Player Matchup

Merlin
Merlin
Dude_DaDef
Merlin
Level 10
God Stats
1W - 4L
1,343 SR
Queue Stats
18W - 28L
1,214 Elo+
Solo
Aphrodite
Aphrodite
Norbit6946
Aphrodite
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,160 Elo+
Party 2
Camazotz
Camazotz
PMCMango
Camazotz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,376 Elo+
Solo
Medusa
Medusa
SirClappyCheeks
Medusa
Level 26
God Stats
48W - 32L
1,849 SR
Queue Stats
142W - 120L
1,539 Elo+
Party 2
Sun Wukong
Sun Wukong
Viniccos
Sun Wukong
Level 16
God Stats
5W - 6L
1,565 SR
Queue Stats
58W - 60L
1,351 Elo+
Solo
Team Averages
Level 17
1,552 SR
1,328 Elo+

VS

Team Averages
Level 20
1,516 SR
1,379 Elo+
Danzaburou
Danzaburou
Daxzilla
Danzaburou
Level 28
God Stats
19W - 12L
1,568 SR
Queue Stats
93W - 97L
1,429 Elo+
Party 1
Jormungandr
Jormungandr
EEthan
Jormungandr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 43L
1,283 Elo+
Party 1
Persephone
Persephone
FattedCrowd5
Persephone
Level 18
God Stats
4W - 5L
1,531 SR
Queue Stats
33W - 38L
1,472 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ThomasShelby500
Tsukuyomi
Level 5
God Stats
2W - 3L
1,814 SR
Queue Stats
6W - 9L
1,323 Elo+
Solo
Bakasura
Bakasura
mudymississippi
Bakasura
Level 29
God Stats
2W - 1L
1,166 SR
Queue Stats
82W - 99L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dude_DaDef
Merlin
14
0 / 13 / 4
9,457
364
3,019
15,981
5,398
Aphrodite
Norbit6946
Aphrodite
15
2 / 10 / 12
10,328
397
8,209
19,371
18,549
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Camazotz
PMCMango
Camazotz
19
10 / 5 / 6
13,177
507
19,443
26,062
15,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
15 / 9 / 4
12,752
490
38,671
33,098
14,733
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Viniccos
Sun Wukong
16
4 / 7 / 5
10,741
413
8,980
21,619
20,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Daxzilla
Danzaburou
18
10 / 8 / 10
13,305
512
22,685
21,762
7,203
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
EEthan
Jormungandr
18
8 / 4 / 16
13,224
509
14,024
26,178
30,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
FattedCrowd5
Persephone
16
3 / 8 / 18
12,410
477
16,198
21,340
7,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
ThomasShelby500
Tsukuyomi
17
6 / 9 / 6
12,235
471
12,273
17,461
6,553
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
20
16 / 2 / 15
15,061
579
25,874
25,535
10,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
108
31
Kills
43
44
Deaths
31
31
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Daxzilla
Danzaburou
10
8
10
1.88
L
Merlin
Dude_DaDef
Merlin
0
13
4
0.15
W
Jormungandr
EEthan
Jormungandr
8
4
16
4
W
Persephone
FattedCrowd5
Persephone
3
8
18
1.5
L
Aphrodite
Norbit6946
Aphrodite
2
10
12
0.8
L
Camazotz
PMCMango
Camazotz
10
5
6
2.6
L
15
9
4
1.89
W
Tsukuyomi
ThomasShelby500
Tsukuyomi
6
9
6
1
L
Sun Wukong
Viniccos
Sun Wukong
4
7
5
0.93
W
Bakasura
16
2
15
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,322
Damage
91,054
116,131
Taken
112,276
74,390
Mitigated
62,077
40,270
Healing
19,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Daxzilla
Danzaburou
22,685
11,850
0
6,119
21,762
7,203
2,536
2,484
19,088
0
90,581
L
Merlin
Dude_DaDef
Merlin
3,019
263
0
0
15,981
5,398
210
3,374
11,681
32,266
0
W
Jormungandr
EEthan
Jormungandr
14,024
2,247
0
3,079
26,178
30,340
0
5,327
20,382
42,466
0
W
Persephone
FattedCrowd5
Persephone
16,198
726
2
3,547
21,340
7,171
1,420
2,815
18,343
56,332
0
L
Aphrodite
Norbit6946
Aphrodite
8,209
1,926
6,209
7,653
19,371
18,549
562
6,484
11,593
48,485
0
L
Camazotz
PMCMango
Camazotz
19,443
5,389
0
9,961
26,062
15,286
0
5,765
19,246
0
89,332
L
38,671
20,615
0
13,903
33,098
14,733
1,405
7,718
24,459
0
105,594
W
Tsukuyomi
ThomasShelby500
Tsukuyomi
12,273
2,056
0
354
17,461
6,553
950
1,322
15,795
0
57,805
L
Sun Wukong
Viniccos
Sun Wukong
8,980
1,298
0
2,544
21,619
20,424
74
5,821
14,332
0
41,472
W
Bakasura
25,874
15,982
0
6,029
25,535
10,810
510
3,793
21,572
0
110,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,455
Gold Earned
66,235
417
Minions Killed
481
0
Camps Cleared
0
2,159,550
Distance Traveled
2,447,837
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,305
512
120
5
0
457,629
1
L
Merlin
9,457
364
47
2
0
348,773
8
W
Jormungandr
13,224
509
44
2
0
501,293
5
W
Persephone
12,410
477
78
3
0
437,018
2
L
Aphrodite
10,328
397
76
3
0
414,706
1
L
Camazotz
13,177
507
123
5
0
548,825
1
L
Medusa
12,752
490
111
4
0
410,150
2
W
Tsukuyomi
12,235
471
86
3
0
443,765
0
L
Sun Wukong
10,741
413
60
2
0
437,096
1
W
Bakasura
15,061
579
153
6
0
608,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role