Player Matchup

Arachne
Arachne
Afkboii
Arachne
Level 18
God Stats
6W - 1L
1,815 SR
Queue Stats
34W - 30L
1,388 Elo+
Party 2
Kali
Kali
BrQi
Kali
Level 28
God Stats
22W - 15L
1,722 SR
Queue Stats
74W - 69L
1,357 Elo+
Party 1
Danzaburou
Danzaburou
FEAR2904
Danzaburou
Level 18
God Stats
2W - 1L
1,294 SR
Queue Stats
26W - 44L
1,242 Elo+
Solo
Izanami
Izanami
TRFN2
Izanami
Level 18
God Stats
38W - 31L
1,651 SR
Queue Stats
52W - 54L
1,367 Elo+
Party 1
Cthulhu
Cthulhu
just_Orti
Cthulhu
Level 40
God Stats
6W - 4L
1,598 SR
Queue Stats
33W - 30L
1,348 Elo+
Party 2
Team Averages
Level 24
1,616 SR
1,340 Elo+

VS

Team Averages
Level 22
1,450 SR
1,322 Elo+
Cthulhu
Cthulhu
Cammymania
Cthulhu
Level 25
God Stats
6W - 5L
1,305 SR
Queue Stats
115W - 100L
1,323 Elo+
Solo
Thanatos
Thanatos
Crazyswis
Thanatos
Level 26
God Stats
23W - 34L
1,402 SR
Queue Stats
290W - 302L
1,390 Elo+
Solo
Ymir
Ymir
GaRePXdrO
Ymir
Level 24
God Stats
23W - 12L
1,927 SR
Queue Stats
139W - 166L
1,329 Elo+
Solo
Agni
Agni
Noahboy1115
Agni
Level 25
God Stats
0W - 2L
1,334 SR
Queue Stats
28W - 40L
1,266 Elo+
Solo
Artemis
Artemis
Streeter140
Artemis
Level 9
God Stats
0W - 2L
1,281 SR
Queue Stats
19W - 25L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Afkboii
Arachne
17
8 / 1 / 7
10,576
557
10,085
14,784
9,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kali
BrQi
Kali
16
9 / 3 / 6
11,173
588
12,121
16,476
7,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
FEAR2904
Danzaburou
14
2 / 6 / 9
9,103
479
9,861
13,627
4,672
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
TRFN2
Izanami
16
9 / 5 / 7
10,655
561
14,069
10,951
4,054
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
just_Orti
Cthulhu
15
3 / 4 / 13
10,049
529
10,655
20,833
21,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cammymania
Cthulhu
14
4 / 2 / 6
9,079
478
10,787
14,655
13,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Crazyswis
Thanatos
15
7 / 9 / 6
9,810
516
9,697
19,974
7,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
13
4 / 6 / 2
8,744
460
6,739
16,737
16,948
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 7 / 6
8,075
425
10,845
12,846
4,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Streeter140
Artemis
12
2 / 9 / 4
8,638
455
10,704
13,966
4,736
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
43
31
Kills
19
19
Deaths
33
42
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
Afkboii
Arachne
8
1
7
11.5
W
Kali
BrQi
Kali
9
3
6
4
L
Cthulhu
Cammymania
Cthulhu
4
2
6
3.5
L
Thanatos
Crazyswis
Thanatos
7
9
6
1.11
W
Danzaburou
FEAR2904
Danzaburou
2
6
9
1.08
L
Ymir
4
6
2
0.83
L
2
7
6
0.71
L
Artemis
Streeter140
Artemis
2
9
4
0.44
W
Izanami
TRFN2
Izanami
9
5
7
2.5
W
Cthulhu
just_Orti
Cthulhu
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,791
Damage
48,772
76,671
Taken
78,178
47,209
Mitigated
46,691
24,934
Healing
19,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Afkboii
Arachne
10,085
7,900
949
6,699
14,784
9,553
0
3,833
10,773
0
72,927
W
Kali
BrQi
Kali
12,121
6,389
0
9,107
16,476
7,895
690
5,624
10,386
0
43,940
L
Cthulhu
Cammymania
Cthulhu
10,787
1,276
0
2,734
14,655
13,722
370
1,067
13,588
43,765
0
L
Thanatos
Crazyswis
Thanatos
9,697
3,226
0
11,052
19,974
7,239
0
878
19,096
0
48,758
W
Danzaburou
FEAR2904
Danzaburou
9,861
4,448
0
2,620
13,627
4,672
1,833
4,164
8,886
0
37,041
L
Ymir
6,739
1,663
0
1,070
16,737
16,948
275
3,162
13,575
40,102
0
L
10,845
741
84
3,050
12,846
4,046
1,270
2,307
10,539
35,742
0
L
Artemis
Streeter140
Artemis
10,704
5,796
0
1,884
13,966
4,736
518
3,411
10,555
0
36,331
W
Izanami
TRFN2
Izanami
14,069
11,277
0
1,450
10,951
4,054
4,448
3,982
6,566
0
70,495
W
Cthulhu
just_Orti
Cthulhu
10,655
921
118
3,991
20,833
21,035
51
8,421
11,689
47,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,556
Gold Earned
44,346
420
Minions Killed
340
0
Camps Cleared
0
1,927,974
Distance Traveled
1,721,411
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,576
557
102
5
0
435,407
3
W
Kali
11,173
588
62
3
0
435,896
0
L
Cthulhu
9,079
478
77
4
0
381,632
0
L
Thanatos
9,810
516
86
5
0
348,141
1
W
Danzaburou
9,103
479
53
3
0
330,574
0
L
Ymir
8,744
460
66
3
0
326,533
0
L
Agni
8,075
425
50
3
0
341,332
0
L
Artemis
8,638
455
61
3
0
323,773
1
W
Izanami
10,655
561
122
6
0
356,518
0
W
Cthulhu
10,049
529
81
4
0
369,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role