Player Matchup

Ares
Ares
AlpineHunter17
Ares
Level 67
God Stats
6W - 4L
1,603 SR
Queue Stats
13W - 22L
1,430 Elo+
Party 1
Ravana
Ravana
CAPITAN RAAM553
Ravana
Level 124
God Stats
8W - 8L
1,670 SR
Queue Stats
346W - 312L
1,419 Elo+
Solo
Ullr
Ullr
Steven10177
Ullr
Level 58
God Stats
10W - 11L
1,567 SR
Queue Stats
95W - 67L
1,445 Elo+
Party 2
Nu Wa
Nu Wa
WRclaus
Nu Wa
Level 124
God Stats
27W - 32L
1,468 SR
Queue Stats
44W - 66L
1,381 Elo+
Party 1
Scylla
Scylla
Zorthonius
Scylla
Level 63
God Stats
0W - 1L
1,231 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 87
1,508 SR
1,435 Elo+

VS

Team Averages
Level 85
1,514 SR
1,446 Elo+
Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AKXXT
Mulan
Level 61
God Stats
34W - 36L
1,481 SR
Queue Stats
386W - 433L
1,449 Elo+
Solo
Ares
Ares
Gulsoh
Ares
Level 63
God Stats
5W - 3L
1,548 SR
Queue Stats
271W - 279L
1,428 Elo+
Solo
Charybdis
Charybdis
Ramcirculs
Charybdis
Level 67
God Stats
31W - 31L
1,539 SR
Queue Stats
399W - 477L
1,489 Elo+
Solo
Erlang Shen
Erlang Shen
toxicmuk
Erlang Shen
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
418W - 434L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,086
435
3,259
10,451
6,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

1
0 / 0 / 0
4,215
301
0
0
0
12
2 / 3 / 0
6,928
495
6,743
9,250
3,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nu Wa
WRclaus
Nu Wa
13
1 / 1 / 3
7,461
533
4,097
2,921
545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
Zorthonius
Scylla
12
1 / 5 / 2
6,585
470
3,486
8,215
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
6 / 2 / 2
8,838
631
5,225
8,780
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
AKXXT
Mulan
14
1 / 2 / 0
8,559
611
3,791
8,790
4,113
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
Gulsoh
Ares
12
2 / 0 / 4
7,253
518
4,645
8,471
6,617
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Ramcirculs
Charybdis
11
0 / 1 / 3
6,821
487
2,993
6,439
1,917
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
toxicmuk
Erlang Shen
14
2 / 1 / 5
8,016
573
4,492
10,588
5,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
11
12
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
2
2
3.5
W
Mulan
AKXXT
Mulan
1
2
0
0.5
L
0
3
2
0.33
L
0
0
0
0
W
Ares
Gulsoh
Ares
2
0
4
4
W
Charybdis
Ramcirculs
Charybdis
0
1
3
1.5
L
2
3
0
0.67
L
Nu Wa
WRclaus
Nu Wa
1
1
3
2.5
L
Scylla
Zorthonius
Scylla
1
5
2
0.4
W
Erlang Shen
toxicmuk
Erlang Shen
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,585
Damage
21,146
30,837
Taken
43,068
12,150
Mitigated
21,781
6,482
Healing
14,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,225
408
63
2,866
8,780
3,255
650
3,501
5,201
58,494
0
W
Mulan
AKXXT
Mulan
3,791
187
0
2,494
8,790
4,113
682
3,274
5,358
0
57,286
L
3,259
341
1,368
1,135
10,451
6,334
108
2,590
7,861
14,120
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ares
Gulsoh
Ares
4,645
545
66
1,275
8,471
6,617
0
1,706
6,687
29,898
0
W
Charybdis
Ramcirculs
Charybdis
2,993
1,380
507
1,815
6,439
1,917
2,027
1,153
5,244
0
39,108
L
6,743
2,315
0
1,587
9,250
3,098
724
3,859
5,391
0
44,315
L
Nu Wa
WRclaus
Nu Wa
4,097
734
0
505
2,921
545
0
0
2,921
36,484
0
L
Scylla
Zorthonius
Scylla
3,486
399
0
1,887
8,215
2,173
0
3,421
4,794
28,656
0
W
Erlang Shen
toxicmuk
Erlang Shen
4,492
2,337
0
5,060
10,588
5,879
494
946
9,564
0
56,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,275
Gold Earned
39,487
263
Minions Killed
461
0
Camps Cleared
0
1,032,403
Distance Traveled
1,306,228
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,838
631
107
8
0
244,670
3
W
Mulan
8,559
611
137
10
0
253,206
2
L
Ares
6,086
435
25
2
0
263,035
1
L
Ravana
4,215
301
0
0
0
312
0
W
Ares
7,253
518
56
4
0
272,454
8
W
Charybdis
6,821
487
70
5
0
240,341
0
L
Ullr
6,928
495
90
6
0
254,666
2
L
Nu Wa
7,461
533
90
6
0
255,822
3
L
Scylla
6,585
470
58
4
0
258,568
10
W
Erlang Shen
8,016
573
91
7
0
295,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role