Player Matchup

Ganesha
Ganesha
HenriqueSAw
Ganesha
Level 95
God Stats
3W - 3L
1,279 SR
Queue Stats
18W - 35L
1,396 Elo+
Party 1
Susano
Susano
Kraboy
Susano
Level 84
God Stats
4W - 6L
1,353 SR
Queue Stats
13W - 22L
1,183 Elo+
Party 1
Kukulkan
Kukulkan
Netoageutoni
Kukulkan
Level 48
God Stats
1W - 1L
1,266 SR
Queue Stats
6W - 7L
1,280 Elo+
Party 1
Team Averages
Level 76
1,300 SR
1,286 Elo+

VS

Team Averages
Level 122
1,539 SR
1,469 Elo+
Hachiman
Hachiman
Belen21
Hachiman
Level 160
God Stats
6W - 6L
1,455 SR
Queue Stats
196W - 218L
1,466 Elo+
Solo
Hercules
Hercules
TommyLeeJoint
Hercules
Level 125
God Stats
2W - 2L
1,856 SR
Queue Stats
137W - 181L
1,425 Elo+
Solo
Poseidon
Poseidon
Trickap
Poseidon
Level 80
God Stats
5W - 4L
1,305 SR
Queue Stats
112W - 102L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HenriqueSAw
Ganesha
14
0 / 1 / 18
9,448
630
7,354
9,104
10,992
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Susano
Kraboy
Susano
14
7 / 3 / 10
10,568
705
12,004
11,007
5,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Netoageutoni
Kukulkan
15
12 / 2 / 6
11,320
755
13,232
7,442
3,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Belen21
Hachiman
14
5 / 5 / 1
10,698
713
11,170
12,334
3,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
TommyLeeJoint
Hercules
10
0 / 5 / 3
7,953
530
3,006
12,563
10,025
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
Trickap
Poseidon
12
1 / 9 / 2
8,735
582
7,523
10,917
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
19
Kills
6
6
Deaths
19
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Belen21
Hachiman
5
5
1
1.1
W
Ganesha
HenriqueSAw
Ganesha
0
1
18
9
W
Susano
Kraboy
Susano
7
3
10
4
W
Kukulkan
Netoageutoni
Kukulkan
12
2
6
7.5
L
Hercules
TommyLeeJoint
Hercules
0
5
3
0.3
L
Poseidon
Trickap
Poseidon
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,590
Damage
21,699
27,553
Taken
35,814
20,430
Mitigated
14,961
2,232
Healing
4,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Belen21
Hachiman
11,170
5,908
0
2,137
12,334
3,129
80
10,339
1,995
0
37,174
W
Ganesha
HenriqueSAw
Ganesha
7,354
815
0
0
9,104
10,992
646
2,039
6,759
20,601
0
W
Susano
Kraboy
Susano
12,004
1,059
0
225
11,007
5,508
744
3,929
6,706
0
27,916
W
Kukulkan
Netoageutoni
Kukulkan
13,232
1,809
897
1,110
7,442
3,930
945
1,075
6,169
48,988
0
L
Hercules
TommyLeeJoint
Hercules
3,006
359
0
1,322
12,563
10,025
0
7,928
4,635
0
7,401
L
Poseidon
Trickap
Poseidon
7,523
397
0
596
10,917
1,807
50
2,631
8,286
31,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,336
Gold Earned
27,386
159
Minions Killed
139
7
Camps Cleared
6
801,419
Distance Traveled
696,120
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,698
713
62
4
5
232,215
10
W
Ganesha
9,448
630
4
0
0
276,362
4
W
Susano
10,568
705
42
3
5
252,969
3
W
Kukulkan
11,320
755
113
8
2
272,088
3
L
Hercules
7,953
530
6
0
0
248,649
5
L
Poseidon
8,735
582
71
5
1
215,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role