Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Asharlan
Chang'e
Level 87
God Stats
65W - 52L
1,569 SR
Queue Stats
184W - 189L
1,526 Elo+
Solo
Nike
Nike
Blaackswan
Nike
Level 45
God Stats
18W - 18L
1,456 SR
Queue Stats
234W - 302L
1,377 Elo+
Solo
Zeus
Zeus
ValtronSpb
Zeus
Level 86
God Stats
438W - 398L
1,559 SR
Queue Stats
698W - 712L
1,494 Elo+
Solo
Team Averages
Level 89
1,517 SR
1,480 Elo+

VS

Team Averages
Level 64
1,523 SR
1,452 Elo+
Vulcan
Vulcan
Atomicai
Vulcan
Level 63
God Stats
1W - 2L
1,515 SR
Queue Stats
24W - 24L
1,452 Elo+
Solo
Thor
Thor
Bekketh
Thor
Level 88
God Stats
2W - 3L
1,505 SR
Queue Stats
78W - 114L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
FURY21
Danzaburou
Level 126
God Stats
19W - 23L
1,518 SR
Queue Stats
985W - 1,031L
1,428 Elo+
Solo
Kukulkan
Kukulkan
Plahevnik
Kukulkan
Level 17
God Stats
22W - 21L
1,514 SR
Queue Stats
25W - 30L
1,424 Elo+
Party 1
Neith
Neith
Шиповничек
Neith
Level 28
God Stats
16W - 22L
1,564 SR
Queue Stats
74W - 110L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
5 / 0 / 12
10,338
1,034
10,995
3,891
1,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
 
Hachiman
17
3 / 0 / 4
10,205
1,021
5,028
3,555
1,272
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Asharlan
Chang'e
17
2 / 1 / 13
9,835
984
6,645
7,226
2,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 1 / 10
10,381
1,038
11,452
12,095
5,122
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 0 / 12
11,275
1,128
19,682
4,736
1,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

280

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Atomicai
Vulcan
15
1 / 4 / 1
8,875
888
5,642
8,096
5,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
Bekketh
Thor
15
1 / 6 / 1
9,074
907
9,418
15,410
4,876
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
FURY21
Danzaburou
15
0 / 6 / 2
8,674
867
4,899
11,549
4,436
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Plahevnik
Kukulkan
15
0 / 4 / 1
8,700
870
3,977
11,399
3,905
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
0 / 2 / 2
8,699
870
3,561
8,832
3,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
9
22
Kills
2
2
Deaths
22
51
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
12
11
W
Hachiman
 
Hachiman
3
0
4
5
W
Chang'e
Asharlan
Chang'e
2
1
13
8.5
L
Vulcan
Atomicai
Vulcan
1
4
1
0.38
L
Thor
Bekketh
Thor
1
6
1
0.25
W
6
1
10
11
L
Danzaburou
FURY21
Danzaburou
0
6
2
0.17
L
Kukulkan
Plahevnik
Kukulkan
0
4
1
0.13
W
6
0
12
12
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,802
Damage
27,497
31,503
Taken
55,286
12,249
Mitigated
21,609
10,944
Healing
2,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,995
428
1,897
1,432
3,891
1,762
0
1,116
2,775
20,697
0
W
Hachiman
 
Hachiman
5,028
3,218
0
676
3,555
1,272
0
831
2,724
0
26,486
W
Chang'e
Asharlan
Chang'e
6,645
173
2,085
3,295
7,226
2,528
0
1,983
5,243
23,413
0
L
Vulcan
Atomicai
Vulcan
5,642
1,674
565
275
8,096
5,367
0
5,541
2,555
21,205
0
L
Thor
Bekketh
Thor
9,418
2,023
0
0
15,410
4,876
0
10,349
5,061
0
23,607
W
11,452
884
0
162
12,095
5,122
0
4,592
7,503
0
21,486
L
Danzaburou
FURY21
Danzaburou
4,899
1,067
0
598
11,549
4,436
0
7,691
3,858
0
25,712
L
Kukulkan
Plahevnik
Kukulkan
3,977
308
0
139
11,399
3,905
0
8,153
3,246
28,663
0
W
19,682
395
88
1,309
4,736
1,565
0
1,097
3,639
50,056
0
L
3,561
1,227
0
670
8,832
3,025
0
5,588
3,244
0
12,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,034
Gold Earned
44,022
219
Minions Killed
196
10
Camps Cleared
6
1,003,035
Distance Traveled
939,019
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,338
1,034
23
2
1
195,232
2
W
Hachiman
10,205
1,021
66
7
4
178,979
2
W
Chang'e
9,835
984
32
3
1
205,710
0
L
Vulcan
8,875
888
36
4
0
191,732
0
L
Thor
9,074
907
31
3
3
189,898
0
W
Nike
10,381
1,038
19
2
1
222,320
1
L
Danzaburou
8,674
867
49
5
1
162,896
2
L
Kukulkan
8,700
870
50
5
2
195,685
0
W
Zeus
11,275
1,128
79
8
3
200,794
3
L
Neith
8,699
870
30
3
0
198,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role