,547
9,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

166

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AndStill23
Hercules
17
5 / 4 / 9
10,578
1,058
5,435
15,779
6,462
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Bonbonicanwn
Kukulkan
17
3 / 2 / 13
10,744
1,074
14,871
9,765
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
PeerezHasFun
Danzaburou
18
5 / 9 / 16
11,369
1,137
14,872
16,168
6,207
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
aChipmunk
Morgan Le Fay
18
8 / 6 / 12
12,205
1,221
18,048
15,456
6,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
jaraj
Tiamat
17
6 / 7 / 13
11,459
1,146
16,551
17,378
11,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
90
28
Kills
27
27
Deaths
28
52
Assists
63
Player
Kills
Deaths
Assists
KDA
W
7
4
8
2.75
L
Hercules
AndStill23
Hercules
5
4
9
2.38
L
Kukulkan
Bonbonicanwn
Kukulkan
3
2
13
4.75
W
Cthulhu
NextPACMAN99
Cthulhu
5
2
14
6
L
Danzaburou
PeerezHasFun
Danzaburou
5
9
16
1.44
W
Hades
T-eezee
Hades
5
11
13
1.05
W
Erlang Shen
Yaggra
Erlang Shen
7
5
9
2.3
W
Tiamat
Yretenai
Tiamat
4
5
8
1.6
L
Morgan Le Fay
aChipmunk
Morgan Le Fay
8
6
12
2.33
L
Tiamat
jaraj
Tiamat
6
7
13
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,719
Damage
69,777
74,770
Taken
74,546
51,814
Mitigated
34,057
8,180
Healing
12,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,881
7,747
226
362
13,667
4,689
0
9,314
4,353
0
34,225
L
Hercules
AndStill23
Hercules
5,435
2,218
334
3,925
15,779
6,462
0
10,216
5,467
0
8,473
L
Kukulkan
Bonbonicanwn
Kukulkan
14,871
1,041
0
418
9,765
3,450
0
7,310
2,359
46,901
0
W
Cthulhu
NextPACMAN99
Cthulhu
13,530
704
56
0
11,847
13,369
0
7,625
4,222
39,550
0
L
Danzaburou
PeerezHasFun
Danzaburou
14,872
8,681
0
3,286
16,168
6,207
0
10,472
5,542
0
26,620
W
Hades
T-eezee
Hades
22,286
1,516
271
5,117
23,087
14,570
0
14,250
8,837
35,807
0
W
Erlang Shen
Yaggra
Erlang Shen
10,751
4,362
0
912
14,622
9,484
0
11,318
3,304
0
22,409
W
Tiamat
Yretenai
Tiamat
12,271
380
0
1,236
11,547
9,702
0
6,963
4,584
31,284
0
L
Morgan Le Fay
aChipmunk
Morgan Le Fay
18,048
2,525
0
1,746
15,456
6,306
0
8,162
7,205
36,764
0
L
Tiamat
jaraj
Tiamat
16,551
2,014
0
2,702
17,378
11,632
0
11,212
5,886
32,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,114
Gold Earned
56,355
212
Minions Killed
193
7
Camps Cleared
4
965,446
Distance Traveled
940,003
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,563
1,156
40
4
1
175,281
1
L
Hercules
10,578
1,058
3
0
0
202,252
0
L
Kukulkan
10,744
1,074
74
7
0
194,768
1
W
Cthulhu
11,381
1,138
66
7
1
207,462
0
L
Danzaburou
11,369
1,137
26
3
0
165,062
0
W
Hades
11,315
1,132
28
3
1
158,604
0
W
Erlang Shen
11,558
1,156
21
2
1
232,135
0
W
Tiamat
10,297
1,030
57
6
3
191,964
1
L
Morgan Le Fay
12,205
1,221
41
4
2
190,383
2
L
Tiamat
11,459
1,146
49
5
2
187,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role