Player Matchup

Chaac
Chaac
Groneh
Chaac
Level 60
God Stats
2W - 2L
1,497 SR
Queue Stats
9W - 12L
1,357 Elo+
Party 2
Ah Puch
Ah Puch
Lancellot
Ah Puch
Level 125
God Stats
2W - 2L
1,700 SR
Queue Stats
183W - 216L
1,532 Elo+
Solo
Neith
Neith
choperr22
Neith
Level 56
God Stats
2W - 0L
1,713 SR
Queue Stats
4W - 6L
1,157 Elo+
Party 2
Team Averages
Level 80
1,637 SR
1,349 Elo+

VS

Team Averages
Level 88
1,474 SR
1,347 Elo+
Charybdis
Charybdis
NilGomes
Charybdis
Level 129
God Stats
4W - 6L
1,473 SR
Queue Stats
214W - 259L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
SpeedStorm360
Sun Wukong
Level 24
God Stats
23W - 39L
1,450 SR
Queue Stats
74W - 134L
1,295 Elo+
Party 1
Scylla
Scylla
apollosilva
Scylla
Level 112
God Stats
0W - 4L
1,500 SR
Queue Stats
72W - 99L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Groneh
Chaac
15
7 / 0 / 4
11,578
724
12,705
13,778
13,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Lancellot
Ah Puch
16
8 / 4 / 7
12,287
768
18,605
14,043
5,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
choperr22
Neith
14
1 / 3 / 12
10,728
671
8,360
12,706
4,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NilGomes
Charybdis
14
3 / 5 / 2
9,742
609
11,083
14,648
4,940
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
SpeedStorm360
Sun Wukong
13
1 / 7 / 3
9,400
588
6,707
14,706
8,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
14
3 / 4 / 3
10,299
644
13,917
15,129
5,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
16
Kills
7
7
Deaths
16
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
Groneh
Chaac
7
0
4
9
W
Ah Puch
Lancellot
Ah Puch
8
4
7
2.88
L
Charybdis
NilGomes
Charybdis
3
5
2
0.8
L
Sun Wukong
SpeedStorm360
Sun Wukong
1
7
3
0.36
L
Scylla
3
4
3
1.13
W
Neith
choperr22
Neith
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,670
Damage
31,707
40,527
Taken
44,483
23,470
Mitigated
18,916
16,602
Healing
5,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Groneh
Chaac
12,705
1,436
0
6,794
13,778
13,616
104
5,791
7,987
0
31,549
W
Ah Puch
Lancellot
Ah Puch
18,605
1,415
0
6,724
14,043
5,340
246
3,306
10,737
55,930
0
L
Charybdis
NilGomes
Charybdis
11,083
4,196
0
1,946
14,648
4,940
0
7,543
6,327
0
35,264
L
Sun Wukong
SpeedStorm360
Sun Wukong
6,707
637
49
494
14,706
8,759
62
6,415
7,519
0
21,696
L
Scylla
13,917
747
0
3,473
15,129
5,217
0
4,164
10,180
41,884
0
W
Neith
choperr22
Neith
8,360
3,731
0
3,084
12,706
4,514
1,814
5,408
7,298
0
40,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,593
Gold Earned
29,441
199
Minions Killed
178
4
Camps Cleared
8
880,140
Distance Traveled
829,179
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,578
724
28
2
2
326,924
4
W
Ah Puch
12,287
768
93
6
2
271,802
5
L
Charybdis
9,742
609
70
4
4
248,829
2
L
Sun Wukong
9,400
588
30
2
0
304,463
1
L
Scylla
10,299
644
78
5
4
275,887
5
W
Neith
10,728
671
78
5
0
281,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role