Player Matchup

Zhong Kui
Zhong Kui
KeikoSlave123
Zhong Kui
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 28L
1,625 Elo+
Party 1
Horus
Horus
Lukey237
Horus
Level 101
God Stats
6W - 6L
1,694 SR
Queue Stats
518W - 495L
1,555 Elo+
Party 1
Kuzenbo
Kuzenbo
SaiyanKayak
Kuzenbo
Level 14
God Stats
1W - 1L
1,530 SR
Queue Stats
17W - 9L
1,654 Elo+
Party 1
Danzaburou
Danzaburou
SmallKayak
Danzaburou
Level 160
God Stats
3W - 0L
1,613 SR
Queue Stats
212W - 164L
1,690 Elo+
Party 1
Thanatos
Thanatos
WKeyOrTroll
Thanatos
Level 69
God Stats
1W - 0L
1,697 SR
Queue Stats
54W - 32L
1,689 Elo+
Party 1
Team Averages
Level 73
1,607 SR
1,643 Elo+

VS

Team Averages
Level 86
1,552 SR
1,463 Elo+
Loki
Loki
AlphaSpeeder
Loki
Level 74
God Stats
10W - 8L
1,263 SR
Queue Stats
217W - 273L
1,457 Elo+
Party 2
Bellona
Bellona
CristhianGon8
Bellona
Level 105
God Stats
0W - 1L
1,666 SR
Queue Stats
7W - 11L
1,346 Elo+
Solo
Hel
Hel
TearingDreams
Hel
Level 86
God Stats
7W - 11L
1,433 SR
Queue Stats
209W - 257L
1,460 Elo+
Party 2
Discordia
Discordia
cornell3070
Discordia
Level 159
God Stats
5W - 4L
1,572 SR
Queue Stats
136W - 128L
1,545 Elo+
Party 2
Neith
Neith
ricefeld
Neith
Level 5
God Stats
2W - 3L
1,827 SR
Queue Stats
9W - 13L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KeikoSlave123
Zhong Kui
11
4 / 1 / 2
6,330
633
3,859
5,638
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Lukey237
Horus
11
5 / 1 / 1
6,681
668
4,172
6,018
2,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
SaiyanKayak
Kuzenbo
12
3 / 1 / 1
6,614
661
3,077
7,570
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
SmallKayak
Danzaburou
11
3 / 1 / 2
6,981
698
4,926
6,407
2,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
WKeyOrTroll
Thanatos
11
4 / 1 / 9
6,514
651
6,171
7,586
3,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 1
5,682
568
3,295
8,264
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
9
1 / 5 / 1
5,768
577
4,110
8,193
6,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 3
4,999
500
1,196
4,118
2,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
cornell3070
Discordia
10
1 / 3 / 1
5,839
584
5,085
5,392
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
ricefeld
Neith
8
1 / 4 / 0
5,165
517
4,065
5,174
680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
19
Kills
5
5
Deaths
19
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Bellona
1
5
1
0.3
W
Zhong Kui
KeikoSlave123
Zhong Kui
4
1
2
5
W
Horus
Lukey237
Horus
5
1
1
5.5
W
Kuzenbo
SaiyanKayak
Kuzenbo
3
1
1
3.5
W
Danzaburou
SmallKayak
Danzaburou
3
1
2
4
L
0
2
3
0.75
W
Thanatos
WKeyOrTroll
Thanatos
4
1
9
8.5
L
Discordia
cornell3070
Discordia
1
3
1
0.5
L
Neith
ricefeld
Neith
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,205
Damage
17,751
33,219
Taken
31,141
15,448
Mitigated
14,299
18,896
Healing
6,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,295
878
0
2,275
8,264
2,156
0
1,826
6,438
0
25,035
L
Bellona
4,110
655
0
463
8,193
6,946
0
1,565
6,628
3,325
21,963
W
Zhong Kui
KeikoSlave123
Zhong Kui
3,859
315
0
3,497
5,638
3,248
10
540
5,056
31,056
0
W
Horus
Lukey237
Horus
4,172
1,836
199
1,585
6,018
2,073
0
687
5,331
0
26,607
W
Kuzenbo
SaiyanKayak
Kuzenbo
3,077
798
0
3,468
7,570
4,369
0
3,298
3,949
36,650
0
W
Danzaburou
SmallKayak
Danzaburou
4,926
1,971
0
3,022
6,407
2,497
432
189
6,218
0
41,615
L
1,196
255
593
1,693
4,118
2,635
0
499
3,619
7,728
0
W
Thanatos
WKeyOrTroll
Thanatos
6,171
1,722
0
7,125
7,586
3,261
0
1,977
5,569
0
32,056
L
Discordia
cornell3070
Discordia
5,085
556
0
798
5,392
1,882
0
3,046
2,346
36,729
0
L
Neith
ricefeld
Neith
4,065
1,676
0
980
5,174
680
0
0
5,174
0
22,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,120
Gold Earned
27,453
328
Minions Killed
252
0
Camps Cleared
0
1,039,786
Distance Traveled
976,506
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,682
568
55
6
0
205,328
1
L
Bellona
5,768
577
59
6
0
183,900
4
W
Zhong Kui
6,330
633
73
7
0
194,907
3
W
Horus
6,681
668
68
7
0
196,694
5
W
Kuzenbo
6,614
661
70
7
0
214,525
4
W
Danzaburou
6,981
698
70
7
0
200,821
5
L
Hel
4,999
500
13
1
0
193,681
0
W
Thanatos
6,514
651
47
5
0
232,839
4
L
Discordia
5,839
584
79
8
0
196,960
2
L
Neith
5,165
517
46
5
0
196,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role