Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
CamelIia47
Loki
Level 17
God Stats
11W - 0L
2,075 SR
Queue Stats
348W - 18L
2,104 Elo+
Party 1
He Bo
He Bo
one-K-i-w-i
He Bo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,880 Elo+
Party 1
Team Averages
Level 95
1,692 SR
1,828 Elo+

VS

Team Averages
Level 111
1,625 SR
1,586 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
SuperGamon14
Hun Batz
Level 160
God Stats
3W - 2L
1,697 SR
Queue Stats
135W - 68L
1,729 Elo+
Party 2
Bellona
Bellona
ThE-AxSe-2oo2
Bellona
Level 12
God Stats
0W - 1L
1,678 SR
Queue Stats
4W - 4L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
4 / 2 / 13
8,050
805
6,542
8,718
8,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
7 / 1 / 9
8,421
842
10,425
7,848
3,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
6 / 0 / 11
8,541
854
11,903
7,251
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
2 / 7 / 1
6,855
686
7,037
8,939
3,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
SuperGamon14
Hun Batz
9
0 / 6 / 3
6,434
643
5,320
14,772
8,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
10
1 / 4 / 1
6,288
629
3,320
10,517
10,909
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
17
Kills
3
3
Deaths
17
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
2
13
5.25
L
The Morrigan
 
The Morrigan
2
7
1
0.36
W
7
1
9
11.5
L
Hun Batz
SuperGamon14
Hun Batz
0
6
3
0.25
L
Bellona
1
4
1
0.38
W
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,870
Damage
15,677
23,817
Taken
34,228
13,864
Mitigated
23,024
13,664
Healing
3,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,542
619
3,048
4,220
8,718
8,053
353
2,393
5,952
19,623
0
L
The Morrigan
 
The Morrigan
7,037
2,218
0
656
8,939
3,839
0
4,581
3,745
15,538
4,437
W
10,425
3,443
0
2,837
7,848
3,581
190
774
6,713
0
25,617
L
Hun Batz
SuperGamon14
Hun Batz
5,320
915
0
2,328
14,772
8,276
0
9,392
4,868
0
15,114
L
Bellona
3,320
375
0
339
10,517
10,909
0
5,124
5,179
0
11,695
W
11,903
981
0
3,559
7,251
2,230
573
1,605
5,270
32,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,012
Gold Earned
19,577
106
Minions Killed
73
5
Camps Cleared
4
624,322
Distance Traveled
533,849
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,050
805
15
2
0
189,890
3
L
The Morrigan
6,855
686
27
3
3
143,521
2
W
Loki
8,421
842
33
3
2
227,597
3
L
Hun Batz
6,434
643
22
2
1
201,338
0
L
Bellona
6,288
629
24
2
0
188,990
3
W
He Bo
8,541
854
58
6
3
206,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role