Player Matchup

Athena
Athena
 
Athena
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Babosx
Chronos
Level 16
God Stats
9W - 5L
1,943 SR
Queue Stats
97W - 58L
1,664 Elo+
Solo
Sobek
Sobek
Morbid1ntent
Sobek
Level 25
God Stats
40W - 39L
1,569 SR
Queue Stats
189W - 195L
1,527 Elo+
Solo
Anhur
Anhur
fluffycorn21
Anhur
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,546 Elo+
Party 1
Thor
Thor
lPrison_Mike
Thor
Level 28
God Stats
3W - 0L
1,845 SR
Queue Stats
47W - 36L
1,601 Elo+
Solo
Team Averages
Level 24
1,671 SR
1,568 Elo+

VS

Team Averages
Level 23
1,459 SR
1,468 Elo+
Jing Wei
Jing Wei
Blurrymemes
Jing Wei
Level 15
God Stats
0W - 2L
1,321 SR
Queue Stats
62W - 51L
1,484 Elo+
Solo
Mercury
Mercury
CoreUptedRae
Mercury
Level 24
God Stats
5W - 5L
1,663 SR
Queue Stats
35W - 18L
1,580 Elo+
Solo
Janus
Janus
Moon_God69s
Janus
Level 22
God Stats
8W - 9L
1,520 SR
Queue Stats
40W - 39L
1,469 Elo+
Solo
Cerberus
Cerberus
StewedTurtle
Cerberus
Level 26
God Stats
0W - 1L
1,306 SR
Queue Stats
46W - 52L
1,371 Elo+
Party 2
Amaterasu
Amaterasu
whatTFdo
Amaterasu
Level 28
God Stats
13W - 19L
1,485 SR
Queue Stats
31W - 34L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 1 / 6
7,460
533
1,991
9,203
8,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Chronos
Babosx
Chronos
15
10 / 1 / 1
9,159
654
8,666
6,704
2,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 2
7,380
527
5,945
8,949
8,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 1 / 3
7,677
548
7,142
7,886
2,346
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 2 / 3
7,358
526
3,905
8,355
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Blurrymemes
Jing Wei
10
0 / 4 / 0
5,825
416
4,578
7,725
1,800
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
CoreUptedRae
Mercury
16
7 / 3 / 0
9,130
652
8,127
10,078
3,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 3 / 1
7,005
500
1,855
5,381
1,779
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
StewedTurtle
Cerberus
10
0 / 4 / 0
5,969
426
3,910
10,150
5,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
whatTFdo
Amaterasu
12
0 / 3 / 0
6,664
476
4,872
10,765
5,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
17
Kills
7
7
Deaths
17
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
6
4
W
Chronos
Babosx
Chronos
10
1
1
10.5
L
Jing Wei
Blurrymemes
Jing Wei
0
4
0
0
L
Mercury
CoreUptedRae
Mercury
7
3
0
2.33
L
0
3
1
0.17
W
1
2
2
1
L
Cerberus
StewedTurtle
Cerberus
0
4
0
0
W
4
1
3
5.5
W
1
2
3
1.25
L
Amaterasu
whatTFdo
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,649
Damage
23,342
41,097
Taken
44,099
25,765
Mitigated
17,871
14,036
Healing
9,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,991
465
0
2,655
9,203
8,613
133
1,515
7,562
10,097
0
W
Chronos
Babosx
Chronos
8,666
2,523
0
1,496
6,704
2,953
0
1,208
5,384
48,818
3,450
L
Jing Wei
Blurrymemes
Jing Wei
4,578
3,104
0
1,727
7,725
1,800
768
2,424
5,301
0
39,306
L
Mercury
CoreUptedRae
Mercury
8,127
5,850
0
672
10,078
3,596
0
2,693
7,385
0
81,403
L
1,855
0
0
531
5,381
1,779
0
2,572
2,809
41,904
0
W
5,945
380
0
4,456
8,949
8,618
468
0
8,949
37,720
0
L
Cerberus
StewedTurtle
Cerberus
3,910
594
0
2,004
10,150
5,326
0
2,165
7,985
15,758
0
W
7,142
5,328
0
2,347
7,886
2,346
1,107
2,819
5,025
0
54,780
W
3,905
943
0
3,082
8,355
3,235
0
356
7,999
0
48,065
L
Amaterasu
whatTFdo
Amaterasu
4,872
2,409
0
4,546
10,765
5,370
640
6,043
4,722
0
34,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,034
Gold Earned
34,593
424
Minions Killed
400
0
Camps Cleared
0
1,315,592
Distance Traveled
1,317,423
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,460
533
17
1
0
267,032
2
W
Chronos
9,159
654
113
8
0
302,562
2
L
Jing Wei
5,825
416
77
6
0
253,199
0
L
Mercury
9,130
652
134
10
0
293,384
1
L
Janus
7,005
500
89
6
0
263,472
3
W
Sobek
7,380
527
87
6
0
244,155
2
L
Cerberus
5,969
426
28
2
0
269,866
3
W
Anhur
7,677
548
104
7
0
232,848
3
W
Thor
7,358
526
103
7
0
268,995
5
L
Amaterasu
6,664
476
72
5
0
237,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role