Player Matchup

Olorun
Olorun
ElJuicingJuicer
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,148 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MegaDazén2
Kumbhakarna
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,445 Elo+
Solo
Danzaburou
Danzaburou
Qìxí
Danzaburou
Level 27
God Stats
34W - 21L
1,670 SR
Queue Stats
134W - 145L
1,377 Elo+
Solo
Guan Yu
Guan Yu
XDToastMalone
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,148 Elo+
Party 1
Nemesis
Nemesis
blueberrymoon
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,172 Elo+
Party 1
Team Averages
Level 10
1,534 SR
1,258 Elo+

VS

Team Averages
Level 23
1,549 SR
1,495 Elo+
Neith
Neith
JanaJe
Neith
Level 27
God Stats
38W - 56L
1,435 SR
Queue Stats
115W - 180L
1,322 Elo+
Party 2
Sun Wukong
Sun Wukong
JohnDalex98
Sun Wukong
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
120W - 179L
1,321 Elo+
Party 2
Merlin
Merlin
JustAMud
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,740 Elo+
Party 3
Bakasura
Bakasura
MEEPO2007
Bakasura
Level 28
God Stats
9W - 2L
1,809 SR
Queue Stats
54W - 36L
1,464 Elo+
Solo
Ares
Ares
Zr3kTDZH
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,626 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,939
494
2,643
5,908
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
MegaDazén2
Kumbhakarna
7
0 / 1 / 6
5,325
533
2,079
7,324
4,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Qìxí
Danzaburou
9
6 / 2 / 0
6,048
605
7,544
8,185
2,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
6
0 / 4 / 0
4,398
440
2,442
4,957
2,567
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
2
0 / 3 / 0
3,702
370
195
2,373
598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JanaJe
Neith
9
2 / 1 / 0
5,421
542
3,793
4,548
1,090
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
JohnDalex98
Sun Wukong
11
10 / 0 / 0
6,802
680
6,655
6,564
5,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
JustAMud
Merlin
9
0 / 1 / 3
5,153
515
2,789
3,937
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
MEEPO2007
Bakasura
13
2 / 0 / 4
7,091
709
2,481
5,360
2,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ares
6
0 / 5 / 1
4,495
450
1,650
7,451
3,473
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
7
Kills
14
14
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Neith
JanaJe
Neith
2
1
0
2
W
Sun Wukong
JohnDalex98
Sun Wukong
10
0
0
10
W
Merlin
JustAMud
Merlin
0
1
3
1.5
W
Bakasura
MEEPO2007
Bakasura
2
0
4
4
L
Kumbhakarna
MegaDazén2
Kumbhakarna
0
1
6
3
L
Danzaburou
Qìxí
Danzaburou
6
2
0
3
L
Guan Yu
0
4
0
0
W
Ares
0
5
1
0.1
L
Nemesis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,903
Damage
17,368
28,747
Taken
27,860
12,640
Mitigated
13,151
6,821
Healing
10,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,643
1,185
0
1,824
5,908
1,695
0
1,964
3,664
16,249
0
W
Neith
JanaJe
Neith
3,793
1,506
0
1,933
4,548
1,090
1,050
592
3,956
0
28,022
W
Sun Wukong
JohnDalex98
Sun Wukong
6,655
1,974
0
2,780
6,564
5,079
224
339
6,225
0
23,524
W
Merlin
JustAMud
Merlin
2,789
474
0
1,295
3,937
1,107
1,186
1,746
2,191
19,082
0
W
Bakasura
MEEPO2007
Bakasura
2,481
1,667
0
2,614
5,360
2,402
1,062
672
4,688
0
41,869
L
Kumbhakarna
MegaDazén2
Kumbhakarna
2,079
477
0
910
7,324
4,866
0
920
6,313
8,089
0
L
Danzaburou
Qìxí
Danzaburou
7,544
4,369
0
3,090
8,185
2,914
508
1,242
6,898
0
33,570
L
Guan Yu
2,442
414
0
808
4,957
2,567
0
313
4,127
0
9,748
W
Ares
1,650
268
0
1,562
7,451
3,473
0
1,373
6,078
4,431
0
L
Nemesis
195
157
0
189
2,373
598
0
0
2,221
0
5,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,412
Gold Earned
28,962
135
Minions Killed
257
0
Camps Cleared
0
800,692
Distance Traveled
960,729
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,939
494
35
4
0
127,115
0
W
Neith
5,421
542
52
5
0
161,203
1
W
Sun Wukong
6,802
680
40
4
0
187,871
0
W
Merlin
5,153
515
36
4
0
180,125
0
W
Bakasura
7,091
709
122
12
0
227,774
0
L
Kumbhakarna
5,325
533
6
1
0
190,860
3
L
Danzaburou
6,048
605
61
6
0
167,948
3
L
Guan Yu
4,398
440
20
2
0
151,930
0
W
Ares
4,495
450
7
1
0
203,756
0
L
Nemesis
3,702
370
13
1
0
162,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role