Player Matchup

Ares
Ares
Masehog
Ares
Level 21
God Stats
7W - 3L
1,500 SR
Queue Stats
86W - 71L
1,693 Elo+
Party 1
Cthulhu
Cthulhu
MonkishKush
Cthulhu
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 13L
1,693 Elo+
Party 1
Rama
Rama
SenseiPanda67
Rama
Level 63
God Stats
17W - 18L
1,521 SR
Queue Stats
140W - 131L
1,612 Elo+
Party 1
Team Averages
Level 33
1,507 SR
1,666 Elo+

VS

Team Averages
Level 80
1,509 SR
1,398 Elo+
Gilgamesh
Gilgamesh
RakkasanC133
Gilgamesh
Level 29
God Stats
1W - 2L
1,519 SR
Queue Stats
12W - 14L
1,377 Elo+
Solo
Tiamat
Tiamat
iAmFlibberz
Tiamat
Level 69
God Stats
5W - 12L
1,482 SR
Queue Stats
75W - 95L
1,426 Elo+
Solo
Hera
Hera
sonicmaumau1984
Hera
Level 143
God Stats
32W - 32L
1,525 SR
Queue Stats
411W - 522L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Masehog
Ares
9
1 / 2 / 6
6,290
629
3,033
6,660
5,071
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
MonkishKush
Cthulhu
11
2 / 0 / 8
6,996
700
5,653
6,770
5,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
7 / 0 / 3
7,794
779
6,781
6,600
2,500
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RakkasanC133
Gilgamesh
8
0 / 4 / 2
5,999
600
4,487
11,204
5,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
10
1 / 2 / 1
6,308
631
4,555
4,664
2,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 4 / 1
6,349
635
4,646
5,062
1,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
2
2
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
Masehog
Ares
1
2
6
2
W
Cthulhu
MonkishKush
Cthulhu
2
0
8
6
L
Gilgamesh
RakkasanC133
Gilgamesh
0
4
2
0.25
W
7
0
3
8.5
L
Tiamat
1
2
1
0.75
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,467
Damage
13,688
20,030
Taken
20,930
13,422
Mitigated
10,026
5,277
Healing
3,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Masehog
Ares
3,033
231
0
0
6,660
5,071
51
3,428
3,232
6,284
0
W
Cthulhu
MonkishKush
Cthulhu
5,653
480
113
1,265
6,770
5,851
0
3,555
3,215
23,377
0
L
Gilgamesh
RakkasanC133
Gilgamesh
4,487
856
0
1,976
11,204
5,734
35
5,106
5,629
0
9,825
W
6,781
5,491
0
3,899
6,600
2,500
1,072
3,162
3,438
0
34,226
L
Tiamat
4,555
663
0
1,194
4,664
2,583
328
1,817
2,654
16,125
0
L
4,646
1,026
0
102
5,062
1,709
0
1,149
3,785
27,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,080
Gold Earned
18,656
126
Minions Killed
100
6
Camps Cleared
3
517,581
Distance Traveled
519,179
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,290
629
9
1
0
156,909
0
W
Cthulhu
6,996
700
50
5
2
191,726
3
L
Gilgamesh
5,999
600
7
1
0
179,737
0
W
Rama
7,794
779
67
7
4
168,946
4
L
Tiamat
6,308
631
37
4
2
174,211
1
L
Hera
6,349
635
56
6
1
165,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role