Player Matchup

King Arthur
King Arthur
Masehog
King Arthur
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 71L
1,500 Elo+
Party 1
Anhur
Anhur
MonkishKush
Anhur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Party 1
Ra
Ra
SenseiPanda67
Ra
Level 63
God Stats
6W - 13L
1,418 SR
Queue Stats
140W - 131L
1,604 Elo+
Party 1
Team Averages
Level 33
1,473 SR
1,535 Elo+

VS

Team Averages
Level 61
1,413 SR
1,455 Elo+
Apollo
Apollo
FudWolf
Apollo
Level 109
God Stats
3W - 3L
1,560 SR
Queue Stats
248W - 285L
1,360 Elo+
Solo
Poseidon
Poseidon
Zerojgk
Poseidon
Level 24
God Stats
0W - 3L
1,159 SR
Queue Stats
43W - 59L
1,375 Elo+
Solo
Janus
Janus
ryrythejedi69
Janus
Level 49
God Stats
45W - 33L
1,520 SR
Queue Stats
125W - 75L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Masehog
King Arthur
13
2 / 3 / 7
9,428
629
5,450
12,894
13,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
10 / 2 / 1
11,186
746
13,917
13,847
6,336
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 1 / 8
9,253
617
9,126
10,329
7,828
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FudWolf
Apollo
13
2 / 6 / 2
9,622
641
8,867
12,470
4,369
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Zerojgk
Poseidon
12
1 / 2 / 2
8,813
588
8,741
8,319
2,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 4 / 3
9,719
648
13,335
11,135
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
12
Kills
6
6
Deaths
12
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
FudWolf
Apollo
2
6
2
0.5
W
King Arthur
Masehog
King Arthur
2
3
7
1.83
W
10
2
1
5.25
W
0
1
8
4
L
Poseidon
Zerojgk
Poseidon
1
2
2
1
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,493
Damage
30,943
37,070
Taken
31,924
27,398
Mitigated
10,035
10,931
Healing
4,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
FudWolf
Apollo
8,867
5,277
107
1,288
12,470
4,369
0
3,417
8,632
0
40,705
W
King Arthur
Masehog
King Arthur
5,450
619
0
718
12,894
13,234
0
7,400
5,108
0
10,696
W
13,917
4,363
0
3,710
13,847
6,336
596
7,646
6,013
0
41,474
W
9,126
665
2,432
4,071
10,329
7,828
0
6,723
3,202
43,415
0
L
Poseidon
Zerojgk
Poseidon
8,741
463
0
1,840
8,319
2,658
72
3,410
4,781
35,480
0
L
13,335
539
186
1,388
11,135
3,008
0
2,679
8,112
27,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,867
Gold Earned
28,154
162
Minions Killed
184
6
Camps Cleared
9
818,568
Distance Traveled
870,830
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,622
641
72
5
5
276,375
4
W
King Arthur
9,428
629
10
1
0
269,762
1
W
Anhur
11,186
746
64
4
3
285,975
4
W
Ra
9,253
617
88
6
3
262,831
3
L
Poseidon
8,813
588
55
4
1
295,968
2
L
Janus
9,719
648
57
4
3
298,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role