Player Matchup

Da Ji
Da Ji
AshleyG458
Da Ji
Level 17
God Stats
2W - 0L
1,764 SR
Queue Stats
155W - 76L
1,717 Elo+
Party 2
Ares
Ares
GurlGamerBlah
Ares
Level 24
God Stats
1W - 1L
1,873 SR
Queue Stats
51W - 24L
1,713 Elo+
Solo
Ullr
Ullr
Jay2038
Ullr
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 111L
1,677 Elo+
Party 1
Merlin
Merlin
WhosDeanLike
Merlin
Level 18
God Stats
9W - 5L
1,679 SR
Queue Stats
133W - 65L
1,686 Elo+
Party 2
Gilgamesh
Gilgamesh
WukongSWK
Gilgamesh
Level 19
God Stats
11W - 7L
1,613 SR
Queue Stats
105W - 81L
1,742 Elo+
Party 1
Team Averages
Level 22
1,686 SR
1,707 Elo+

VS

Team Averages
Level 18
1,648 SR
1,624 Elo+
Cthulhu
Cthulhu
Baka233
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,539 Elo+
Solo
Cu Chulainn
Cu Chulainn
RedStopSign
Cu Chulainn
Level 26
God Stats
6W - 1L
1,901 SR
Queue Stats
113W - 92L
1,582 Elo+
Solo
Awilix
Awilix
allahc0reontop
Awilix
Level 6
God Stats
2W - 2L
1,835 SR
Queue Stats
9W - 6L
1,691 Elo+
Solo
Loki
Loki
elpelos907
Loki
Level 25
God Stats
5W - 5L
1,419 SR
Queue Stats
51W - 28L
1,658 Elo+
Solo
Thoth
Thoth
lHaveDepression
Thoth
Level 28
God Stats
1W - 5L
1,585 SR
Queue Stats
182W - 147L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
4 / 1 / 0
6,152
615
3,397
5,689
1,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 3
5,598
560
2,250
3,827
1,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ullr
Jay2038
Ullr
10
4 / 1 / 1
6,449
645
3,160
5,635
1,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
6
0 / 2 / 1
4,397
440
1,370
2,168
474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
WukongSWK
Gilgamesh
10
1 / 0 / 1
5,821
582
4,064
4,222
4,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Baka233
Cthulhu
8
1 / 5 / 1
4,670
467
2,320
6,750
3,648
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
RedStopSign
Cu Chulainn
9
0 / 0 / 0
5,104
510
313
4,673
3,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
4 / 2 / 0
5,571
557
7,553
12,252
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 3 / 1
3,649
365
0
3,108
575
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

1
0 / 0 / 1
3,366
337
0
224
74
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
9
Kills
5
5
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
4
1
0
4
L
Cthulhu
Baka233
Cthulhu
1
5
1
0.3
W
0
1
3
1.5
W
Ullr
Jay2038
Ullr
4
1
1
4.5
L
Cu Chulainn
RedStopSign
Cu Chulainn
0
0
0
0
W
Merlin
0
2
1
0.25
W
Gilgamesh
WukongSWK
Gilgamesh
1
0
1
1.5
L
4
2
0
2
L
0
3
1
0.17
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,241
Damage
10,186
21,541
Taken
27,007
10,158
Mitigated
11,167
7,923
Healing
2,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
3,397
775
0
3,046
5,689
1,825
0
192
5,455
0
33,259
L
Cthulhu
Baka233
Cthulhu
2,320
471
0
514
6,750
3,648
0
1,148
5,602
17,813
0
W
2,250
138
202
1,355
3,827
1,986
60
355
3,472
14,501
0
W
Ullr
Jay2038
Ullr
3,160
1,330
0
1,637
5,635
1,853
250
1,878
3,757
0
33,491
L
Cu Chulainn
RedStopSign
Cu Chulainn
313
52
0
1,297
4,673
3,339
0
0
4,673
4,617
23,777
W
Merlin
1,370
133
40
404
2,168
474
0
37
2,131
13,954
0
W
Gilgamesh
WukongSWK
Gilgamesh
4,064
1,175
0
1,239
4,222
4,020
0
0
4,222
4,384
24,054
L
7,553
3,860
0
60
12,252
3,531
108
2,696
9,556
0
26,821
L
0
0
0
800
3,108
575
0
636
2,472
0
2,935
L
0
0
0
0
224
74
0
224
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,417
Gold Earned
22,360
231
Minions Killed
151
0
Camps Cleared
0
770,668
Distance Traveled
1,172,333
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,152
615
72
7
0
199,664
1
L
Cthulhu
4,670
467
29
3
0
157,127
0
W
Ares
5,598
560
9
1
0
137,450
4
W
Ullr
6,449
645
67
7
0
159,023
0
L
Cu Chulainn
5,104
510
72
7
0
183,825
0
W
Merlin
4,397
440
23
2
0
89,318
1
W
Gilgamesh
5,821
582
60
6
0
185,213
0
L
Awilix
5,571
557
41
4
0
703,221
1
L
Loki
3,649
365
9
1
0
98,023
0
L
Thoth
3,366
337
0
0
0
30,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role