Player Matchup

Agni
Agni
Bronze III
CaptainJose12
Agni
Bronze III
Level 67
God Stats
0W - 1L
1,286 SR
Queue Stats
1W - 6L
1,366 MMR
Solo
Awilix
Awilix
Silver II
FeedJungleLol
Awilix
Silver II
Level 158
God Stats
0W - 1L
1,217 SR
Queue Stats
242W - 243L
1,355 MMR
Party 2
Sol
Sol
Silver I
Rektaphobia
Sol
Silver I
Level 155
God Stats
14W - 11L
1,743 SR
Queue Stats
277W - 274L
1,376 MMR
Party 2
Athena
Athena
Silver IV
SeikenEsuto無害
Athena
Silver IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,380 MMR
Party 1
Izanami
Izanami
Gold IV
syappom
Izanami
Gold IV
Level 160
God Stats
4W - 5L
1,660 SR
Queue Stats
277W - 300L
1,399 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 140
1,481 SR
1,375 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,570 SR
1,375 MMR
Ullr
Ullr
Gold IV
KycooXI
Ullr
Gold IV
Level 145
God Stats
12W - 14L
1,439 SR
Queue Stats
180W - 177L
1,378 MMR
Solo
Serqet
Serqet
Silver I
LeMickeyMouse
Serqet
Silver I
Level 127
God Stats
1W - 1L
1,653 SR
Queue Stats
10W - 11L
1,367 MMR
Solo
Geb
Geb
Gold III
MuhMuhMuhManRey
Geb
Gold III
Level 124
God Stats
3W - 1L
1,386 SR
Queue Stats
253W - 261L
1,367 MMR
Solo
Merlin
Merlin
Gold V
SealedMaster
Merlin
Gold V
Level 38
God Stats
35W - 42L
1,649 SR
Queue Stats
148W - 140L
1,397 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
backjustin2001
Cu Chulainn
Bronze III
Level 104
God Stats
1W - 2L
1,722 SR
Queue Stats
3W - 7L
1,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 4
9,831
468
10,111
14,171
5,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

14
4 / 10 / 3
9,694
462
8,143
19,406
7,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 8 / 1
10,997
524
11,796
17,225
8,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 5 / 3
8,672
413
8,158
19,975
18,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
syappom
Izanami
19
3 / 6 / 1
11,442
545
10,929
19,708
7,400
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetCerberusGilgameshLokiArtemis

VS

Bans
TiamatPoseidonArtioHeraOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
KycooXI
Ullr
17
4 / 3 / 10
10,735
511
10,045
14,079
4,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
12 / 2 / 11
11,830
563
15,783
14,728
7,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 3 / 17
9,895
471
8,385
19,808
15,562
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
18
12 / 2 / 11
11,826
563
18,204
15,686
6,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
backjustin2001
Cu Chulainn
18
6 / 3 / 9
11,425
544
13,724
16,955
18,243
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
94
12
Kills
36
36
Deaths
13
12
Assists
58
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
L
4
10
3
0.55
W
Ullr
KycooXI
Ullr
4
3
10
3
W
12
2
11
8.75
W
2
3
17
3.5
L
2
8
1
0.31
W
Merlin
12
2
11
8.75
L
2
5
3
0.7
W
Cu Chulainn
backjustin2001
Cu Chulainn
6
3
9
3.5
L
Izanami
syappom
Izanami
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,137
Damage
66,141
90,485
Taken
81,256
46,896
Mitigated
52,981
23,943
Healing
17,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,111
882
0
2,999
14,171
5,055
0
4,627
9,544
64,839
0
L
8,143
3,218
0
2,758
19,406
7,499
0
8,054
10,682
0
51,697
W
Ullr
KycooXI
Ullr
10,045
4,166
0
1,294
14,079
4,902
980
4,325
9,754
0
84,192
W
15,783
5,206
0
185
14,728
7,526
0
7,053
7,675
0
79,557
W
8,385
1,403
2,229
4,195
19,808
15,562
0
8,674
11,134
20,482
0
L
11,796
4,234
0
5,380
17,225
8,419
2,728
3,575
13,650
80,265
11,136
W
Merlin
18,204
2,228
0
6,564
15,686
6,748
200
5,663
10,023
88,295
0
L
8,158
1,720
0
2,984
19,975
18,523
88
10,344
9,253
20,335
0
W
Cu Chulainn
backjustin2001
Cu Chulainn
13,724
1,616
0
2,736
16,955
18,243
0
8,483
8,472
10,728
61,497
L
Izanami
syappom
Izanami
10,929
6,771
0
9,822
19,708
7,400
733
4,283
15,192
0
110,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,636
Gold Earned
55,711
556
Minions Killed
508
0
Camps Cleared
0
1,775,591
Distance Traveled
2,116,153
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,831
468
115
5
0
322,132
3
L
Awilix
9,694
462
85
4
0
356,233
4
W
Ullr
10,735
511
137
7
0
387,378
7
W
Serqet
11,830
563
102
5
0
473,396
4
W
Geb
9,895
471
19
1
0
432,538
3
L
Sol
10,997
524
150
7
0
310,781
0
W
Merlin
11,826
563
109
5
0
410,971
5
L
Athena
8,672
413
16
1
0
430,886
8
W
Cu Chulainn
11,425
544
141
7
0
411,870
3
L
Izanami
11,442
545
190
9
0
355,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role