Player Matchup

Kali
Kali
Anidan
Kali
Level 6
God Stats
1W - 2L
1,484 SR
Queue Stats
3W - 3L
1,591 Elo+
Party 1
Anhur
Anhur
Dalovesan
Anhur
Level 12
God Stats
9W - 12L
1,500 SR
Queue Stats
48W - 63L
1,490 Elo+
Party 1
Amaterasu
Amaterasu
KotegDemon
Amaterasu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hel
Hel
XxTyrantxX
Hel
Level 8
God Stats
0W - 2L
1,257 SR
Queue Stats
7W - 15L
1,307 Elo+
Solo
Ymir
Ymir
samurajdzek
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,575 Elo+
Solo
Team Averages
Level 13
1,448 SR
1,492 Elo+

VS

Team Averages
Level 23
1,551 SR
1,429 Elo+
Bastet
Bastet
 
Bastet
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ArcagelVoid
Merlin
Level 28
God Stats
3W - 0L
1,694 SR
Queue Stats
104W - 110L
1,351 Elo+
Solo
Jormungandr
Jormungandr
Virtual000
Jormungandr
Level 26
God Stats
1W - 1L
1,286 SR
Queue Stats
56W - 58L
1,361 Elo+
Party 2
Thor
Thor
Warflagg
Thor
Level 5
God Stats
2W - 0L
1,776 SR
Queue Stats
8W - 6L
1,558 Elo+
Solo
Anhur
Anhur
luxorvixi
Anhur
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 64L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Anidan
Kali
9
0 / 2 / 2
5,366
488
122
5,428
2,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Dalovesan
Anhur
9
2 / 4 / 2
5,839
531
4,616
6,343
1,315
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
KotegDemon
Amaterasu
9
2 / 4 / 1
5,891
536
3,112
7,983
4,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
1 / 5 / 1
5,365
488
3,206
5,564
1,261
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
3 / 5 / 2
5,578
507
2,872
7,091
4,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
3 / 3 / 5
6,618
602
3,594
5,640
2,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
11
5 / 2 / 4
6,907
628
4,450
4,994
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Virtual000
Jormungandr
11
6 / 1 / 6
7,076
643
5,119
6,439
3,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
12
2 / 0 / 2
7,375
670
2,824
2,951
1,366
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
luxorvixi
Anhur
11
4 / 2 / 7
6,579
598
5,302
5,014
790
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
8
Kills
20
20
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
3
5
1.83
L
Kali
Anidan
Kali
0
2
2
0.5
W
Merlin
5
2
4
3.5
L
Anhur
Dalovesan
Anhur
2
4
2
0.75
L
Amaterasu
KotegDemon
Amaterasu
2
4
1
0.63
W
Jormungandr
Virtual000
Jormungandr
6
1
6
9
W
Thor
2
0
2
3
L
1
5
1
0.3
W
Anhur
luxorvixi
Anhur
4
2
7
3.75
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,928
Damage
21,289
32,409
Taken
25,038
13,668
Mitigated
9,482
6,598
Healing
4,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,594
1,478
122
1,276
5,640
2,094
0
661
4,979
0
31,621
L
Kali
Anidan
Kali
122
122
0
1,691
5,428
2,108
0
994
4,434
0
30,097
W
Merlin
4,450
266
0
134
4,994
1,476
422
2,377
2,327
31,864
0
L
Anhur
Dalovesan
Anhur
4,616
2,898
0
1,671
6,343
1,315
170
1,755
4,588
0
24,006
L
Amaterasu
KotegDemon
Amaterasu
3,112
1,412
0
1,840
7,983
4,313
136
1,574
6,409
0
16,182
W
Jormungandr
Virtual000
Jormungandr
5,119
1,161
0
2,021
6,439
3,756
0
1,785
4,584
20,028
0
W
Thor
2,824
688
0
125
2,951
1,366
1,598
0
2,951
0
39,939
L
3,206
374
0
336
5,564
1,261
0
2,302
3,262
18,663
0
W
Anhur
luxorvixi
Anhur
5,302
3,271
0
1,266
5,014
790
738
992
3,996
0
23,900
L
2,872
344
0
1,060
7,091
4,671
58
2,944
4,147
7,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,039
Gold Earned
34,555
183
Minions Killed
282
0
Camps Cleared
0
916,458
Distance Traveled
1,099,192
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,618
602
60
5
0
248,113
0
L
Kali
5,366
488
50
5
0
123,389
0
W
Merlin
6,907
628
52
5
0
216,210
1
L
Anhur
5,839
531
49
4
0
181,229
0
L
Amaterasu
5,891
536
41
4
0
224,915
3
W
Jormungandr
7,076
643
21
2
0
209,053
8
W
Thor
7,375
670
102
9
0
216,521
0
L
Hel
5,365
488
35
3
0
200,448
0
W
Anhur
6,579
598
47
4
0
209,295
0
L
Ymir
5,578
507
8
1
0
186,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role