Player Matchup

Yemoja
Yemoja
Haptics
Yemoja
Level 119
God Stats
6W - 4L
1,561 SR
Queue Stats
10W - 10L
1,494 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JoseWL
Morgan Le Fay
Level 116
God Stats
5W - 3L
1,499 SR
Queue Stats
353W - 360L
1,519 Elo+
Solo
Heimdallr
Heimdallr
Raptors60
Heimdallr
Level 86
God Stats
16W - 27L
1,392 SR
Queue Stats
449W - 426L
1,470 Elo+
Party 1
Camazotz
Camazotz
Sublime69
Camazotz
Level 85
God Stats
9W - 9L
1,490 SR
Queue Stats
625W - 564L
1,519 Elo+
Party 1
Hun Batz
Hun Batz
TiG3Rs101
Hun Batz
Level 56
God Stats
10W - 9L
1,571 SR
Queue Stats
216W - 232L
1,440 Elo+
Party 1
Team Averages
Level 92
1,503 SR
1,489 Elo+

VS

Team Averages
Level 115
1,584 SR
1,474 Elo+
Kuzenbo
Kuzenbo
AgenteDoblex
Kuzenbo
Level 125
God Stats
2W - 2L
1,813 SR
Queue Stats
271W - 273L
1,480 Elo+
Party 2
Ra
Ra
Chawlay
Ra
Level 119
God Stats
22W - 9L
1,812 SR
Queue Stats
1,138W - 1,144L
1,469 Elo+
Solo
Thor
Thor
LashGAMX
Thor
Level 129
God Stats
1W - 1L
1,440 SR
Queue Stats
126W - 121L
1,473 Elo+
Party 2
Jing Wei
Jing Wei
bigtwinky
Jing Wei
Level 149
God Stats
15W - 7L
1,386 SR
Queue Stats
575W - 573L
1,514 Elo+
Solo
Chaac
Chaac
isaacyannis
Chaac
Level 54
God Stats
6W - 5L
1,466 SR
Queue Stats
103W - 111L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Haptics
Yemoja
15
0 / 4 / 7
10,343
431
6,233
17,092
23,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
JoseWL
Morgan Le Fay
17
3 / 4 / 3
11,275
470
13,474
14,886
6,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Raptors60
Heimdallr
20
4 / 2 / 2
12,798
533
16,154
16,773
7,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
Sublime69
Camazotz
20
6 / 2 / 1
13,330
555
17,805
26,658
26,568
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
TiG3Rs101
Hun Batz
19
2 / 3 / 3
11,291
470
9,542
17,744
7,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AgenteDoblex
Kuzenbo
15
4 / 0 / 2
10,302
429
8,383
16,535
21,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 5 / 3
11,358
473
12,535
17,160
7,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
18
4 / 4 / 4
10,747
448
10,217
20,087
11,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
bigtwinky
Jing Wei
20
2 / 3 / 3
11,724
489
11,970
16,315
6,560
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 3 / 0
10,744
448
17,459
20,937
30,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
15
Kills
15
15
Deaths
15
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AgenteDoblex
Kuzenbo
4
0
2
5
L
3
5
3
0.9
W
Yemoja
Haptics
Yemoja
0
4
7
0.88
W
Morgan Le Fay
JoseWL
Morgan Le Fay
3
4
3
1.13
L
Thor
4
4
4
1.5
W
Heimdallr
Raptors60
Heimdallr
4
2
2
2.5
W
Camazotz
Sublime69
Camazotz
6
2
1
3.25
W
Hun Batz
TiG3Rs101
Hun Batz
2
3
3
1.17
L
Jing Wei
bigtwinky
Jing Wei
2
3
3
1.17
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,208
Damage
60,564
93,153
Taken
91,034
71,286
Mitigated
77,521
32,569
Healing
25,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AgenteDoblex
Kuzenbo
8,383
3,239
0
2,064
16,535
21,964
0
4,259
12,136
31,451
0
L
12,535
958
2,079
6,183
17,160
7,627
243
6,884
9,872
81,945
0
W
Yemoja
Haptics
Yemoja
6,233
1,564
1,508
2,862
17,092
23,529
154
4,636
11,979
30,169
0
W
Morgan Le Fay
JoseWL
Morgan Le Fay
13,474
1,529
0
3,725
14,886
6,407
925
5,367
9,243
89,361
0
L
Thor
10,217
1,819
0
2,764
20,087
11,227
195
3,819
16,044
0
80,167
W
Heimdallr
Raptors60
Heimdallr
16,154
6,970
233
3,786
16,773
7,549
553
2,970
13,803
0
124,291
W
Camazotz
Sublime69
Camazotz
17,805
5,839
0
15,705
26,658
26,568
578
6,295
18,400
0
96,684
W
Hun Batz
TiG3Rs101
Hun Batz
9,542
2,038
0
4,750
17,744
7,233
0
5,592
11,886
0
98,485
L
Jing Wei
bigtwinky
Jing Wei
11,970
8,033
0
4,270
16,315
6,560
994
1,874
14,387
0
100,082
L
17,459
2,537
0
7,774
20,937
30,143
144
1,989
18,888
14,791
62,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,037
Gold Earned
54,875
707
Minions Killed
617
0
Camps Cleared
0
2,243,621
Distance Traveled
2,382,800
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,302
429
37
2
0
499,889
8
L
Ra
11,358
473
179
7
0
451,987
6
W
Yemoja
10,343
431
41
2
0
403,851
4
W
Morgan Le Fay
11,275
470
148
6
0
431,985
10
L
Thor
10,747
448
102
4
0
478,791
4
W
Heimdallr
12,798
533
201
8
0
463,499
0
W
Camazotz
13,330
555
183
8
0
437,044
1
W
Hun Batz
11,291
470
134
6
0
507,242
1
L
Jing Wei
11,724
489
166
7
0
470,676
5
L
Chaac
10,744
448
133
6
0
481,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role