Player Matchup

Apollo
Apollo
Gritooooooo
Apollo
Level 25
God Stats
2W - 0L
1,711 SR
Queue Stats
40W - 24L
1,617 Elo+
Party 2
Bakasura
Bakasura
Peluffo
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 21L
1,640 Elo+
Party 2
Yemoja
Yemoja
Phuegoun
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,707 Elo+
Solo
Izanami
Izanami
RaphaelUchiha7
Izanami
Level 25
God Stats
27W - 21L
1,467 SR
Queue Stats
124W - 94L
1,533 Elo+
Solo
Sol
Sol
luisvips
Sol
Level 27
God Stats
24W - 24L
1,498 SR
Queue Stats
168W - 196L
1,415 Elo+
Solo
Team Averages
Level 22
1,535 SR
1,582 Elo+

VS

Team Averages
Level 10
1,597 SR
1,544 Elo+
Loki
Loki
DarthCreedBr
Loki
Level 7
God Stats
3W - 3L
1,626 SR
Queue Stats
9W - 6L
1,550 Elo+
Solo
Yemoja
Yemoja
Lukkest
Yemoja
Level 5
God Stats
3W - 1L
1,852 SR
Queue Stats
7W - 12L
1,853 Elo+
Solo
Neith
Neith
Minikity
Neith
Level 6
God Stats
3W - 7L
1,469 SR
Queue Stats
4W - 8L
1,436 Elo+
Solo
Achilles
Achilles
UmFlagUmDead
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,468 Elo+
Party 1
Zeus
Zeus
iTzRolf
Zeus
Level 15
God Stats
4W - 7L
1,538 SR
Queue Stats
12W - 15L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
16 / 4 / 14
14,233
1,294
40,186
15,705
6,939
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bakasura
Peluffo
Bakasura
19
11 / 0 / 14
13,469
1,224
20,273
16,084
8,807
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Phuegoun
Yemoja
19
0 / 0 / 23
11,932
1,085
3,016
2,307
2,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
6 / 1 / 17
12,007
1,092
11,030
5,759
2,462
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 5 / 16
11,355
1,032
15,521
14,830
5,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

266

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 8
10,150
923
8,859
17,808
6,936
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Yemoja
Lukkest
Yemoja
16
0 / 6 / 6
10,755
978
3,661
19,063
21,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Minikity
Neith
17
0 / 8 / 5
9,729
884
4,144
15,020
6,218
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
UmFlagUmDead
Achilles
16
3 / 9 / 4
10,637
967
11,339
27,672
35,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zeus
iTzRolf
Zeus
17
7 / 7 / 2
12,241
1,113
21,316
15,834
5,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
35
38
Kills
10
10
Deaths
38
84
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
8
8
0.5
W
Apollo
16
4
14
5.75
L
Yemoja
Lukkest
Yemoja
0
6
6
0.5
L
Neith
Minikity
Neith
0
8
5
0.31
W
Bakasura
Peluffo
Bakasura
11
0
14
18
W
Yemoja
Phuegoun
Yemoja
0
0
23
11.5
W
6
1
17
14.5
L
Achilles
UmFlagUmDead
Achilles
3
9
4
0.56
L
Zeus
iTzRolf
Zeus
7
7
2
1.14
W
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,026
Damage
49,319
54,685
Taken
95,397
26,664
Mitigated
75,526
21,247
Healing
9,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,859
1,803
0
350
17,808
6,936
0
2,504
14,856
0
22,072
W
Apollo
40,186
34,734
0
5,929
15,705
6,939
0
7,420
7,963
0
64,317
L
Yemoja
Lukkest
Yemoja
3,661
1,491
3,843
2,027
19,063
21,025
0
3,274
13,775
10,086
0
L
Neith
Minikity
Neith
4,144
2,196
0
452
15,020
6,218
0
4,708
10,187
0
17,249
W
Bakasura
Peluffo
Bakasura
20,273
15,168
0
4,779
16,084
8,807
0
5,728
9,990
0
27,668
W
Yemoja
Phuegoun
Yemoja
3,016
1,206
3,260
1,034
2,307
2,701
0
754
1,409
8,887
0
W
11,030
7,145
0
636
5,759
2,462
0
3,012
2,692
0
43,901
L
Achilles
UmFlagUmDead
Achilles
11,339
3,204
0
1,250
27,672
35,740
0
5,484
21,271
0
18,549
L
Zeus
iTzRolf
Zeus
21,316
2,958
195
926
15,834
5,607
0
2,567
12,102
69,030
0
W
15,521
4,058
176
5,433
14,830
5,755
0
8,063
6,506
30,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,996
Gold Earned
53,512
233
Minions Killed
187
14
Camps Cleared
4
1,143,307
Distance Traveled
964,683
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,150
923
27
2
3
230,245
2
W
Apollo
14,233
1,294
58
5
3
220,139
1
L
Yemoja
10,755
978
15
1
1
178,783
0
L
Neith
9,729
884
24
2
0
159,727
0
W
Bakasura
13,469
1,224
41
4
8
291,433
0
W
Yemoja
11,932
1,085
8
1
0
214,222
3
W
Izanami
12,007
1,092
83
8
0
224,231
0
L
Achilles
10,637
967
17
2
0
213,422
1
L
Zeus
12,241
1,113
104
9
0
182,506
1
W
Sol
11,355
1,032
43
4
3
193,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role