Player Matchup

Artemis
Artemis
Payner94
Artemis
Level 49
God Stats
3W - 5L
1,524 SR
Queue Stats
17W - 26L
1,440 Elo+
Party 2
Kuzenbo
Kuzenbo
sweepy73
Kuzenbo
Level 57
God Stats
34W - 29L
1,582 SR
Queue Stats
64W - 80L
1,455 Elo+
Party 2
Raijin
Raijin
whataloadofsmite
Raijin
Level 86
God Stats
8W - 5L
1,694 SR
Queue Stats
167W - 186L
1,464 Elo+
Party 2
Team Averages
Level 64
1,600 SR
1,453 Elo+

VS

Team Averages
Level 96
1,586 SR
1,503 Elo+
Ullr
Ullr
 
Ullr
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Franbs
Charybdis
Level 89
God Stats
1W - 0L
1,758 SR
Queue Stats
5W - 1L
1,726 Elo+
Party 1
Xing Tian
Xing Tian
xGermán
Xing Tian
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Payner94
Artemis
9
1 / 6 / 3
6,678
742
2,136
8,145
2,281
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
sweepy73
Kuzenbo
10
3 / 4 / 5
7,007
779
6,587
9,822
8,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
5 / 5 / 3
7,549
839
6,083
7,274
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
8 / 2 / 6
8,639
960
11,649
7,551
2,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Franbs
Charybdis
11
2 / 5 / 7
7,291
810
5,907
6,228
2,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
xGermán
Xing Tian
12
5 / 2 / 9
8,055
895
4,971
9,101
7,851
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
9
Kills
15
15
Deaths
9
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
8
2
6
5.5
W
Charybdis
Franbs
Charybdis
2
5
7
1.1
L
Artemis
Payner94
Artemis
1
6
3
0.42
L
Kuzenbo
sweepy73
Kuzenbo
3
4
5
1.38
L
5
5
3
1.3
W
Xing Tian
xGermán
Xing Tian
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,806
Damage
22,527
25,241
Taken
22,880
13,165
Mitigated
12,969
996
Healing
1,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
11,649
3,951
0
398
7,551
2,975
1,147
4,162
2,981
0
28,513
W
Charybdis
Franbs
Charybdis
5,907
3,820
0
624
6,228
2,143
1,532
3,694
2,168
0
27,152
L
Artemis
Payner94
Artemis
2,136
495
0
254
8,145
2,281
280
1,484
6,661
0
10,122
L
Kuzenbo
sweepy73
Kuzenbo
6,587
2,589
0
0
9,822
8,697
148
2,015
7,807
9,681
0
L
6,083
701
0
742
7,274
2,187
494
1,496
5,778
19,894
0
W
Xing Tian
xGermán
Xing Tian
4,971
619
0
500
9,101
7,851
34
4,025
4,704
10,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,234
Gold Earned
23,985
74
Minions Killed
112
2
Camps Cleared
6
422,636
Distance Traveled
507,640
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,639
960
47
5
2
177,910
1
W
Charybdis
7,291
810
48
5
4
146,873
0
L
Artemis
6,678
742
15
2
2
148,053
0
L
Kuzenbo
7,007
779
13
1
0
150,635
0
L
Raijin
7,549
839
46
5
0
123,948
1
W
Xing Tian
8,055
895
17
2
0
182,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role