Player Matchup

Heimdallr
Heimdallr
AlpineHunter17
Heimdallr
Level 67
God Stats
8W - 7L
1,647 SR
Queue Stats
502W - 539L
1,385 Elo+
Party 1
Ratatoskr
Ratatoskr
Ballesteros06
Ratatoskr
Level 49
God Stats
0W - 2L
1,259 SR
Queue Stats
268W - 264L
1,429 Elo+
Solo
Charybdis
Charybdis
Fleur96
Charybdis
Level 159
God Stats
20W - 18L
1,515 SR
Queue Stats
827W - 884L
1,352 Elo+
Solo
Nike
Nike
SuriPem
Nike
Level 102
God Stats
2W - 3L
1,457 SR
Queue Stats
308W - 329L
1,402 Elo+
Solo
Vamana
Vamana
WRclaus
Vamana
Level 124
God Stats
5W - 11L
1,583 SR
Queue Stats
747W - 793L
1,385 Elo+
Party 1
Team Averages
Level 100
1,492 SR
1,391 Elo+

VS

Team Averages
Level 112
1,351 SR
1,407 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Greentrees420
Apollo
Level 102
God Stats
1W - 6L
1,078 SR
Queue Stats
655W - 690L
1,399 Elo+
Solo
Sun Wukong
Sun Wukong
kirahdez
Sun Wukong
Level 143
God Stats
3W - 4L
1,627 SR
Queue Stats
262W - 265L
1,395 Elo+
Solo
Scylla
Scylla
l_Blood_Eagle_l
Scylla
Level 126
God Stats
6W - 7L
1,355 SR
Queue Stats
339W - 381L
1,333 Elo+
Solo
Anubis
Anubis
poppycock71
Anubis
Level 70
God Stats
1W - 1L
1,196 SR
Queue Stats
197W - 225L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlpineHunter17
Heimdallr
15
2 / 8 / 6
9,542
734
16,641
12,967
5,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Ballesteros06
Ratatoskr
16
4 / 9 / 1
9,832
756
8,642
16,555
13,555
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Charybdis
Fleur96
Charybdis
11
0 / 8 / 2
7,513
578
6,521
10,062
3,932
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nike
SuriPem
Nike
17
4 / 8 / 4
9,664
743
12,793
19,948
18,595
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
WRclaus
Vamana
17
1 / 6 / 4
9,426
725
12,491
18,222
11,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
7 / 3 / 24
11,679
898
11,937
25,689
28,576
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 1 / 19
9,616
740
6,347
8,494
4,360
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
kirahdez
Sun Wukong
20
13 / 2 / 23
12,184
937
20,829
28,845
28,712
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
9 / 2 / 22
11,211
862
13,006
11,142
4,973
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
17
7 / 3 / 17
11,008
847
16,682
10,586
6,156
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
144
11
Kills
39
39
Deaths
11
17
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
3
24
6.33
L
Heimdallr
AlpineHunter17
Heimdallr
2
8
6
0.63
L
Ratatoskr
Ballesteros06
Ratatoskr
4
9
1
0.5
L
Charybdis
Fleur96
Charybdis
0
8
2
0.13
W
3
1
19
12.5
L
Nike
SuriPem
Nike
4
8
4
0.75
L
Vamana
WRclaus
Vamana
1
6
4
0.5
W
Sun Wukong
kirahdez
Sun Wukong
13
2
23
12.25
W
9
2
22
10
W
Anubis
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,088
Damage
68,801
77,754
Taken
84,756
52,950
Mitigated
72,777
13,288
Healing
37,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,937
1,562
3,725
7,982
25,689
28,576
391
0
25,572
26,907
0
L
Heimdallr
AlpineHunter17
Heimdallr
16,641
8,825
353
708
12,967
5,785
0
7,950
5,017
0
27,596
L
Ratatoskr
Ballesteros06
Ratatoskr
8,642
1,617
511
1,946
16,555
13,555
0
6,907
9,648
0
17,747
L
Charybdis
Fleur96
Charybdis
6,521
3,699
606
777
10,062
3,932
0
5,685
4,377
0
14,656
W
6,347
2,890
1,178
1,124
8,494
4,360
2,692
0
8,494
0
10,460
L
Nike
SuriPem
Nike
12,793
2,251
610
2,260
19,948
18,595
0
10,887
9,061
0
21,235
L
Vamana
WRclaus
Vamana
12,491
4,674
1,288
4,229
18,222
11,083
0
10,196
8,026
0
29,706
W
Sun Wukong
kirahdez
Sun Wukong
20,829
4,882
1,251
14,318
28,845
28,712
226
0
28,845
0
34,252
W
13,006
808
847
1,600
11,142
4,973
1,199
0
11,142
24,454
0
W
Anubis
16,682
803
2,206
2,989
10,586
6,156
884
0
10,586
35,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,977
Gold Earned
55,698
92
Minions Killed
127
0
Camps Cleared
0
942,489
Distance Traveled
1,465,179
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,679
898
21
2
0
296,381
0
L
Heimdallr
9,542
734
20
2
0
226,751
1
L
Ratatoskr
9,832
756
12
1
0
211,705
0
L
Charybdis
7,513
578
17
1
0
117,380
0
W
Apollo
9,616
740
7
1
0
298,545
0
L
Nike
9,664
743
18
1
0
182,538
0
L
Vamana
9,426
725
25
2
0
204,115
0
W
Sun Wukong
12,184
937
26
2
0
287,489
3
W
Scylla
11,211
862
25
2
0
333,665
2
W
Anubis
11,008
847
48
4
0
249,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role