Player Matchup

Osiris
Osiris
 
Osiris
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
DahanSan
Danzaburou
Level 4
God Stats
4W - 3L
1,723 SR
Queue Stats
6W - 8L
1,667 Elo+
Solo
Discordia
Discordia
EmooLuffy
Discordia
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,447 Elo+
Solo
Ra
Ra
Fareal12
Ra
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,457 Elo+
Solo
Amaterasu
Amaterasu
PlayableJesus
Amaterasu
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 82L
1,613 Elo+
Party 2
Team Averages
Level 17
1,545 SR
1,537 Elo+

VS

Team Averages
Level 18
1,558 SR
1,544 Elo+
Bakasura
Bakasura
 
Bakasura
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BalkanGodX
Achilles
Level 8
God Stats
2W - 0L
1,329 SR
Queue Stats
105W - 107L
1,436 Elo+
Party 1
Bacchus
Bacchus
Mogambos
Bacchus
Level 5
God Stats
4W - 4L
1,640 SR
Queue Stats
4W - 5L
1,569 Elo+
Party 1
Hades
Hades
Zoolix
Hades
Level 52
God Stats
45W - 37L
1,598 SR
Queue Stats
99W - 97L
1,545 Elo+
Party 1
Awilix
Awilix
allahc0reontop
Awilix
Level 5
God Stats
2W - 2L
1,722 SR
Queue Stats
9W - 6L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
9 / 2 / 0
8,686
668
10,348
9,996
6,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
DahanSan
Danzaburou
11
0 / 5 / 3
6,668
513
3,628
7,683
2,624
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
EmooLuffy
Discordia
8
0 / 6 / 3
5,341
411
3,372
6,268
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 3 / 3
6,687
514
3,962
6,138
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
PlayableJesus
Amaterasu
13
2 / 2 / 2
7,170
552
9,460
8,038
5,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
0 / 1 / 1
7,700
592
521
7,565
4,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
BalkanGodX
Achilles
11
1 / 3 / 5
6,627
510
2,163
7,897
4,938
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Mogambos
Bacchus
12
5 / 1 / 7
7,949
611
3,901
7,531
5,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
Zoolix
Hades
11
1 / 3 / 6
6,813
524
4,861
9,024
4,139
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
11 / 3 / 4
7,955
612
15,435
19,587
5,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
11
Kills
18
18
Deaths
11
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
9
2
0
4.5
W
Bakasura
 
Bakasura
0
1
1
0.5
W
Achilles
BalkanGodX
Achilles
1
3
5
1.17
L
Danzaburou
DahanSan
Danzaburou
0
5
3
0.3
L
Discordia
EmooLuffy
Discordia
0
6
3
0.25
L
0
3
3
0.5
W
Bacchus
Mogambos
Bacchus
5
1
7
8.5
L
Amaterasu
PlayableJesus
Amaterasu
2
2
2
1.5
W
Hades
Zoolix
Hades
1
3
6
1.33
W
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,770
Damage
26,881
38,123
Taken
51,604
18,636
Mitigated
24,235
7,380
Healing
11,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
10,348
5,188
0
3,045
9,996
6,566
686
1,972
8,024
162
58,359
W
Bakasura
 
Bakasura
521
306
0
4,229
7,565
4,090
0
0
7,565
0
52,991
W
Achilles
BalkanGodX
Achilles
2,163
618
0
1,109
7,897
4,938
229
52
7,805
0
17,471
L
Danzaburou
DahanSan
Danzaburou
3,628
2,155
0
991
7,683
2,624
2,221
1,516
6,167
0
36,939
L
Discordia
EmooLuffy
Discordia
3,372
894
0
536
6,268
1,843
395
2,399
3,869
13,098
0
L
3,962
515
329
1,313
6,138
1,955
382
1,682
4,456
34,122
0
W
Bacchus
Mogambos
Bacchus
3,901
929
0
1,833
7,531
5,900
408
2,390
4,802
18,966
0
L
Amaterasu
PlayableJesus
Amaterasu
9,460
3,166
0
1,166
8,038
5,648
312
1,252
6,786
0
36,228
W
Hades
Zoolix
Hades
4,861
573
420
3,660
9,024
4,139
599
1,811
6,997
33,958
0
W
15,435
8,439
0
340
19,587
5,168
0
2,388
16,939
0
34,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,552
Gold Earned
37,044
340
Minions Killed
316
0
Camps Cleared
0
1,270,158
Distance Traveled
1,982,208
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,686
668
104
8
0
277,871
0
W
Bakasura
7,700
592
133
10
0
294,881
1
W
Achilles
6,627
510
41
3
0
257,217
0
L
Danzaburou
6,668
513
74
6
0
220,885
2
L
Discordia
5,341
411
21
2
0
233,201
3
L
Ra
6,687
514
74
6
0
266,151
2
W
Bacchus
7,949
611
34
3
0
239,208
1
L
Amaterasu
7,170
552
67
5
0
272,050
1
W
Hades
6,813
524
76
6
0
247,496
5
W
Awilix
7,955
612
32
2
0
943,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role