Player Matchup

Geb
Geb
CRIKEY MAAATE
Geb
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Thor
Thor
Hot Beast Thor
Thor
Level 24
God Stats
3W - 0L
1,703 SR
Queue Stats
19W - 5L
1,654 Elo+
Party 2
Aphrodite
Aphrodite
Physera
Aphrodite
Level 26
God Stats
4W - 0L
1,736 SR
Queue Stats
11W - 3L
1,849 Elo+
Party 2
Team Averages
Level 38
1,646 SR
1,668 Elo+

VS

Team Averages
Level 100
1,428 SR
1,374 Elo+
Merlin
Merlin
CogoX-85
Merlin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 68L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
lallu_1996
Cthulhu
Level 25
God Stats
11W - 28L
1,239 SR
Queue Stats
109W - 215L
1,162 Elo+
Solo
Danzaburou
Danzaburou
sukarro
Danzaburou
Level 147
God Stats
3W - 3L
1,547 SR
Queue Stats
133W - 152L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 21
12,861
804
14,785
22,018
22,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
18 / 4 / 7
13,247
828
15,745
18,313
6,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Physera
Aphrodite
15
4 / 0 / 22
11,439
715
12,179
14,659
6,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CogoX-85
Merlin
12
2 / 9 / 2
9,778
611
11,160
12,796
4,086
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
lallu_1996
Cthulhu
13
2 / 10 / 2
10,593
662
10,005
19,047
16,139
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
sukarro
Danzaburou
12
0 / 9 / 2
8,639
540
9,741
14,223
4,725
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
10
28
Kills
4
4
Deaths
28
50
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
0
21
16.5
L
Merlin
CogoX-85
Merlin
2
9
2
0.33
W
18
4
7
5.38
W
Aphrodite
Physera
Aphrodite
4
0
22
15
L
Cthulhu
lallu_1996
Cthulhu
2
10
2
0.3
L
Danzaburou
sukarro
Danzaburou
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,709
Damage
30,906
54,990
Taken
46,066
36,105
Mitigated
24,950
30,896
Healing
2,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,785
858
0
7,731
22,018
22,965
240
5,892
16,126
33,783
0
L
Merlin
CogoX-85
Merlin
11,160
426
0
250
12,796
4,086
0
9,516
3,280
31,537
0
W
15,745
6,121
0
2,664
18,313
6,605
2,324
9,542
8,101
0
48,196
W
Aphrodite
Physera
Aphrodite
12,179
939
9,288
11,213
14,659
6,535
403
6,509
8,150
43,897
0
L
Cthulhu
lallu_1996
Cthulhu
10,005
623
79
1,561
19,047
16,139
0
8,515
10,532
27,525
0
L
Danzaburou
sukarro
Danzaburou
9,741
3,677
0
1,026
14,223
4,725
0
9,058
5,165
0
35,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,547
Gold Earned
29,010
167
Minions Killed
142
10
Camps Cleared
3
898,068
Distance Traveled
669,633
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,861
804
28
2
1
319,377
1
L
Merlin
9,778
611
47
3
1
205,383
4
W
Thor
13,247
828
62
4
6
276,239
1
W
Aphrodite
11,439
715
77
5
3
302,452
5
L
Cthulhu
10,593
662
43
3
1
243,196
3
L
Danzaburou
8,639
540
52
3
1
221,054
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role