Player Matchup

Ah Puch
Ah Puch
Matelykk
Ah Puch
Level 63
God Stats
3W - 2L
1,559 SR
Queue Stats
17W - 27L
1,337 Elo+
Solo
Amaterasu
Amaterasu
OverxSoul
Amaterasu
Level 28
God Stats
11W - 11L
1,128 SR
Queue Stats
59W - 95L
1,403 Elo+
Party 1
Odin
Odin
Sakalam
Odin
Level 69
God Stats
4W - 13L
1,165 SR
Queue Stats
61W - 103L
1,380 Elo+
Party 1
Team Averages
Level 53
1,284 SR
1,373 Elo+

VS

Team Averages
Level 70
1,419 SR
1,414 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AAAAAXELLLLL
Chaac
Level 28
God Stats
4W - 6L
1,418 SR
Queue Stats
182W - 252L
1,369 Elo+
Party 2
Scylla
Scylla
AndyPanda999
Scylla
Level 32
God Stats
11W - 27L
1,340 SR
Queue Stats
150W - 229L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Matelykk
Ah Puch
15
4 / 3 / 4
11,221
623
6,289
12,131
3,999
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
OverxSoul
Amaterasu
16
4 / 2 / 10
11,602
645
8,397
14,243
9,218
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
Sakalam
Odin
17
7 / 0 / 8
12,578
699
12,521
9,339
7,880
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 2 / 2
10,595
589
8,126
6,857
2,027
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 6 / 3
9,636
535
11,435
15,073
10,260
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
13
2 / 7 / 2
10,326
574
7,252
9,905
2,724
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
15
Kills
5
5
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
2
2
1.5
L
1
6
3
0.42
L
Scylla
2
7
2
0.43
W
Ah Puch
Matelykk
Ah Puch
4
3
4
2
W
Amaterasu
OverxSoul
Amaterasu
4
2
10
4.5
W
Odin
Sakalam
Odin
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,207
Damage
26,813
35,713
Taken
31,835
21,097
Mitigated
15,011
11,214
Healing
3,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,126
1,163
0
204
6,857
2,027
0
1,977
4,880
47,901
0
L
11,435
955
0
2,173
15,073
10,260
0
3,765
11,308
0
22,611
L
Scylla
7,252
450
0
720
9,905
2,724
15
1,340
8,565
25,828
0
W
Ah Puch
Matelykk
Ah Puch
6,289
367
0
3,530
12,131
3,999
589
4,517
7,614
41,752
0
W
Amaterasu
OverxSoul
Amaterasu
8,397
3,793
0
5,313
14,243
9,218
1,876
7,938
6,305
0
30,354
W
Odin
Sakalam
Odin
12,521
3,029
746
1,625
9,339
7,880
705
3,885
5,454
78
61,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,401
Gold Earned
30,557
219
Minions Killed
191
11
Camps Cleared
5
972,338
Distance Traveled
851,147
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,595
589
103
6
3
272,423
10
L
Chaac
9,636
535
33
2
1
286,451
4
L
Scylla
10,326
574
55
3
1
292,273
3
W
Ah Puch
11,221
623
66
4
1
322,170
2
W
Amaterasu
11,602
645
48
3
2
322,662
4
W
Odin
12,578
699
105
6
8
327,506
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role