Player Matchup

Bakasura
Bakasura
A_Queimada
Bakasura
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 113L
1,509 Elo+
Solo
Danzaburou
Danzaburou
EmiThs
Danzaburou
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 109L
1,475 Elo+
Solo
Guan Yu
Guan Yu
PatitoConVIH
Guan Yu
Level 20
God Stats
8W - 10L
1,372 SR
Queue Stats
148W - 133L
1,395 Elo+
Solo
Zeus
Zeus
elsiempreazucarr
Zeus
Level 13
God Stats
2W - 2L
1,625 SR
Queue Stats
14W - 16L
1,413 Elo+
Solo
Thor
Thor
quimico-gozado
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 17
1,499 SR
1,458 Elo+

VS

Team Averages
Level 21
1,436 SR
1,444 Elo+
Rama
Rama
AlanFujimori
Rama
Level 22
God Stats
3W - 2L
1,433 SR
Queue Stats
156W - 117L
1,576 Elo+
Solo
Poseidon
Poseidon
Dr Dracula6000
Poseidon
Level 23
God Stats
20W - 15L
1,565 SR
Queue Stats
47W - 49L
1,381 Elo+
Party 1
Amaterasu
Amaterasu
GuiRocha5577
Amaterasu
Level 22
God Stats
21W - 27L
1,404 SR
Queue Stats
27W - 39L
1,330 Elo+
Party 1
Pele
Pele
Tatycomend02
Pele
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
64W - 78L
1,433 Elo+
Solo
Yemoja
Yemoja
lorrsiq
Yemoja
Level 15
God Stats
1W - 1L
1,278 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
A_Queimada
Bakasura
14
3 / 9 / 0
9,400
470
8,211
18,276
6,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
EmiThs
Danzaburou
13
0 / 8 / 1
8,510
426
4,449
16,132
4,354
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
PatitoConVIH
Guan Yu
14
3 / 2 / 1
9,598
480
6,983
12,670
13,901
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 7 / 0
10,001
500
11,715
16,622
5,436
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 13 / 0
6,530
327
1,302
11,934
4,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 1 / 7
12,560
628
21,410
14,691
4,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
19
8 / 2 / 7
12,447
622
12,219
10,732
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
GuiRocha5577
Amaterasu
16
2 / 1 / 6
10,613
531
2,965
11,273
6,261
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
10 / 3 / 7
11,983
599
12,001
15,696
6,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
lorrsiq
Yemoja
15
4 / 2 / 13
9,743
487
3,747
8,755
7,422
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
77
9
Kills
37
39
Deaths
9
2
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bakasura
A_Queimada
Bakasura
3
9
0
0.33
W
13
1
7
16.5
W
Poseidon
8
2
7
5.75
L
Danzaburou
EmiThs
Danzaburou
0
8
1
0.06
W
Amaterasu
GuiRocha5577
Amaterasu
2
1
6
5
L
Guan Yu
PatitoConVIH
Guan Yu
3
2
1
1.75
W
10
3
7
4.5
L
3
7
0
0.43
W
Yemoja
lorrsiq
Yemoja
4
2
13
5.25
L
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,660
Damage
52,342
75,634
Taken
61,147
34,469
Mitigated
28,822
17,593
Healing
27,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
A_Queimada
Bakasura
8,211
5,344
0
4,066
18,276
6,603
0
4,631
13,645
0
42,702
W
21,410
14,949
0
7,346
14,691
4,799
6,575
2,570
11,551
0
109,295
W
Poseidon
12,219
2,245
0
3,352
10,732
3,428
218
2,287
7,785
94,849
0
L
Danzaburou
EmiThs
Danzaburou
4,449
1,806
0
3,874
16,132
4,354
0
2,177
13,955
0
46,007
W
Amaterasu
GuiRocha5577
Amaterasu
2,965
677
1,394
4,930
11,273
6,261
3,436
1,888
9,385
0
48,193
L
Guan Yu
PatitoConVIH
Guan Yu
6,983
776
364
4,500
12,670
13,901
332
1,752
10,918
0
55,635
W
12,001
3,706
0
3,906
15,696
6,912
2,531
1,961
13,235
0
82,667
L
11,715
1,675
0
4,542
16,622
5,436
562
4,607
12,015
77,912
0
W
Yemoja
lorrsiq
Yemoja
3,747
1,699
5,697
1,226
8,755
7,422
696
3,009
5,746
16,125
0
L
1,302
379
0
247
11,934
4,175
138
2,799
9,135
0
14,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,039
Gold Earned
57,346
445
Minions Killed
563
0
Camps Cleared
0
1,527,524
Distance Traveled
2,001,291
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,400
470
83
4
0
389,830
0
W
Rama
12,560
628
159
8
0
389,893
5
W
Poseidon
12,447
622
163
8
0
430,562
6
L
Danzaburou
8,510
426
91
5
0
312,163
4
W
Amaterasu
10,613
531
84
4
0
382,301
1
L
Guan Yu
9,598
480
110
6
0
283,860
0
W
Pele
11,983
599
119
6
0
428,623
0
L
Zeus
10,001
500
132
7
0
329,020
0
W
Yemoja
9,743
487
38
2
0
369,912
1
L
Thor
6,530
327
29
1
0
212,651
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role