Player Matchup

Da Ji
Da Ji
Alien Zeor
Da Ji
Level 90
God Stats
146W - 95L
1,615 SR
Queue Stats
421W - 408L
1,562 Elo+
Solo
Sun Wukong
Sun Wukong
BlackHammer1115
Sun Wukong
Level 66
God Stats
22W - 20L
1,503 SR
Queue Stats
373W - 406L
1,447 Elo+
Solo
Neith
Neith
Frozenrabbit
Neith
Level 90
God Stats
1W - 3L
1,169 SR
Queue Stats
32W - 33L
1,470 Elo+
Party 2
Bacchus
Bacchus
ObeseLemon
Bacchus
Level 104
God Stats
2W - 3L
1,390 SR
Queue Stats
44W - 40L
1,533 Elo+
Party 2
Janus
Janus
WeaselxPrime
Janus
Level 149
God Stats
1W - 3L
1,401 SR
Queue Stats
131W - 139L
1,436 Elo+
Solo
Team Averages
Level 100
1,415 SR
1,490 Elo+

VS

Team Averages
Level 78
1,560 SR
1,486 Elo+
Baron Samedi
Baron Samedi
DARTH QUAG
Baron Samedi
Level 76
God Stats
14W - 9L
1,580 SR
Queue Stats
387W - 413L
1,474 Elo+
Solo
Amaterasu
Amaterasu
IXBobRossXI
Amaterasu
Level 45
God Stats
55W - 29L
1,644 SR
Queue Stats
322W - 240L
1,567 Elo+
Party 1
Nu Wa
Nu Wa
Jarl Kingg
Nu Wa
Level 66
God Stats
109W - 103L
1,483 SR
Queue Stats
937W - 976L
1,415 Elo+
Solo
Ravana
Ravana
WetWorkWeekEnd
Ravana
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 97L
1,422 Elo+
Solo
Athena
Athena
XCandyxSkullX
Athena
Level 87
God Stats
26W - 20L
1,591 SR
Queue Stats
371W - 279L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
19
3 / 13 / 7
13,218
944
20,722
24,505
14,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
BlackHammer1115
Sun Wukong
19
2 / 11 / 8
12,805
915
19,841
29,388
26,677
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
3 / 5 / 5
13,092
935
17,510
14,533
5,726
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
ObeseLemon
Bacchus
19
6 / 4 / 7
14,738
1,053
20,117
30,510
52,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
0 / 6 / 8
12,981
927
20,114
17,079
6,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

0

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DARTH QUAG
Baron Samedi
20
6 / 4 / 19
14,188
1,013
16,662
14,538
7,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
IXBobRossXI
Amaterasu
20
8 / 3 / 25
15,227
1,088
25,396
34,593
46,463
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
20
5 / 2 / 22
14,052
1,004
21,650
10,774
4,058
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 2 / 20
14,562
1,040
23,485
16,995
10,197
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
11 / 3 / 20
15,714
1,122
22,598
28,642
40,681
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
145
14
Kills
39
39
Deaths
14
35
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Da Ji
3
13
7
0.5
L
Sun Wukong
BlackHammer1115
Sun Wukong
2
11
8
0.55
W
Baron Samedi
DARTH QUAG
Baron Samedi
6
4
19
3.88
L
3
5
5
1.1
W
Amaterasu
IXBobRossXI
Amaterasu
8
3
25
6.83
W
Nu Wa
5
2
22
8
L
Bacchus
ObeseLemon
Bacchus
6
4
7
2.38
L
0
6
8
0.67
W
9
2
20
9.5
W
11
3
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,304
Damage
109,791
116,015
Taken
105,542
105,290
Mitigated
109,044
8,469
Healing
27,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
20,722
4,730
0
181
24,505
14,278
0
13,548
10,957
0
34,097
L
Sun Wukong
BlackHammer1115
Sun Wukong
19,841
5,866
193
3,557
29,388
26,677
0
17,200
12,188
0
40,781
W
Baron Samedi
DARTH QUAG
Baron Samedi
16,662
1,491
6,247
3,407
14,538
7,645
0
7,678
6,860
55,025
0
L
17,510
6,018
0
2,695
14,533
5,726
0
7,325
7,208
0
50,350
W
Amaterasu
IXBobRossXI
Amaterasu
25,396
12,143
2,106
7,645
34,593
46,463
0
11,983
22,610
2,326
29,363
W
Nu Wa
21,650
6,009
0
783
10,774
4,058
0
3,065
7,709
46,721
0
L
Bacchus
ObeseLemon
Bacchus
20,117
2,268
159
1,684
30,510
52,124
0
16,975
13,535
39,930
0
L
20,114
1,005
0
0
17,079
6,485
0
8,032
9,047
61,446
0
W
23,485
6,218
0
1,638
16,995
10,197
0
6,621
10,374
0
35,315
W
22,598
5,898
3,137
2,283
28,642
40,681
0
10,884
17,758
42,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,834
Gold Earned
73,743
263
Minions Killed
253
8
Camps Cleared
4
1,256,359
Distance Traveled
1,380,114
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,218
944
19
1
4
227,334
0
L
Sun Wukong
12,805
915
36
3
1
255,037
2
W
Baron Samedi
14,188
1,013
105
8
0
252,750
0
L
Neith
13,092
935
59
4
2
233,701
0
W
Amaterasu
15,227
1,088
12
1
0
304,053
0
W
Nu Wa
14,052
1,004
62
4
1
270,778
1
L
Bacchus
14,738
1,053
32
2
0
273,708
0
L
Janus
12,981
927
117
8
1
266,579
0
W
Ravana
14,562
1,040
31
2
2
280,101
0
W
Athena
15,714
1,122
43
3
1
272,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role