Player Matchup

Hera
Hera
 
Hera
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Axivity
Thanatos
Level 42
God Stats
28W - 23L
1,596 SR
Queue Stats
141W - 121L
1,565 Elo+
Party 2
Kuzenbo
Kuzenbo
Booorjaa08
Kuzenbo
Level 94
God Stats
0W - 3L
1,148 SR
Queue Stats
35W - 26L
1,529 Elo+
Party 3
Jormungandr
Jormungandr
Xx_ErJesu_Xx
Jormungandr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,523 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
benyir
Ah Muzen Cab
Level 105
God Stats
2W - 4L
1,485 SR
Queue Stats
61W - 57L
1,495 Elo+
Party 3
Team Averages
Level 81
1,446 SR
1,522 Elo+

VS

Team Averages
Level 85
1,705 SR
1,535 Elo+
Chang'e
Chang'e
HrodvitnirWolf
Chang'e
Level 125
God Stats
9W - 15L
1,606 SR
Queue Stats
327W - 276L
1,547 Elo+
Party 1
Geb
Geb
HrothvitnirNatt
Geb
Level 78
God Stats
9W - 0L
1,838 SR
Queue Stats
114W - 86L
1,494 Elo+
Party 1
Thor
Thor
MatMatForce
Thor
Level 41
God Stats
20W - 14L
1,524 SR
Queue Stats
90W - 74L
1,555 Elo+
Party 1
Cernunnos
Cernunnos
Pembinisan
Cernunnos
Level 55
God Stats
3W - 1L
1,846 SR
Queue Stats
65W - 51L
1,523 Elo+
Solo
Guan Yu
Guan Yu
fabricemartine
Guan Yu
Level 126
God Stats
2W - 0L
1,709 SR
Queue Stats
344W - 286L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
5 / 4 / 4
11,831
514
19,020
14,624
5,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Axivity
Thanatos
18
8 / 6 / 6
11,875
516
14,527
18,376
8,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kuzenbo
Booorjaa08
Kuzenbo
16
2 / 2 / 9
10,655
463
9,395
18,069
27,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jormungandr
Xx_ErJesu_Xx
Jormungandr
16
1 / 3 / 0
10,142
441
9,919
14,646
13,934
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
benyir
Ah Muzen Cab
16
2 / 10 / 9
10,568
459
13,692
18,967
6,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 9
12,293
534
18,634
20,629
10,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 1 / 15
11,579
503
7,437
16,293
19,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
6 / 5 / 5
11,840
515
6,282
17,085
6,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Pembinisan
Cernunnos
19
6 / 7 / 3
11,971
520
9,026
18,328
7,071
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 1 / 8
12,444
541
16,648
26,975
37,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
65
18
Kills
25
25
Deaths
18
28
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
5
4
4
1.75
L
Thanatos
Axivity
Thanatos
8
6
6
1.83
L
Kuzenbo
Booorjaa08
Kuzenbo
2
2
9
3.25
W
5
4
9
2.38
W
2
1
15
9.5
W
6
5
5
1.7
W
Cernunnos
Pembinisan
Cernunnos
6
7
3
1.07
L
Jormungandr
Xx_ErJesu_Xx
Jormungandr
1
3
0
0.33
L
Ah Muzen Cab
benyir
Ah Muzen Cab
2
10
9
0.65
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,553
Damage
58,027
84,682
Taken
99,310
61,691
Mitigated
81,395
27,932
Healing
48,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
19,020
5,523
161
2,109
14,624
5,538
408
5,869
8,290
96,632
0
L
Thanatos
Axivity
Thanatos
14,527
4,460
0
15,792
18,376
8,261
609
5,599
12,376
0
97,962
L
Kuzenbo
Booorjaa08
Kuzenbo
9,395
2,873
0
4,660
18,069
27,758
229
5,927
11,577
38,179
0
W
18,634
1,476
6,691
8,400
20,629
10,046
1,404
10,075
10,390
94,189
0
W
7,437
694
583
2,579
16,293
19,978
312
6,314
9,885
32,163
0
W
6,282
1,291
0
4,223
17,085
6,312
53
7,845
9,102
0
57,787
W
Cernunnos
Pembinisan
Cernunnos
9,026
4,723
0
5,515
18,328
7,071
6,500
3,196
15,118
0
100,416
L
Jormungandr
Xx_ErJesu_Xx
Jormungandr
9,919
2,045
0
2,182
14,646
13,934
274
3,025
10,467
65,559
0
L
Ah Muzen Cab
benyir
Ah Muzen Cab
13,692
3,083
0
3,028
18,967
6,200
1,006
4,750
13,961
0
74,315
W
16,648
2,450
6,614
14,204
26,975
37,988
1,072
10,496
16,323
0
76,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,071
Gold Earned
60,127
548
Minions Killed
585
0
Camps Cleared
0
2,034,070
Distance Traveled
2,172,971
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,831
514
175
8
0
412,400
7
L
Thanatos
11,875
516
127
6
0
432,660
3
L
Kuzenbo
10,655
463
46
2
0
432,303
2
W
Chang'e
12,293
534
150
7
0
436,672
6
W
Geb
11,579
503
40
2
0
438,518
1
W
Thor
11,840
515
98
4
0
463,332
2
W
Cernunnos
11,971
520
154
7
0
385,172
4
L
Jormungandr
10,142
441
94
4
0
408,652
0
L
Ah Muzen Cab
10,568
459
106
5
0
348,055
1
W
Guan Yu
12,444
541
143
6
0
449,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role