Player Matchup

King Arthur
King Arthur
DRAGONIOD101
King Arthur
Level 25
God Stats
32W - 35L
1,501 SR
Queue Stats
99W - 122L
1,457 Elo+
Party 3
Anubis
Anubis
MrCrazies
Anubis
Level 108
God Stats
53W - 53L
1,603 SR
Queue Stats
726W - 770L
1,454 Elo+
Party 3
Cerberus
Cerberus
Robby81
Cerberus
Level 37
God Stats
5W - 6L
1,469 SR
Queue Stats
122W - 99L
1,543 Elo+
Party 2
Skadi
Skadi
Saix05
Skadi
Level 40
God Stats
17W - 18L
1,534 SR
Queue Stats
87W - 100L
1,441 Elo+
Solo
Ao Kuang
Ao Kuang
WakaPey
Ao Kuang
Level 29
God Stats
4W - 3L
1,454 SR
Queue Stats
106W - 100L
1,511 Elo+
Party 2
Team Averages
Level 48
1,512 SR
1,481 Elo+

VS

Team Averages
Level 60
1,577 SR
1,456 Elo+
Bellona
Bellona
IHomicde
Bellona
Level 4
God Stats
2W - 2L
1,218 SR
Queue Stats
5W - 6L
1,191 Elo+
Party 1
Medusa
Medusa
Pundasi
Medusa
Level 42
God Stats
1W - 0L
1,737 SR
Queue Stats
50W - 55L
1,557 Elo+
Party 4
Sun Wukong
Sun Wukong
RangaTempest
Sun Wukong
Level 148
God Stats
6W - 3L
1,762 SR
Queue Stats
476W - 383L
1,506 Elo+
Party 1
Geb
Geb
Tommydude
Geb
Level 43
God Stats
11W - 5L
1,606 SR
Queue Stats
45W - 55L
1,551 Elo+
Party 4
Baron Samedi
Baron Samedi
puppylegcrippler
Baron Samedi
Level 65
God Stats
71W - 54L
1,563 SR
Queue Stats
346W - 305L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DRAGONIOD101
King Arthur
8
1 / 3 / 1
4,991
624
4,280
5,929
2,058
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
MrCrazies
Anubis
8
2 / 6 / 0
5,014
627
2,410
5,056
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Robby81
Cerberus
6
0 / 3 / 2
4,515
564
1,340
6,607
2,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
Saix05
Skadi
7
0 / 3 / 0
4,184
523
1,249
4,908
1,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
WakaPey
Ao Kuang
4
1 / 2 / 1
3,982
498
958
2,608
766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IHomicde
Bellona
5
0 / 0 / 0
3,569
446
193
1,805
972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Pundasi
Medusa
7
6 / 1 / 1
4,859
607
5,407
3,205
811
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
RangaTempest
Sun Wukong
10
6 / 1 / 4
5,947
743
5,011
5,702
2,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 1 / 7
4,631
579
3,204
5,856
2,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
puppylegcrippler
Baron Samedi
10
5 / 2 / 4
5,800
725
5,015
5,440
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
17
17
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DRAGONIOD101
King Arthur
1
3
1
0.5
W
Bellona
IHomicde
Bellona
0
0
0
0
L
Anubis
MrCrazies
Anubis
2
6
0
0.33
W
Medusa
Pundasi
Medusa
6
1
1
6.5
W
Sun Wukong
RangaTempest
Sun Wukong
6
1
4
8
L
Cerberus
Robby81
Cerberus
0
3
2
0.33
L
Skadi
Saix05
Skadi
0
3
0
0
W
0
1
7
3.5
L
Ao Kuang
WakaPey
Ao Kuang
1
2
1
0.75
W
Baron Samedi
puppylegcrippler
Baron Samedi
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,237
Damage
18,830
25,108
Taken
22,008
8,169
Mitigated
8,597
4,989
Healing
6,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DRAGONIOD101
King Arthur
4,280
710
0
951
5,929
2,058
0
1,255
4,621
0
22,422
W
Bellona
IHomicde
Bellona
193
54
0
563
1,805
972
0
0
1,805
0
5,438
L
Anubis
MrCrazies
Anubis
2,410
328
0
669
5,056
1,658
422
2,477
2,366
20,186
0
W
Medusa
Pundasi
Medusa
5,407
2,744
0
561
3,205
811
0
1,263
1,942
0
17,582
W
Sun Wukong
RangaTempest
Sun Wukong
5,011
1,903
0
1,304
5,702
2,162
0
461
5,241
0
26,788
L
Cerberus
Robby81
Cerberus
1,340
62
16
1,919
6,607
2,611
124
1,518
5,089
11,594
0
L
Skadi
Saix05
Skadi
1,249
748
0
938
4,908
1,076
316
1,354
3,554
0
18,472
W
3,204
526
119
1,868
5,856
2,841
0
968
4,888
14,757
0
L
Ao Kuang
WakaPey
Ao Kuang
958
288
0
496
2,608
766
0
1,249
1,259
5,603
2,400
W
Baron Samedi
puppylegcrippler
Baron Samedi
5,015
621
54
2,435
5,440
1,811
0
1,878
3,562
24,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,686
Gold Earned
24,806
173
Minions Killed
159
0
Camps Cleared
0
724,873
Distance Traveled
708,344
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,991
624
44
6
0
165,738
3
W
Bellona
3,569
446
11
1
0
102,245
0
L
Anubis
5,014
627
41
5
0
122,839
0
W
Medusa
4,859
607
32
4
0
155,083
0
W
Sun Wukong
5,947
743
55
7
0
155,675
1
L
Cerberus
4,515
564
29
4
0
162,683
0
L
Skadi
4,184
523
37
5
0
149,748
0
W
Geb
4,631
579
14
2
0
165,596
4
L
Ao Kuang
3,982
498
22
3
0
123,865
0
W
Baron Samedi
5,800
725
47
6
0
129,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role