Player Matchup

Xing Tian
Xing Tian
CTRG
Xing Tian
Level 109
God Stats
4W - 3L
1,555 SR
Queue Stats
253W - 222L
1,610 Elo+
Party 1
Gilgamesh
Gilgamesh
Delaware64
Gilgamesh
Level 120
God Stats
3W - 6L
1,331 SR
Queue Stats
527W - 492L
1,573 Elo+
Solo
Set
Set
MythicTrebuchet
Set
Level 104
God Stats
1W - 2L
1,349 SR
Queue Stats
249W - 230L
1,607 Elo+
Party 1
Anhur
Anhur
TrevorY123
Anhur
Level 106
God Stats
1W - 1L
1,331 SR
Queue Stats
261W - 241L
1,611 Elo+
Party 1
Janus
Janus
bobo12500
Janus
Level 76
God Stats
1W - 9L
1,331 SR
Queue Stats
218W - 200L
1,599 Elo+
Party 1
Team Averages
Level 103
1,380 SR
1,600 Elo+

VS

Team Averages
Level 104
1,586 SR
1,535 Elo+
Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Danskyl
Hel
Level 126
God Stats
0W - 1L
1,595 SR
Queue Stats
313W - 268L
1,532 Elo+
Party 2
Apollo
Apollo
MontaindewXIX
Apollo
Level 67
God Stats
17W - 21L
1,428 SR
Queue Stats
338W - 328L
1,567 Elo+
Party 2
Artio
Artio
TheNameIsDaemon
Artio
Level 79
God Stats
10W - 14L
1,561 SR
Queue Stats
370W - 350L
1,572 Elo+
Party 3
Tsukuyomi
Tsukuyomi
chilidogg
Tsukuyomi
Level 87
God Stats
2W - 1L
1,847 SR
Queue Stats
158W - 160L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CTRG
Xing Tian
9
1 / 1 / 3
5,457
546
2,903
8,913
5,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Delaware64
Gilgamesh
9
2 / 0 / 8
5,592
559
5,849
5,409
2,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 1 / 3
6,199
620
6,829
6,540
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
12
9 / 0 / 1
7,091
709
6,217
4,093
1,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
bobo12500
Janus
10
0 / 3 / 5
5,538
554
2,647
4,692
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
0 / 4 / 4
5,148
515
2,187
10,053
6,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
10
1 / 3 / 1
5,565
557
2,711
6,234
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 4 / 2
5,225
523
2,446
5,636
1,001
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 3 / 2
5,381
538
4,107
8,652
4,016
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
chilidogg
Tsukuyomi
10
3 / 3 / 0
5,942
594
3,572
6,474
1,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
16
Kills
4
5
Deaths
17
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
4
4
0.5
W
Xing Tian
CTRG
Xing Tian
1
1
3
2.5
L
Hel
1
3
1
0.5
W
Gilgamesh
Delaware64
Gilgamesh
2
0
8
6
L
0
4
2
0.25
W
4
1
3
5.5
L
0
3
2
0.33
W
Anhur
9
0
1
9.5
W
Janus
bobo12500
Janus
0
3
5
0.83
L
Tsukuyomi
chilidogg
Tsukuyomi
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,445
Damage
15,023
29,647
Taken
37,049
12,679
Mitigated
14,929
8,466
Healing
12,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,187
408
336
2,069
10,053
6,602
0
1,325
8,391
9,027
0
W
Xing Tian
CTRG
Xing Tian
2,903
703
0
2,929
8,913
5,539
0
2,918
5,995
21,266
0
L
Hel
2,711
249
1,012
2,170
6,234
1,554
0
398
5,712
30,286
0
W
Gilgamesh
Delaware64
Gilgamesh
5,849
1,793
0
833
5,409
2,374
0
1,799
3,610
0
19,258
L
2,446
1,212
0
1,092
5,636
1,001
0
0
5,599
0
31,596
W
6,829
2,434
0
2,121
6,540
2,320
22
1,511
5,029
0
35,336
L
4,107
784
231
3,409
8,652
4,016
0
2,747
5,860
26,293
0
W
Anhur
6,217
3,584
0
1,513
4,093
1,141
744
885
3,208
0
40,138
W
Janus
bobo12500
Janus
2,647
108
0
1,070
4,692
1,305
205
2,039
2,653
29,690
0
L
Tsukuyomi
chilidogg
Tsukuyomi
3,572
815
0
1,825
6,474
1,756
0
794
5,484
0
26,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,877
Gold Earned
27,261
284
Minions Killed
253
0
Camps Cleared
0
983,444
Distance Traveled
981,569
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,148
515
2
0
0
211,893
4
W
Xing Tian
5,457
546
49
5
0
166,106
3
L
Hel
5,565
557
63
6
0
185,568
4
W
Gilgamesh
5,592
559
26
3
0
212,277
1
L
Apollo
5,225
523
69
7
0
200,183
3
W
Set
6,199
620
77
8
0
202,699
2
L
Artio
5,381
538
55
6
0
174,227
2
W
Anhur
7,091
709
69
7
0
198,536
3
W
Janus
5,538
554
63
6
0
203,826
4
L
Tsukuyomi
5,942
594
64
6
0
209,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role