Player Matchup

Fenrir
Fenrir
NINJA-tigermoore
Fenrir
Level 86
God Stats
5W - 0L
1,500 SR
Queue Stats
233W - 127L
1,751 Elo+
Party 1
Sol
Sol
XxMaxImpactxX
Sol
Level 109
God Stats
2W - 1L
1,733 SR
Queue Stats
311W - 205L
1,693 Elo+
Party 1
Achilles
Achilles
xUpper90
Achilles
Level 27
God Stats
46W - 28L
1,708 SR
Queue Stats
258W - 190L
1,633 Elo+
Party 1
Team Averages
Level 74
1,647 SR
1,693 Elo+

VS

Team Averages
Level 59
1,617 SR
1,442 Elo+
Artemis
Artemis
 
Artemis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
dREALcovid19
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,383 Elo+
Party 2
Merlin
Merlin
jdako
Merlin
Level 88
God Stats
3W - 2L
1,850 SR
Queue Stats
14W - 15L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 10
8,935
812
6,322
10,420
11,504
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 0 / 12
8,555
778
13,519
6,712
2,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
xUpper90
Achilles
12
7 / 3 / 9
8,647
786
8,012
11,797
7,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 8 / 2
6,992
636
6,174
8,871
3,106
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
dREALcovid19
Ganesha
10
0 / 4 / 5
7,443
677
4,285
14,526
11,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
jdako
Merlin
10
3 / 4 / 1
7,606
691
7,953
7,922
2,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
16
Kills
4
5
Deaths
16
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
8
2
0.25
W
5
2
10
5
W
4
0
12
10
L
Ganesha
dREALcovid19
Ganesha
0
4
5
0.63
L
Merlin
jdako
Merlin
3
4
1
0.88
W
Achilles
xUpper90
Achilles
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,853
Damage
18,412
28,929
Taken
31,319
21,933
Mitigated
17,632
8,920
Healing
3,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,174
2,076
0
559
8,871
3,106
0
3,357
5,262
0
19,836
W
6,322
1,912
1,410
3,616
10,420
11,504
279
4,769
5,651
0
14,634
W
13,519
4,979
0
2,035
6,712
2,833
2,283
2,880
3,832
39,245
3,403
L
Ganesha
dREALcovid19
Ganesha
4,285
274
0
1,922
14,526
11,597
0
6,030
7,982
19,105
0
L
Merlin
jdako
Merlin
7,953
374
0
556
7,922
2,929
0
3,255
4,579
21,211
0
W
Achilles
xUpper90
Achilles
8,012
1,635
0
1,859
11,797
7,596
342
5,058
6,739
0
17,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,137
Gold Earned
22,041
114
Minions Killed
84
8
Camps Cleared
1
595,676
Distance Traveled
571,693
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,992
636
37
3
1
179,268
3
W
Fenrir
8,935
812
16
1
2
200,965
4
W
Sol
8,555
778
74
7
5
186,417
0
L
Ganesha
7,443
677
3
0
0
194,229
3
L
Merlin
7,606
691
44
4
0
198,196
4
W
Achilles
8,647
786
24
2
1
208,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role