Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
AndrezaMedieValk
Chang'e
Level 157
God Stats
12W - 10L
1,531 SR
Queue Stats
767W - 631L
1,444 Elo+
Party 1
Chiron
Chiron
AresEUA
Chiron
Level 121
God Stats
25W - 19L
1,600 SR
Queue Stats
540W - 544L
1,474 Elo+
Party 1
Nike
Nike
LordAnakim
Nike
Level 160
God Stats
6W - 3L
1,513 SR
Queue Stats
388W - 382L
1,462 Elo+
Party 1
Arachne
Arachne
RAMOMRA
Arachne
Level 160
God Stats
2W - 0L
1,751 SR
Queue Stats
98W - 84L
1,431 Elo+
Party 1
Team Averages
Level 152
1,579 SR
1,462 Elo+

VS

Team Averages
Level 100
1,565 SR
1,549 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Ianzaragoza001
Geb
Level 27
God Stats
1W - 1L
1,432 SR
Queue Stats
8W - 3L
1,730 Elo+
Party 2
Heimdallr
Heimdallr
Krudoc
Heimdallr
Level 122
God Stats
4W - 2L
1,893 SR
Queue Stats
219W - 240L
1,508 Elo+
Solo
Charybdis
Charybdis
juanca2
Charybdis
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
renatokxd
Cthulhu
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 107L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
6 / 2 / 11
8,597
860
12,426
22,072
16,398
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 2 / 12
8,430
843
11,350
11,607
4,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
AresEUA
Chiron
15
4 / 0 / 12
8,649
865
14,007
9,537
4,182
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 1 / 16
8,420
842
9,363
14,281
12,010
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
RAMOMRA
Arachne
14
5 / 3 / 7
8,732
873
8,507
13,482
6,229
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 3 / 6
7,028
703
7,884
9,927
13,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 6 / 2
7,546
755
11,573
13,216
15,485
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Krudoc
Heimdallr
13
1 / 4 / 5
7,218
722
9,269
9,930
5,809
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charybdis
juanca2
Charybdis
13
3 / 5 / 3
7,626
763
14,300
10,891
6,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
renatokxd
Cthulhu
13
1 / 3 / 5
7,261
726
10,468
17,573
17,168
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
29
21
Kills
8
8
Deaths
21
58
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
2
11
5.75
L
Sylvanus
 
Sylvanus
0
3
6
1
W
3
2
12
4.5
W
Chiron
AresEUA
Chiron
4
0
12
10
L
3
6
2
0.67
L
Heimdallr
Krudoc
Heimdallr
1
4
5
0.88
W
3
1
16
11
W
Arachne
RAMOMRA
Arachne
5
3
7
2.83
L
Charybdis
juanca2
Charybdis
3
5
3
0.9
L
Cthulhu
renatokxd
Cthulhu
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,653
Damage
53,494
70,979
Taken
61,537
43,299
Mitigated
57,993
39,634
Healing
21,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,426
2,657
1,965
8,472
22,072
16,398
175
8,026
14,046
0
14,146
L
Sylvanus
 
Sylvanus
7,884
817
8,606
3,871
9,927
13,315
45
2,380
7,361
11,298
0
W
11,350
607
9,007
4,972
11,607
4,480
409
5,510
6,097
24,839
0
W
Chiron
AresEUA
Chiron
14,007
5,139
3,794
2,323
9,537
4,182
1,231
5,266
4,271
0
24,593
L
11,573
938
0
519
13,216
15,485
0
4,073
9,006
20,942
0
L
Heimdallr
Krudoc
Heimdallr
9,269
3,307
713
765
9,930
5,809
157
1,347
8,272
0
21,760
W
9,363
310
1,589
1,357
14,281
12,010
120
4,363
9,918
1,866
17,451
W
Arachne
RAMOMRA
Arachne
8,507
6,346
1,812
4,343
13,482
6,229
1,078
6,828
6,654
0
13,171
L
Charybdis
juanca2
Charybdis
14,300
4,634
921
756
10,891
6,216
192
1,165
9,277
68
28,570
L
Cthulhu
renatokxd
Cthulhu
10,468
448
646
4,733
17,573
17,168
0
3,270
14,167
19,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,828
Gold Earned
36,679
100
Minions Killed
116
0
Camps Cleared
0
1,069,557
Distance Traveled
847,081
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,597
860
5
1
0
254,757
0
L
Sylvanus
7,028
703
3
0
0
167,054
0
W
Chang'e
8,430
843
31
3
0
189,410
0
W
Chiron
8,649
865
30
3
0
205,834
2
L
Geb
7,546
755
14
1
0
184,154
0
L
Heimdallr
7,218
722
31
3
0
147,804
1
W
Nike
8,420
842
13
1
0
216,944
0
W
Arachne
8,732
873
21
2
0
202,612
0
L
Charybdis
7,626
763
44
4
0
153,192
0
L
Cthulhu
7,261
726
24
2
0
194,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role