Player Matchup

Loki
Loki
 
Loki
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Adept
Danzaburou
Level 123
God Stats
2W - 2L
1,302 SR
Queue Stats
35W - 38L
1,466 Elo+
Solo
Sobek
Sobek
SAFFA-BRU
Sobek
Level 148
God Stats
9W - 7L
1,653 SR
Queue Stats
112W - 96L
1,526 Elo+
Solo
Team Averages
Level 117
1,491 SR
1,498 Elo+

VS

Team Averages
Level 87
1,581 SR
1,514 Elo+
Cernunnos
Cernunnos
BukNasti
Cernunnos
Level 147
God Stats
73W - 37L
1,673 SR
Queue Stats
176W - 126L
1,679 Elo+
Party 1
Agni
Agni
Lucifer9712
Agni
Level 129
God Stats
1W - 2L
1,332 SR
Queue Stats
32W - 31L
1,464 Elo+
Solo
Ares
Ares
NemesisX1185
Ares
Level 28
God Stats
11W - 5L
1,762 SR
Queue Stats
148W - 114L
1,518 Elo+
Party 1
Terra
Terra
Treb1e
Terra
Level 45
God Stats
22W - 17L
1,570 SR
Queue Stats
263W - 301L
1,414 Elo+
Solo
Skadi
Skadi
mcFARCO_2020_
Skadi
Level 84
God Stats
4W - 4L
1,570 SR
Queue Stats
565W - 629L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
7 / 1 / 7
10,629
1,063
14,430
9,336
3,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
 
Zeus
16
5 / 2 / 7
10,586
1,059
8,102
8,194
3,583
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
 
Zhong Kui
16
1 / 1 / 7
9,478
948
16,277
10,262
7,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Adept
Danzaburou
16
3 / 1 / 9
10,184
1,018
11,837
6,526
2,917
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
SAFFA-BRU
Sobek
16
0 / 3 / 9
9,619
962
8,213
18,976
23,103
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

271

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BukNasti
Cernunnos
15
1 / 2 / 6
9,450
945
12,642
10,646
5,763
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 5 / 5
9,723
972
13,537
12,115
5,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 0 / 5
8,908
891
7,612
11,552
16,538
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Terra
Treb1e
Terra
15
1 / 3 / 6
9,061
906
5,599
13,992
15,402
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 6 / 5
9,356
936
8,469
14,467
6,182
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
35
16
Kills
8
8
Deaths
16
39
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
1
7
10.5
W
Zeus
 
Zeus
5
2
7
4.25
W
Zhong Kui
 
Zhong Kui
1
1
7
4.5
W
Danzaburou
Adept
Danzaburou
3
1
9
7.5
L
Cernunnos
BukNasti
Cernunnos
1
2
6
2
L
3
5
5
1.1
L
1
0
5
3.5
W
Sobek
SAFFA-BRU
Sobek
0
3
9
1.5
L
Terra
Treb1e
Terra
1
3
6
1.33
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,859
Damage
47,859
53,294
Taken
62,772
39,845
Mitigated
49,208
10,696
Healing
8,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
14,430
3,868
0
429
9,336
3,106
0
5,232
4,104
0
21,792
W
Zeus
 
Zeus
8,102
1,391
101
1,240
8,194
3,583
0
5,600
2,594
31,550
0
W
Zhong Kui
 
Zhong Kui
16,277
853
0
4,900
10,262
7,136
0
4,725
5,537
37,673
0
W
Danzaburou
Adept
Danzaburou
11,837
4,385
0
823
6,526
2,917
0
4,260
2,266
0
26,729
L
Cernunnos
BukNasti
Cernunnos
12,642
8,788
409
1,971
10,646
5,763
0
5,066
5,580
0
38,918
L
13,537
284
310
1,208
12,115
5,323
0
5,568
6,547
39,145
0
L
7,612
467
0
0
11,552
16,538
0
6,340
5,212
10,591
0
W
Sobek
SAFFA-BRU
Sobek
8,213
511
585
2,618
18,976
23,103
0
6,931
12,045
20,328
0
L
Terra
Treb1e
Terra
5,599
1,007
2,377
1,353
13,992
15,402
0
8,990
5,002
10,880
0
L
8,469
4,496
190
285
14,467
6,182
0
6,628
7,839
0
22,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,496
Gold Earned
46,498
178
Minions Killed
176
10
Camps Cleared
6
943,779
Distance Traveled
948,707
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,629
1,063
14
1
2
221,770
1
W
Zeus
10,586
1,059
52
5
3
165,420
0
W
Zhong Kui
9,478
948
51
5
3
198,008
3
W
Danzaburou
10,184
1,018
35
4
1
162,942
0
L
Cernunnos
9,450
945
47
5
3
176,457
2
L
Agni
9,723
972
57
6
2
206,756
0
L
Ares
8,908
891
5
1
0
207,683
0
W
Sobek
9,619
962
26
3
1
195,639
0
L
Terra
9,061
906
11
1
1
194,357
0
L
Skadi
9,356
936
56
6
0
163,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role