Player Matchup

Artemis
Artemis
Angelo_W7
Artemis
Level 59
God Stats
11W - 21L
1,300 SR
Queue Stats
111W - 179L
1,322 Elo+
Party 2
Erlang Shen
Erlang Shen
JohnDeOliveira
Erlang Shen
Level 121
God Stats
21W - 11L
1,621 SR
Queue Stats
928W - 967L
1,479 Elo+
Party 1
Ares
Ares
OliveiraCoronel
Ares
Level 55
God Stats
4W - 4L
1,381 SR
Queue Stats
123W - 193L
1,327 Elo+
Party 2
Ymir
Ymir
TNT_Piriguete
Ymir
Level 102
God Stats
10W - 14L
1,428 SR
Queue Stats
804W - 795L
1,463 Elo+
Party 1
Zhong Kui
Zhong Kui
xNintendoW
Zhong Kui
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
292W - 279L
1,532 Elo+
Party 1
Team Averages
Level 81
1,446 SR
1,425 Elo+

VS

Team Averages
Level 100
1,488 SR
1,461 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
EltioMorsa
Medusa
Level 105
God Stats
2W - 2L
1,442 SR
Queue Stats
18W - 27L
1,405 Elo+
Solo
Mercury
Mercury
WoolHouse17
Mercury
Level 62
God Stats
20W - 18L
1,497 SR
Queue Stats
129W - 213L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Angelo_W7
Artemis
10
0 / 6 / 2
5,757
443
2,894
7,005
1,863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
JohnDeOliveira
Erlang Shen
13
1 / 1 / 3
7,758
597
6,061
6,769
4,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 6 / 3
6,075
467
1,055
9,417
6,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
8 / 4 / 2
8,333
641
9,327
10,484
4,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
xNintendoW
Zhong Kui
14
7 / 1 / 3
8,595
661
8,438
13,135
8,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 5 / 6
6,914
532
7,624
7,637
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
 
Erlang Shen
12
1 / 2 / 1
6,733
518
3,504
9,243
4,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
 
Xing Tian
10
3 / 2 / 6
6,675
513
5,639
9,108
6,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
EltioMorsa
Medusa
13
10 / 3 / 2
8,043
619
9,414
7,334
2,462
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
WoolHouse17
Mercury
10
3 / 4 / 2
6,402
492
4,395
8,324
2,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
35
16
Kills
18
18
Deaths
16
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
5
6
0.8
L
Erlang Shen
 
Erlang Shen
1
2
1
0.75
L
Xing Tian
 
Xing Tian
3
2
6
3
W
Artemis
Angelo_W7
Artemis
0
6
2
0.17
L
Medusa
EltioMorsa
Medusa
10
3
2
3.67
W
Erlang Shen
JohnDeOliveira
Erlang Shen
1
1
3
2.5
W
0
6
3
0.25
W
8
4
2
2.25
L
Mercury
WoolHouse17
Mercury
3
4
2
1
W
Zhong Kui
xNintendoW
Zhong Kui
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,775
Damage
30,576
46,810
Taken
41,646
25,999
Mitigated
19,336
14,758
Healing
9,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,624
1,597
0
913
7,637
2,508
844
4,559
3,078
47,049
0
L
Erlang Shen
 
Erlang Shen
3,504
1,701
0
4,289
9,243
4,919
0
1,019
8,224
0
35,638
L
Xing Tian
 
Xing Tian
5,639
977
833
1,462
9,108
6,595
0
4,606
4,502
17,065
0
W
Artemis
Angelo_W7
Artemis
2,894
1,413
0
647
7,005
1,863
0
1,693
5,265
0
34,186
L
Medusa
EltioMorsa
Medusa
9,414
3,460
0
1,312
7,334
2,462
72
3,913
3,421
0
48,146
W
Erlang Shen
JohnDeOliveira
Erlang Shen
6,061
2,254
0
2,777
6,769
4,628
0
652
6,006
0
42,751
W
1,055
34
0
495
9,417
6,612
0
2,304
7,046
14,409
0
W
9,327
1,427
0
3,480
10,484
4,072
0
3,538
6,721
52,998
0
L
Mercury
WoolHouse17
Mercury
4,395
2,827
0
524
8,324
2,852
0
4,723
3,601
0
32,834
W
Zhong Kui
xNintendoW
Zhong Kui
8,438
1,317
0
7,359
13,135
8,824
371
4,560
8,218
48,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,518
Gold Earned
34,767
375
Minions Killed
334
0
Camps Cleared
0
1,209,723
Distance Traveled
1,226,057
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,914
532
88
7
0
218,931
3
L
Erlang Shen
6,733
518
78
6
0
271,795
5
L
Xing Tian
6,675
513
13
1
0
227,238
2
W
Artemis
5,757
443
71
5
0
202,705
4
L
Medusa
8,043
619
95
7
0
237,786
5
W
Erlang Shen
7,758
597
84
6
0
275,401
4
W
Ares
6,075
467
29
2
0
227,281
2
W
Ymir
8,333
641
98
8
0
251,945
4
L
Mercury
6,402
492
60
5
0
270,307
1
W
Zhong Kui
8,595
661
93
7
0
252,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role