Player Matchup

Nu Wa
Nu Wa
Gold II
FilthySwampWater
Nu Wa
Gold II
Level 140
God Stats
2W - 11L
1,454 SR
Queue Stats
48W - 55L
1,476 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,454 SR
1,476 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 41
1,257 SR
677 MMR
Neith
Neith
Bronze V
Anonymous7707
Neith
Bronze V
Level 41
God Stats
1W - 7L
1,257 SR
Queue Stats
1W - 20L
677 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 0
9,108
911
8,703
4,542
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
GilgameshUllrCu ChulainnChronosChaac

VS

Bans
Hou YiKing ArthurIzanamiHerculesAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
6,676
668
2,621
10,529
2,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
7
Kills
0
0
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,703
Damage
2,621
4,542
Taken
10,529
1,562
Mitigated
2,386
1,000
Healing
1,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,621
908
0
1,722
10,529
2,386
0
8,970
1,559
0
32,820
W
8,703
2,818
0
1,000
4,542
1,562
916
391
4,151
47,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,108
Gold Earned
6,676
93
Minions Killed
68
5
Camps Cleared
4
183,953
Distance Traveled
162,253
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,676
668
68
7
4
162,253
1
W
Nu Wa
9,108
911
93
9
5
183,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role