Player Matchup

Hel
Hel
 
Hel
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
extraK
Ganesha
Level 125
God Stats
0W - 2L
1,378 SR
Queue Stats
148W - 175L
1,460 Elo+
Party 1
Neith
Neith
imgoncalo
Neith
Level 64
God Stats
20W - 17L
1,520 SR
Queue Stats
249W - 264L
1,510 Elo+
Party 1
Team Averages
Level 80
1,466 SR
1,490 Elo+

VS

Team Averages
Level 112
1,595 SR
1,482 Elo+
Osiris
Osiris
Lachlion
Osiris
Level 144
God Stats
2W - 0L
1,746 SR
Queue Stats
64W - 71L
1,497 Elo+
Party 2
Cthulhu
Cthulhu
brightcolours
Cthulhu
Level 124
God Stats
17W - 16L
1,538 SR
Queue Stats
114W - 122L
1,500 Elo+
Party 2
Olorun
Olorun
iAmVoRTeX
Olorun
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 14 / 4
10,065
530
8,410
21,542
7,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
extraK
Ganesha
14
1 / 5 / 8
11,196
589
10,999
33,696
34,040
Neith
imgoncalo
Neith
15
9 / 4 / 0
13,095
689
17,490
19,837
7,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Lachlion
Osiris
15
8 / 3 / 8
12,843
676
18,496
15,943
14,366
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
16
5 / 2 / 13
12,872
677
18,758
16,586
16,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
iAmVoRTeX
Olorun
16
10 / 5 / 7
13,508
711
29,601
18,659
7,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
10
Kills
23
23
Deaths
10
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
14
4
0.14
W
Osiris
Lachlion
Osiris
8
3
8
4
W
Cthulhu
5
2
13
5.75
L
Ganesha
extraK
Ganesha
1
5
8
1
W
Olorun
iAmVoRTeX
Olorun
10
5
7
2.7
L
Neith
imgoncalo
Neith
9
4
0
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,899
Damage
66,855
75,075
Taken
51,188
49,716
Mitigated
37,420
20,486
Healing
14,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
8,410
883
4,346
4,800
21,542
7,694
82
13,220
7,779
29,190
0
W
Osiris
Lachlion
Osiris
18,496
6,411
0
500
15,943
14,366
325
5,100
10,843
10,754
30,375
W
Cthulhu
18,758
817
355
2,413
16,586
16,005
458
5,501
11,085
35,414
0
L
Ganesha
extraK
Ganesha
10,999
979
0
7,856
33,696
34,040
0
20,157
12,602
33,045
0
W
Olorun
iAmVoRTeX
Olorun
29,601
16,324
958
9,862
18,659
7,049
1,761
9,397
9,262
63,119
6,495
L
Neith
imgoncalo
Neith
17,490
10,323
0
3,484
19,837
7,982
277
13,061
6,257
0
44,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,356
Gold Earned
39,223
137
Minions Killed
182
3
Camps Cleared
10
933,073
Distance Traveled
1,036,302
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,065
530
47
2
0
288,893
4
W
Osiris
12,843
676
43
2
2
347,611
3
W
Cthulhu
12,872
677
35
2
2
376,273
8
L
Ganesha
11,196
589
6
0
0
347,308
12
W
Olorun
13,508
711
104
5
6
312,418
4
L
Neith
13,095
689
84
4
3
296,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role