Player Matchup

Guan Yu
Guan Yu
BabyBoySniff
Guan Yu
Level 18
God Stats
4W - 5L
1,436 SR
Queue Stats
20W - 25L
1,347 Elo+
Party 1
Cthulhu
Cthulhu
CringeBabyWoss
Cthulhu
Level 21
God Stats
5W - 3L
1,442 SR
Queue Stats
32W - 25L
1,362 Elo+
Party 1
Thor
Thor
Køsmazoyu
Thor
Level 7
God Stats
1W - 1L
1,291 SR
Queue Stats
9W - 12L
1,185 Elo+
Party 2
Ra
Ra
VooDooGOAT
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Izanami
Izanami
luxuryy01
Izanami
Level 16
God Stats
7W - 12L
1,244 SR
Queue Stats
19W - 33L
1,314 Elo+
Party 2
Team Averages
Level 13
1,383 SR
1,342 Elo+

VS

Team Averages
Level 24
1,318 SR
1,309 Elo+
The Morrigan
The Morrigan
BaconFocaccia
The Morrigan
Level 21
God Stats
1W - 3L
1,461 SR
Queue Stats
67W - 104L
1,191 Elo+
Party 3
Xing Tian
Xing Tian
RinHaoJade
Xing Tian
Level 21
God Stats
0W - 3L
1,224 SR
Queue Stats
57W - 100L
1,130 Elo+
Party 3
Loki
Loki
W4HDClaudio
Loki
Level 28
God Stats
0W - 2L
1,293 SR
Queue Stats
70W - 60L
1,434 Elo+
Solo
Achilles
Achilles
Warveek
Achilles
Level 25
God Stats
1W - 3L
1,205 SR
Queue Stats
28W - 38L
1,378 Elo+
Solo
Izanami
Izanami
lafferty73
Izanami
Level 24
God Stats
38W - 42L
1,408 SR
Queue Stats
83W - 99L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BabyBoySniff
Guan Yu
15
3 / 8 / 5
9,807
467
6,992
15,530
10,080
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 4 / 13
10,643
507
12,979
22,747
17,920
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
14 / 2 / 2
13,127
625
17,437
17,615
6,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
10 / 6 / 5
11,251
536
14,903
16,810
6,262
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
luxuryy01
Izanami
17
3 / 8 / 6
11,156
531
9,798
20,060
7,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BaconFocaccia
The Morrigan
15
3 / 10 / 5
9,815
467
10,717
14,208
4,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xing Tian
RinHaoJade
Xing Tian
14
2 / 7 / 8
8,795
419
7,268
18,831
20,617
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 6 / 7
10,349
493
7,982
17,892
5,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
Warveek
Achilles
17
11 / 5 / 4
11,071
527
19,527
18,790
16,638
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
lafferty73
Izanami
16
8 / 7 / 4
10,909
519
11,663
14,577
4,818
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
55
35
Kills
27
28
Deaths
35
31
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BabyBoySniff
Guan Yu
3
8
5
0.69
L
The Morrigan
BaconFocaccia
The Morrigan
3
10
5
0.55
W
5
4
13
2.88
W
14
2
2
7.5
L
Xing Tian
RinHaoJade
Xing Tian
2
7
8
0.86
W
10
6
5
2.08
L
3
6
7
1.08
L
Achilles
Warveek
Achilles
11
5
4
2.6
L
Izanami
lafferty73
Izanami
8
7
4
1.43
W
Izanami
luxuryy01
Izanami
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,109
Damage
57,157
92,762
Taken
84,298
48,392
Mitigated
52,311
27,504
Healing
13,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BabyBoySniff
Guan Yu
6,992
1,363
301
1,838
15,530
10,080
1,363
1,215
14,277
0
33,669
L
The Morrigan
BaconFocaccia
The Morrigan
10,717
2,770
164
2,025
14,208
4,669
0
7,252
6,956
39,766
156
W
12,979
1,341
401
6,498
22,747
17,920
434
5,432
17,177
41,651
0
W
17,437
6,270
0
5,811
17,615
6,795
247
2,371
15,160
0
112,511
L
Xing Tian
RinHaoJade
Xing Tian
7,268
513
0
3,368
18,831
20,617
264
6,764
12,067
19,725
0
W
14,903
3,587
549
4,129
16,810
6,262
212
4,917
11,627
60,794
0
L
7,982
2,782
0
4,600
17,892
5,569
0
3,578
14,314
0
79,621
L
Achilles
Warveek
Achilles
19,527
7,350
0
500
18,790
16,638
702
7,089
11,701
0
44,298
L
Izanami
lafferty73
Izanami
11,663
7,315
0
2,647
14,577
4,818
1,842
3,199
11,378
0
71,594
W
Izanami
luxuryy01
Izanami
9,798
6,892
0
7,977
20,060
7,335
829
3,669
16,391
0
83,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,984
Gold Earned
50,939
511
Minions Killed
399
0
Camps Cleared
0
1,900,105
Distance Traveled
1,866,526
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,807
467
78
4
0
395,804
0
L
The Morrigan
9,815
467
74
4
0
283,535
4
W
Cthulhu
10,643
507
58
3
0
385,695
2
W
Thor
13,127
625
144
7
0
428,016
1
L
Xing Tian
8,795
419
20
1
0
401,259
5
W
Ra
11,251
536
105
5
0
359,843
0
L
Loki
10,349
493
123
6
0
405,474
0
L
Achilles
11,071
527
57
3
0
401,607
5
L
Izanami
10,909
519
125
6
0
374,651
7
W
Izanami
11,156
531
126
6
0
330,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role