Player Matchup

Charybdis
Charybdis
DezzDemona
Charybdis
Level 12
God Stats
2W - 3L
1,536 SR
Queue Stats
29W - 26L
1,572 Elo+
Solo
Horus
Horus
Didkidler69420
Horus
Level 4
God Stats
7W - 8L
1,500 SR
Queue Stats
59W - 66L
1,777 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gaia4412
Morgan Le Fay
Level 2
God Stats
1W - 4L
1,707 SR
Queue Stats
13W - 18L
1,642 Elo+
Party 1
Ra
Ra
Nellborac
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,614 Elo+
Solo
Set
Set
iclapboxes7557
Set
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,642 Elo+
Party 1
Team Averages
Level 8
1,549 SR
1,650 Elo+

VS

Team Averages
Level 19
1,577 SR
1,603 Elo+
Osiris
Osiris
Eggy33
Osiris
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 34L
1,609 Elo+
Party 2
Jormungandr
Jormungandr
Ironmike1232
Jormungandr
Level 29
God Stats
6W - 4L
1,673 SR
Queue Stats
108W - 104L
1,593 Elo+
Party 2
Camazotz
Camazotz
liop12
Camazotz
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,575 Elo+
Solo
Chang'e
Chang'e
makiet
Chang'e
Level 13
God Stats
3W - 2L
1,311 SR
Queue Stats
26W - 15L
1,665 Elo+
Solo
Medusa
Medusa
sanguinarra
Medusa
Level 23
God Stats
4W - 0L
1,903 SR
Queue Stats
66W - 71L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DezzDemona
Charybdis
10
2 / 5 / 1
6,397
457
5,700
9,205
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 3 / 0
5,422
387
3,922
9,580
6,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
Gaia4412
Morgan Le Fay
8
0 / 11 / 0
5,193
371
4,314
11,535
3,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 5 / 3
6,120
437
2,567
9,647
3,650
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
1 / 5 / 1
5,860
419
3,596
10,090
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Eggy33
Osiris
14
3 / 1 / 2
8,276
591
4,735
8,025
5,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Ironmike1232
Jormungandr
10
1 / 1 / 12
7,235
517
3,501
10,207
8,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
liop12
Camazotz
12
2 / 0 / 8
7,616
544
2,910
10,401
3,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
makiet
Chang'e
16
15 / 0 / 5
10,324
737
14,745
8,281
3,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
13
8 / 1 / 6
8,258
590
8,837
5,844
3,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
62
3
Kills
29
29
Deaths
3
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DezzDemona
Charybdis
2
5
1
0.5
L
0
3
0
0
W
Osiris
Eggy33
Osiris
3
1
2
4
L
Morgan Le Fay
Gaia4412
Morgan Le Fay
0
11
0
0
W
Jormungandr
Ironmike1232
Jormungandr
1
1
12
7
L
0
5
3
0.3
L
1
5
1
0.3
W
Camazotz
liop12
Camazotz
2
0
8
6
W
Chang'e
makiet
Chang'e
15
0
5
17.5
W
Medusa
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,099
Damage
34,728
50,057
Taken
42,758
19,633
Mitigated
24,928
10,856
Healing
19,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DezzDemona
Charybdis
5,700
1,891
0
2,252
9,205
2,674
0
4,529
4,568
0
26,678
L
3,922
865
0
1,948
9,580
6,399
0
2,048
7,460
5,217
13,459
W
Osiris
Eggy33
Osiris
4,735
2,166
0
1,800
8,025
5,911
0
1,281
6,190
0
44,099
L
Morgan Le Fay
Gaia4412
Morgan Le Fay
4,314
1,086
0
1,200
11,535
3,823
190
7,908
3,171
18,711
0
W
Jormungandr
Ironmike1232
Jormungandr
3,501
759
482
3,157
10,207
8,696
607
1,383
8,736
19,301
0
L
2,567
189
293
1,805
9,647
3,650
0
2,234
7,389
23,158
0
L
3,596
1,487
0
3,358
10,090
3,087
0
2,004
8,014
0
28,143
W
Camazotz
liop12
Camazotz
2,910
1,272
0
4,833
10,401
3,311
508
2,289
8,067
0
48,497
W
Chang'e
makiet
Chang'e
14,745
2,545
1,494
7,019
8,281
3,142
1,547
3,548
4,733
69,587
0
W
Medusa
8,837
3,878
0
1,109
5,844
3,868
758
1,494
4,350
0
45,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,992
Gold Earned
41,709
214
Minions Killed
395
0
Camps Cleared
0
1,196,381
Distance Traveled
1,326,529
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,397
457
57
4
0
241,395
3
L
Horus
5,422
387
36
3
0
234,733
2
W
Osiris
8,276
591
87
6
0
253,201
4
L
Morgan Le Fay
5,193
371
26
2
0
195,424
0
W
Jormungandr
7,235
517
27
2
0
238,100
3
L
Ra
6,120
437
38
3
0
254,004
5
L
Set
5,860
419
57
4
0
270,825
2
W
Camazotz
7,616
544
75
5
0
268,300
0
W
Chang'e
10,324
737
132
9
0
299,199
1
W
Medusa
8,258
590
74
5
0
267,729
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role