Player Matchup

Hades
Hades
PEPETHEHUMAN
Hades
Level 88
God Stats
23W - 28L
1,422 SR
Queue Stats
452W - 489L
1,431 Elo+
Solo
Ymir
Ymir
W3nd1go31
Ymir
Level 43
God Stats
1W - 2L
1,423 SR
Queue Stats
22W - 19L
1,504 Elo+
Solo
Set
Set
deadlyglitch66
Set
Level 62
God Stats
453W - 640L
1,481 SR
Queue Stats
453W - 642L
1,418 Elo+
Solo
Team Averages
Level 64
1,442 SR
1,451 Elo+

VS

Team Averages
Level 92
1,527 SR
1,409 Elo+
Skadi
Skadi
CrushWinter
Skadi
Level 101
God Stats
5W - 5L
1,408 SR
Queue Stats
172W - 255L
1,339 Elo+
Solo
Chaac
Chaac
kevinseeker1
Chaac
Level 68
God Stats
3W - 4L
1,674 SR
Queue Stats
117W - 138L
1,437 Elo+
Party 1
Hera
Hera
zl BL4CK7 lz
Hera
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
135W - 150L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 5 / 0
8,456
769
11,597
14,346
7,464
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
8
0 / 5 / 3
6,569
597
1,901
8,165
4,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 6 / 4
6,995
636
4,199
6,934
2,215
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 7
8,533
776
9,616
6,860
3,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
7 / 4 / 9
8,897
809
7,409
13,742
12,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

13
4 / 1 / 10
8,649
786
6,423
7,587
2,471
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
16
16
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
L
6
5
0
1.2
L
Ymir
0
5
3
0.3
L
0
6
4
0.33
W
7
4
9
2.88
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,697
Damage
23,448
29,445
Taken
28,189
14,279
Mitigated
17,762
3,871
Healing
8,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,616
5,400
458
1,149
6,860
3,182
1,457
5,075
1,785
0
30,147
L
11,597
886
74
3,191
14,346
7,464
0
4,170
9,801
33,569
0
L
Ymir
1,901
525
0
313
8,165
4,600
63
1,199
6,621
7,424
0
L
4,199
2,128
0
293
6,934
2,215
0
1,489
5,256
0
19,916
W
7,409
1,857
440
4,009
13,742
12,109
307
3,567
10,175
0
12,759
W
6,423
2,088
171
2,350
7,587
2,471
1,054
5,081
2,506
29,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,020
Gold Earned
26,079
99
Minions Killed
104
4
Camps Cleared
4
450,118
Distance Traveled
555,472
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,533
776
47
4
1
176,059
1
L
Hades
8,456
769
50
5
3
179,671
3
L
Ymir
6,569
597
10
1
0
107,698
1
L
Set
6,995
636
39
4
1
162,749
3
W
Chaac
8,897
809
7
1
1
179,579
1
W
Hera
8,649
786
50
5
2
199,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role