Player Matchup

Janus
Janus
Platinum V
KYLER M19
Janus
Platinum V
Level 88
God Stats
0W - 1L
1,457 SR
Queue Stats
88W - 102L
2,025 MMR
Solo
Geb
Geb
Diamond IV
MooMooCatt
Geb
Diamond IV
Level 158
God Stats
6W - 6L
1,737 SR
Queue Stats
239W - 225L
2,048 MMR
Solo
Gilgamesh
Gilgamesh
Diamond I
zZzarodzZz
Gilgamesh
Diamond I
Level 125
God Stats
2W - 1L
1,580 SR
Queue Stats
272W - 273L
2,106 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 124
1,591 SR
2,060 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 107
1,787 SR
1,955 MMR
Chronos
Chronos
Platinum IV
AmaSupport
Chronos
Platinum IV
Level 66
God Stats
1W - 0L
1,864 SR
Queue Stats
26W - 1L
2,025 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond III
ELCHH69
Tsukuyomi
Diamond III
Level 111
God Stats
7W - 5L
1,597 SR
Queue Stats
116W - 124L
2,379 MMR
Solo
Khepri
Khepri
Gold III
Unlikelyherosx
Khepri
Gold III
Level 143
God Stats
8W - 4L
1,899 SR
Queue Stats
182W - 170L
1,461 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KYLER M19
Janus
12
2 / 9 / 5
8,911
685
8,697
12,506
3,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 5 / 4
9,688
745
8,867
21,751
15,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
zZzarodzZz
Gilgamesh
12
3 / 7 / 3
8,870
682
11,615
18,297
11,049
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
PersephoneSolMorgan Le FayThoth

VS

Bans
TiamatScyllaBaron SamediArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AmaSupport
Chronos
15
7 / 4 / 10
10,595
815
19,852
13,618
7,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
ELCHH69
Tsukuyomi
14
10 / 3 / 9
10,705
823
22,287
16,225
13,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 1 / 16
10,806
831
4,362
12,390
17,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
8
Kills
21
21
Deaths
8
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chronos
AmaSupport
Chronos
7
4
10
3
W
Tsukuyomi
ELCHH69
Tsukuyomi
10
3
9
4.83
L
Janus
KYLER M19
Janus
2
9
5
0.5
L
3
5
4
1
W
4
1
16
12
L
Gilgamesh
zZzarodzZz
Gilgamesh
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,179
Damage
46,501
52,554
Taken
42,233
30,423
Mitigated
39,178
9,338
Healing
13,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AmaSupport
Chronos
19,852
8,313
0
4,700
13,618
7,489
2,709
6,665
6,709
61,568
6,093
W
Tsukuyomi
ELCHH69
Tsukuyomi
22,287
7,033
0
5,194
16,225
13,756
220
5,792
9,246
0
45,237
L
Janus
KYLER M19
Janus
8,697
686
153
1,242
12,506
3,585
0
4,451
7,676
23,194
0
L
8,867
964
0
5,334
21,751
15,789
0
10,752
10,303
21,380
0
W
4,362
778
609
3,136
12,390
17,933
0
4,518
7,592
11,071
0
L
Gilgamesh
zZzarodzZz
Gilgamesh
11,615
2,902
746
1,863
18,297
11,049
0
6,953
10,817
0
26,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,469
Gold Earned
32,106
108
Minions Killed
153
2
Camps Cleared
8
682,146
Distance Traveled
717,938
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,595
815
96
7
7
227,337
0
W
Tsukuyomi
10,705
823
44
3
1
249,262
0
L
Janus
8,911
685
52
4
1
212,337
2
L
Geb
9,688
745
27
2
0
236,458
2
W
Khepri
10,806
831
13
1
0
241,339
5
L
Gilgamesh
8,870
682
29
2
1
233,351
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role