Player Matchup

Kumbhakarna
Kumbhakarna
Denypth
Kumbhakarna
Level 44
God Stats
2W - 1L
1,697 SR
Queue Stats
52W - 36L
1,542 Elo+
Party 1
Thor
Thor
FollowerOfPIY
Thor
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 52L
1,494 Elo+
Party 1
Amaterasu
Amaterasu
Xplen31
Amaterasu
Level 26
God Stats
2W - 1L
1,311 SR
Queue Stats
42W - 42L
1,470 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
livedeath
Morgan Le Fay
Level 69
God Stats
2W - 2L
1,307 SR
Queue Stats
26W - 13L
1,643 Elo+
Party 1
Anhur
Anhur
ıstırırım
Anhur
Level 47
God Stats
3W - 2L
1,555 SR
Queue Stats
37W - 24L
1,592 Elo+
Party 1
Team Averages
Level 54
1,474 SR
1,548 Elo+

VS

Team Averages
Level 60
1,494 SR
1,454 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Shjamloka
Ymir
Level 29
God Stats
9W - 11L
1,423 SR
Queue Stats
120W - 123L
1,457 Elo+
Party 2
Fenrir
Fenrir
Smjagall
Fenrir
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 79L
1,415 Elo+
Party 2
Chang'e
Chang'e
Thorarinnn15
Chang'e
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 132L
1,442 Elo+
Party 2
Anhur
Anhur
bjarkii95
Anhur
Level 44
God Stats
19W - 19L
1,545 SR
Queue Stats
141W - 133L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Denypth
Kumbhakarna
15
1 / 4 / 22
10,805
491
9,246
22,247
21,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
7 / 3 / 10
12,813
582
12,588
18,319
8,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amaterasu
Xplen31
Amaterasu
20
5 / 2 / 6
12,412
564
12,428
17,964
15,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
livedeath
Morgan Le Fay
20
16 / 5 / 8
13,802
627
23,487
18,398
7,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
10 / 4 / 6
12,141
552
15,950
14,663
4,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
19
1 / 5 / 2
11,237
511
8,548
17,278
13,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
13
0 / 7 / 8
9,216
419
7,436
20,560
16,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Smjagall
Fenrir
17
9 / 9 / 3
11,406
518
19,559
20,947
11,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Thorarinnn15
Chang'e
15
5 / 8 / 2
10,181
463
10,731
16,361
4,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
bjarkii95
Anhur
15
3 / 10 / 2
9,911
451
12,453
18,654
5,808
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
35
39
Kills
18
18
Deaths
39
52
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
5
2
0.4
W
Kumbhakarna
Denypth
Kumbhakarna
1
4
22
3
W
7
3
10
4
L
Ymir
0
7
8
0.57
L
Fenrir
Smjagall
Fenrir
9
9
3
1.17
L
Chang'e
Thorarinnn15
Chang'e
5
8
2
0.75
W
Amaterasu
Xplen31
Amaterasu
5
2
6
4
L
Anhur
bjarkii95
Anhur
3
10
2
0.4
W
Morgan Le Fay
livedeath
Morgan Le Fay
16
5
8
4
W
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,699
Damage
58,727
91,591
Taken
93,800
57,388
Mitigated
51,198
27,592
Healing
18,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
8,548
4,281
0
3,298
17,278
13,219
3,128
3,659
12,646
1,262
77,047
W
Kumbhakarna
Denypth
Kumbhakarna
9,246
1,706
0
2,693
22,247
21,741
0
8,793
13,206
15,379
0
W
12,588
3,336
0
8,011
18,319
8,382
2,791
1,453
16,818
0
106,471
L
Ymir
7,436
1,929
0
1,846
20,560
16,145
0
8,450
12,064
26,041
0
L
Fenrir
Smjagall
Fenrir
19,559
4,377
0
3,506
20,947
11,081
0
8,320
12,476
0
59,545
L
Chang'e
Thorarinnn15
Chang'e
10,731
764
1,512
4,995
16,361
4,945
0
6,531
9,778
48,434
0
W
Amaterasu
Xplen31
Amaterasu
12,428
4,626
0
7,932
17,964
15,539
1,928
964
16,960
0
64,356
L
Anhur
bjarkii95
Anhur
12,453
6,085
0
3,316
18,654
5,808
0
5,773
12,732
0
53,257
W
Morgan Le Fay
livedeath
Morgan Le Fay
23,487
2,179
88
5,290
18,398
7,603
991
3,805
14,406
90,539
0
W
15,950
10,833
0
3,578
14,663
4,123
2,372
2,935
11,594
0
84,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,973
Gold Earned
51,951
556
Minions Killed
424
0
Camps Cleared
0
2,052,093
Distance Traveled
1,879,528
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,237
511
132
6
0
405,793
0
W
Kumbhakarna
10,805
491
3
0
0
389,011
1
W
Thor
12,813
582
149
7
0
447,208
3
L
Ymir
9,216
419
47
2
0
396,869
6
L
Fenrir
11,406
518
80
4
0
402,089
7
L
Chang'e
10,181
463
81
4
0
319,798
4
W
Amaterasu
12,412
564
115
5
0
448,129
1
L
Anhur
9,911
451
84
4
0
354,979
0
W
Morgan Le Fay
13,802
627
155
7
0
406,018
0
W
Anhur
12,141
552
134
6
0
361,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role