Player Matchup

Ares
Ares
 
Ares
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
CELLY SEP
Apollo
Level 44
God Stats
4W - 4L
1,556 SR
Queue Stats
74W - 45L
1,567 Elo+
Party 1
Set
Set
Ironfist1017
Set
Level 156
God Stats
20W - 2L
1,779 SR
Queue Stats
202W - 90L
1,764 Elo+
Party 2
Discordia
Discordia
MissArachne
Discordia
Level 128
God Stats
4W - 2L
1,647 SR
Queue Stats
135W - 118L
1,558 Elo+
Party 2
Amaterasu
Amaterasu
OrigamiLotus
Amaterasu
Level 41
God Stats
38W - 13L
1,841 SR
Queue Stats
164W - 119L
1,527 Elo+
Party 2
Team Averages
Level 78
1,665 SR
1,583 Elo+

VS

Team Averages
Level 69
1,488 SR
1,562 Elo+
Ymir
Ymir
FW4Hoogle
Ymir
Level 15
God Stats
2W - 5L
1,312 SR
Queue Stats
16W - 12L
1,496 Elo+
Party 3
Danzaburou
Danzaburou
KelanTR
Danzaburou
Level 83
God Stats
19W - 19L
1,480 SR
Queue Stats
609W - 513L
1,652 Elo+
Party 3
Sun Wukong
Sun Wukong
QuAd Rambo
Sun Wukong
Level 102
God Stats
6W - 11L
1,596 SR
Queue Stats
884W - 712L
1,598 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Rioo TR
Morgan Le Fay
Level 102
God Stats
3W - 5L
1,500 SR
Queue Stats
562W - 417L
1,605 Elo+
Party 3
Sol
Sol
TONYLOKZ760
Sol
Level 43
God Stats
10W - 8L
1,551 SR
Queue Stats
282W - 291L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
3 / 1 / 4
6,038
549
4,558
6,457
3,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
CELLY SEP
Apollo
10
0 / 1 / 3
5,516
501
1,834
4,508
1,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 0 / 3
7,618
693
6,779
7,149
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
MissArachne
Discordia
10
1 / 0 / 5
6,315
574
3,623
5,907
1,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
OrigamiLotus
Amaterasu
10
2 / 1 / 3
5,784
526
2,636
6,202
3,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 2 / 1
4,534
412
1,126
5,466
2,563
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
KelanTR
Danzaburou
10
1 / 1 / 1
5,701
518
4,723
5,253
1,520
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
QuAd Rambo
Sun Wukong
10
0 / 2 / 1
5,857
532
3,185
5,977
2,862
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
Rioo TR
Morgan Le Fay
9
2 / 3 / 0
5,836
531
6,889
6,102
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 1
5,254
478
2,609
7,784
2,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
13
Kills
3
3
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
1
4
5
W
Apollo
CELLY SEP
Apollo
0
1
3
1.5
L
Ymir
0
2
1
0.25
W
7
0
3
8.5
L
Danzaburou
KelanTR
Danzaburou
1
1
1
1.5
W
Discordia
MissArachne
Discordia
1
0
5
3.5
W
Amaterasu
OrigamiLotus
Amaterasu
2
1
3
3.5
L
Sun Wukong
QuAd Rambo
Sun Wukong
0
2
1
0.25
L
Morgan Le Fay
Rioo TR
Morgan Le Fay
2
3
0
0.67
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,430
Damage
18,532
30,223
Taken
30,582
13,018
Mitigated
11,256
12,303
Healing
8,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,558
246
948
1,891
6,457
3,372
218
1,865
4,540
16,506
0
W
Apollo
CELLY SEP
Apollo
1,834
1,255
0
139
4,508
1,267
336
500
4,008
0
29,894
L
Ymir
1,126
360
75
90
5,466
2,563
0
1,830
3,636
5,691
0
W
6,779
3,105
0
4,382
7,149
2,648
0
2,953
3,892
0
51,070
L
Danzaburou
KelanTR
Danzaburou
4,723
2,382
0
1,920
5,253
1,520
0
1,806
3,447
0
39,287
W
Discordia
MissArachne
Discordia
3,623
82
0
2,688
5,907
1,963
0
3,864
1,817
37,708
0
W
Amaterasu
OrigamiLotus
Amaterasu
2,636
817
0
2,255
6,202
3,768
0
1,340
4,699
0
21,516
L
Sun Wukong
QuAd Rambo
Sun Wukong
3,185
363
0
1,866
5,977
2,862
138
300
5,439
3,372
31,660
L
Morgan Le Fay
Rioo TR
Morgan Le Fay
6,889
324
0
2,114
6,102
1,977
0
2,510
3,503
32,555
0
L
2,609
599
0
2,288
7,784
2,334
1,295
1,735
6,010
24,783
5,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,271
Gold Earned
27,182
315
Minions Killed
298
0
Camps Cleared
0
1,085,080
Distance Traveled
1,031,580
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,038
549
26
2
0
211,103
4
W
Apollo
5,516
501
67
6
0
203,565
0
L
Ymir
4,534
412
11
1
0
202,040
2
W
Set
7,618
693
94
9
0
256,429
4
L
Danzaburou
5,701
518
81
7
0
201,662
3
W
Discordia
6,315
574
79
7
0
208,281
2
W
Amaterasu
5,784
526
49
4
0
205,702
2
L
Sun Wukong
5,857
532
74
7
0
231,660
0
L
Morgan Le Fay
5,836
531
67
6
0
204,161
3
L
Sol
5,254
478
65
6
0
192,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role