Player Matchup

Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
SN4KEY J4KE
Chaac
Level 149
God Stats
10W - 13L
1,607 SR
Queue Stats
772W - 711L
1,508 Elo+
Solo
Scylla
Scylla
Tango_Romeo_
Scylla
Level 119
God Stats
1W - 3L
1,430 SR
Queue Stats
211W - 179L
1,574 Elo+
Party 1
Erlang Shen
Erlang Shen
Wockkie
Erlang Shen
Level 137
God Stats
7W - 7L
1,354 SR
Queue Stats
212W - 211L
1,531 Elo+
Party 1
Ares
Ares
jwho13
Ares
Level 66
God Stats
20W - 15L
1,615 SR
Queue Stats
255W - 218L
1,534 Elo+
Party 1
Team Averages
Level 120
1,501 SR
1,529 Elo+

VS

Team Averages
Level 102
1,558 SR
1,563 Elo+
Jormungandr
Jormungandr
Fascism Bear
Jormungandr
Level 80
God Stats
8W - 10L
1,533 SR
Queue Stats
395W - 329L
1,595 Elo+
Solo
Chang'e
Chang'e
FungusChungus72
Chang'e
Level 88
God Stats
1W - 1L
1,283 SR
Queue Stats
285W - 293L
1,541 Elo+
Party 2
Horus
Horus
LeooHaHa
Horus
Level 129
God Stats
3W - 1L
1,701 SR
Queue Stats
721W - 623L
1,557 Elo+
Solo
Izanami
Izanami
SaturnV6
Izanami
Level 109
God Stats
23W - 6L
1,972 SR
Queue Stats
355W - 324L
1,559 Elo+
Party 2
Pele
Pele
xPandr0
Pele
Level 105
God Stats
1W - 1L
1,300 SR
Queue Stats
50W - 50L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
1 / 4 / 2
5,062
506
4,725
6,604
1,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 0
5,181
518
4,899
10,377
6,034
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
9
0 / 5 / 3
5,211
521
3,135
5,090
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Wockkie
Erlang Shen
9
0 / 4 / 0
5,056
506
2,653
7,944
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
jwho13
Ares
9
3 / 0 / 1
5,647
565
2,474
7,763
3,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fascism Bear
Jormungandr
10
1 / 0 / 1
5,859
586
5,817
5,717
5,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 1 / 4
6,163
616
2,210
5,670
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
LeooHaHa
Horus
9
1 / 1 / 5
5,369
537
4,649
7,732
4,671
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
SaturnV6
Izanami
11
4 / 2 / 0
6,274
627
6,806
5,224
1,339
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
xPandr0
Pele
10
7 / 0 / 0
6,629
663
5,067
5,878
1,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
14
15
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
2
0.5
W
Jormungandr
Fascism Bear
Jormungandr
1
0
1
1.5
W
1
1
4
3
W
Horus
LeooHaHa
Horus
1
1
5
3.5
L
0
2
0
0
W
Izanami
SaturnV6
Izanami
4
2
0
2
L
Scylla
0
5
3
0.3
L
Erlang Shen
Wockkie
Erlang Shen
0
4
0
0
L
Ares
jwho13
Ares
3
0
1
3.5
W
Pele
xPandr0
Pele
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,886
Damage
24,549
37,778
Taken
30,221
14,334
Mitigated
14,886
11,476
Healing
10,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,725
2,398
0
752
6,604
1,354
0
0
6,604
0
28,538
W
Jormungandr
Fascism Bear
Jormungandr
5,817
1,974
0
415
5,717
5,657
0
0
5,717
30,999
0
W
2,210
252
360
2,639
5,670
1,640
0
2,185
3,259
29,766
0
W
Horus
LeooHaHa
Horus
4,649
2,300
654
2,089
7,732
4,671
0
2,373
5,333
0
10,680
L
4,899
1,675
0
4,151
10,377
6,034
0
5,817
4,560
0
27,147
W
Izanami
SaturnV6
Izanami
6,806
4,999
0
1,448
5,224
1,339
0
629
4,555
0
54,964
L
Scylla
3,135
572
0
415
5,090
1,134
0
1,414
3,568
23,442
0
L
Erlang Shen
Wockkie
Erlang Shen
2,653
1,042
0
2,167
7,944
2,380
0
375
7,503
0
26,394
L
Ares
jwho13
Ares
2,474
167
70
3,921
7,763
3,432
0
243
7,516
7,816
0
W
Pele
xPandr0
Pele
5,067
2,064
0
3,360
5,878
1,579
0
255
5,623
0
28,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,157
Gold Earned
30,294
260
Minions Killed
334
0
Camps Cleared
0
950,102
Distance Traveled
1,012,369
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,062
506
59
6
0
193,587
4
W
Jormungandr
5,859
586
72
7
0
189,001
0
W
Chang'e
6,163
616
76
8
0
190,964
2
W
Horus
5,369
537
18
2
0
206,215
3
L
Chaac
5,181
518
69
7
0
186,326
0
W
Izanami
6,274
627
101
10
0
190,283
2
L
Scylla
5,211
521
64
6
0
176,879
4
L
Erlang Shen
5,056
506
55
6
0
188,933
0
L
Ares
5,647
565
13
1
0
204,377
2
W
Pele
6,629
663
67
7
0
235,906
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role