Player Matchup

Tsukuyomi
Tsukuyomi
Shadowshia
Tsukuyomi
Level 68
God Stats
1W - 5L
1,349 SR
Queue Stats
20W - 21L
1,505 Elo+
Party 2
Baron Samedi
Baron Samedi
THICCnJUICY69
Baron Samedi
Level 68
God Stats
8W - 11L
1,440 SR
Queue Stats
34W - 36L
1,416 Elo+
Party 2
Gilgamesh
Gilgamesh
TiredGhosti
Gilgamesh
Level 128
God Stats
7W - 2L
1,775 SR
Queue Stats
281W - 222L
1,618 Elo+
Party 2
Danzaburou
Danzaburou
ll Demon lI
Danzaburou
Level 107
God Stats
1W - 2L
1,676 SR
Queue Stats
80W - 62L
1,541 Elo+
Party 2
Artio
Artio
sev3nleafkilla
Artio
Level 48
God Stats
2W - 5L
1,669 SR
Queue Stats
267W - 259L
1,519 Elo+
Solo
Team Averages
Level 84
1,582 SR
1,520 Elo+

VS

Team Averages
Level 102
1,607 SR
1,537 Elo+
Danzaburou
Danzaburou
BalerionAlmighty
Danzaburou
Level 129
God Stats
15W - 17L
1,553 SR
Queue Stats
331W - 303L
1,661 Elo+
Party 1
Guan Yu
Guan Yu
Pro_Ian_
Guan Yu
Level 123
God Stats
3W - 2L
1,494 SR
Queue Stats
479W - 479L
1,517 Elo+
Solo
Hel
Hel
Shadow w0lf117
Hel
Level 124
God Stats
10W - 3L
1,700 SR
Queue Stats
279W - 293L
1,497 Elo+
Solo
Zhong Kui
Zhong Kui
WyldeMetal
Zhong Kui
Level 105
God Stats
19W - 8L
1,694 SR
Queue Stats
313W - 292L
1,498 Elo+
Solo
Ymir
Ymir
yerscrap
Ymir
Level 29
God Stats
47W - 24L
1,595 SR
Queue Stats
114W - 83L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Shadowshia
Tsukuyomi
20
3 / 7 / 4
12,191
469
12,634
20,947
8,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
THICCnJUICY69
Baron Samedi
16
0 / 9 / 4
9,987
384
6,847
16,336
6,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
TiredGhosti
Gilgamesh
20
10 / 2 / 4
14,932
574
24,984
23,357
21,419
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
ll Demon lI
Danzaburou
6
0 / 1 / 4
7,576
291
2,501
2,834
576
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 6 / 3
10,803
416
9,291
23,921
20,782
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BalerionAlmighty
Danzaburou
20
11 / 3 / 7
16,713
643
29,834
23,659
10,958
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Pro_Ian_
Guan Yu
20
3 / 5 / 10
14,639
563
9,388
23,642
16,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 0
8,541
329
696
2,098
420
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
WyldeMetal
Zhong Kui
20
8 / 3 / 6
15,699
604
19,565
24,037
19,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ymir
18
3 / 5 / 9
12,746
490
2,745
19,342
27,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
57
18
Kills
25
25
Deaths
18
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BalerionAlmighty
Danzaburou
11
3
7
4.83
W
Guan Yu
Pro_Ian_
Guan Yu
3
5
10
1.6
W
0
2
0
0
L
Tsukuyomi
Shadowshia
Tsukuyomi
3
7
4
0.71
L
Baron Samedi
THICCnJUICY69
Baron Samedi
0
9
4
0.22
L
Gilgamesh
TiredGhosti
Gilgamesh
10
2
4
6
W
Zhong Kui
WyldeMetal
Zhong Kui
8
3
6
3.67
L
Danzaburou
ll Demon lI
Danzaburou
0
1
4
2
L
5
6
3
1.08
W
Ymir
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,257
Damage
62,228
87,395
Taken
92,778
57,461
Mitigated
74,272
25,692
Healing
41,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BalerionAlmighty
Danzaburou
29,834
16,477
0
13,987
23,659
10,958
6,935
6,626
17,033
0
169,529
W
Guan Yu
Pro_Ian_
Guan Yu
9,388
2,545
2,648
10,665
23,642
16,002
4,555
2,809
20,833
0
111,268
W
696
83
0
670
2,098
420
0
0
2,098
6,038
0
L
Tsukuyomi
Shadowshia
Tsukuyomi
12,634
2,207
0
6,503
20,947
8,019
275
5,801
15,146
0
90,924
L
Baron Samedi
THICCnJUICY69
Baron Samedi
6,847
196
1,267
1,064
16,336
6,665
141
4,898
11,438
68,148
0
L
Gilgamesh
TiredGhosti
Gilgamesh
24,984
7,751
0
7,004
23,357
21,419
582
6,402
16,955
2,227
111,238
W
Zhong Kui
WyldeMetal
Zhong Kui
19,565
2,124
0
12,812
24,037
19,367
2,706
4,485
19,552
133,549
0
L
Danzaburou
ll Demon lI
Danzaburou
2,501
968
0
961
2,834
576
23
0
2,834
0
15,752
L
9,291
1,265
1,112
7,781
23,921
20,782
0
5,905
18,016
54,244
0
W
Ymir
2,745
366
0
994
19,342
27,525
134
4,324
15,018
22,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,489
Gold Earned
68,338
546
Minions Killed
634
0
Camps Cleared
0
1,991,139
Distance Traveled
1,921,543
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,713
643
206
8
0
439,735
0
W
Guan Yu
14,639
563
169
7
0
479,369
1
W
Hel
8,541
329
9
0
0
50,180
0
L
Tsukuyomi
12,191
469
151
6
0
503,784
0
L
Baron Samedi
9,987
384
110
4
0
446,378
2
L
Gilgamesh
14,932
574
183
7
0
491,611
3
W
Zhong Kui
15,699
604
215
8
0
471,490
9
L
Danzaburou
7,576
291
24
1
0
108,084
0
L
Artio
10,803
416
78
3
0
441,282
5
W
Ymir
12,746
490
35
1
0
480,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role