Player Matchup

Serqet
Serqet
 
Serqet
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
 
Ah Puch
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
SSSLEEPYXD
Sobek
Level 115
God Stats
7W - 4L
1,673 SR
Queue Stats
563W - 469L
1,560 Elo+
Party 2
Team Averages
Level 83
1,558 SR
1,520 Elo+

VS

Team Averages
Level 106
1,575 SR
1,492 Elo+
Nike
Nike
AlistMingx
Nike
Level 154
God Stats
1W - 1L
1,564 SR
Queue Stats
68W - 75L
1,505 Elo+
Party 1
Sol
Sol
MAG1KILLA
Sol
Level 160
God Stats
31W - 30L
1,661 SR
Queue Stats
301W - 352L
1,471 Elo+
Party 1
Bakasura
Bakasura
ritmo-inefable
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
5 / 1 / 2
7,395
740
4,184
6,277
2,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
 
Ah Puch
10
0 / 0 / 5
6,449
645
3,721
4,774
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
11
3 / 0 / 5
7,732
773
4,263
7,297
6,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,457
646
4,111
7,433
3,645
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
0 / 2 / 0
5,928
593
6,676
3,866
1,146
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
9
0 / 4 / 1
6,005
601
487
4,834
1,339
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
8
Kills
1
1
Deaths
8
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
1
2
6
W
Ah Puch
 
Ah Puch
0
0
5
2.5
L
1
2
0
0.5
L
0
2
0
0
W
Sobek
3
0
5
5.5
L
Bakasura
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,168
Damage
11,274
18,348
Taken
16,133
10,658
Mitigated
6,130
6,975
Healing
2,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,184
767
0
579
6,277
2,251
0
2,105
4,172
0
24,450
W
Ah Puch
 
Ah Puch
3,721
210
122
2,567
4,774
1,556
0
2,746
2,028
21,923
0
L
4,111
434
100
1,108
7,433
3,645
0
3,778
3,149
0
18,417
L
6,676
546
0
455
3,866
1,146
0
1,784
2,007
26,357
0
W
Sobek
4,263
619
0
3,707
7,297
6,851
0
2,262
4,885
13,843
0
L
Bakasura
487
337
99
715
4,834
1,339
0
2,758
2,048
0
1,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,576
Gold Earned
18,390
111
Minions Killed
98
6
Camps Cleared
3
612,991
Distance Traveled
542,493
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,395
740
33
3
5
215,787
2
W
Ah Puch
6,449
645
56
6
0
195,440
1
L
Nike
6,457
646
33
3
1
191,190
1
L
Sol
5,928
593
57
6
2
177,882
2
W
Sobek
7,732
773
22
2
1
201,764
2
L
Bakasura
6,005
601
8
1
0
173,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role